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README.md License Generator Interactive Mode (#23) 2019-06-05 14:19:39 -04:00

BitBetter

BitBetter is is a tool to modify bitwardens core dll to allow you to generate your own individual and organisation licenses. Please see the FAQ below for details on why this software was created.

Beware! BitBetter does janky IL magic to rewrite the bitwarden core dll and install a self signed certificate. Use at your own risk!

Credit to https://github.com/h44z/BitBetter and https://github.com/jakeswenson/BitBetter

Table of Contents

  1. Getting Started
  2. FAQ
  3. Footnotes

Getting Started

The following instructions are for unix-based systems (Linux, BSD, macOS), it is possible to use a Windows systems assuming you are able to enable and install WSL.

Pre-requisites

Aside from docker, which you also need for Bitwarden, BitBetter requires the following:

  • openssl (probably already installed on most Linux or WSL systems)
  • dotnet-sdk-2.1 (install instructions can be found here)

Setting up BitBetter

With your pre-requisites installed, begin the installation of BitBetter by downloading it through Github or using the git command:

git clone https://github.com/jakeswenson/BitBetter.git

First, we need to add the correct version of Newtonsoft.Json to the license generator and the BitBetter docker directories.

cd BitBetter/src/licenseGen/
dotnet add package Newtonsoft.Json --version 12.0.1 

cd ../bitBetter
dotnet add package Newtonsoft.Json --version 12.0.1 

Building BitBetter

Now that you've set up your build environment, you can run the main build script to generate a modified version of the bitwarden/api and bitwarden/identity docker images.

From the BitBetter directory, simply run:

./build.sh

This will create a new self-signed certificate in the .keys directory one does not already exist and then create a modified version of the official bitwarden/api called bitbetter/api and a modified version of the bitwarden/identity called bitbetter/identity. You may now simply edit your bitwarden docker-compose.yml to utilize the modified image.

Edit your /path/to/bwdata/docker/docker-compose.yml.

Replace image: bitwarden/api:x.xx.x
with image: bitbetter/api

Replace image: bitwarden/identity:x.xx.x
with image: bitbetter/identity

You'll also want to edit the /path/to/bwdata/scripts/run.sh file. In the function restart() block, comment out the call to dockerComposePull.

Replace dockerComposePull
with #dockerComposePull

You can now start or restart Bitwarden as normal and the modified api will be used. It is now ready to accept self-issued licenses.


Note: Manually generating Certificate & Key

If you wish to generate your self-signed cert & key manually, you can run the following commands.

openssl req -x509 -newkey rsa:4096 -keyout key.pem -out cert.cert -days 36500 -outform DER -passout pass:test
openssl x509 -inform DER -in cert.cert -out cert.pem
openssl pkcs12 -export -out cert.pfx -inkey key.pem -in cert.pem -passin pass:test -passout pass:test

Note that the password here must be test.1


Generating Signed Licenses

There is a tool included in the directory src/licenseGen/ that will generate new individual and organization licenses. These licenses will be accepted by the modified Bitwarden because they will be signed by the certificate you generated in earlier steps.

First, from the BitBetter directory, build the license generator.2

./build.sh

In order to run the tool and generate a license you'll need to get a user's GUID in order to generate an invididual license or the server's install ID to generate an Organization license. These can be retrieved most easily through the Bitwarden Admin Portal.

If you generated your keys in the default BitBetter/.keys directory, you can simply run the license gen in interactive mode from the Bitbetter directory and follow the prompts to generate your license.

./src/licenseGen/run.sh interactive

The license generator will spit out a JSON-formatted license which can then be used within the Bitwarden web front-end to license your user or org!


Note: Alternative Ways to Generate License

If you wish to run the license gen from a directory aside from the root BitBetter one, you'll have to provide the absolute path to your cert.pfx.

./src/licenseGen/run.sh /Absolute/Path/To/BitBetter/.keys/cert.pfx interactive

Additional, instead of interactive mode, you can also pass the parameters directly to the command as follows.

./src/licenseGen/run.sh /Absolute/Path/To/BitBetter/.keys/cert.pfx user "Name" "EMail" "User-GUID"
./src/licenseGen/run.sh /Absolute/Path/To/BitBetter/.keys/cert.pfx org "Name" "EMail" "Install-ID used to install the server"

FAQ: Questions (you might have?)

I'll work on updates in the next couple weeks, right now, I just wanted something to start with.

But why? Its open source?

Yes, bitwarden is great. If I didn't care about it i wouldn't be doing this. I was bothered that if i want to host bitwarden myself, at my house, for my family to use (with the ability to share access) I would still have to pay a monthly ENTERPRISE organization fee. To host it myself. And maintain it myself. Basically WTH was bitwarden doing that I was paying them for?

You should have reached out to bitwarden

Thanks, good idea. And I did. Currently they're not focused on solving this issue - yet. To be clear i'm totally happy to give them my money. Offer a perpetual server license, and i'd pay for it. Let me license the server, period. Allow an orginzation to have Premium for all users.. 500 seats, let the 500 users in the orginzation have the Premium features too.

I'm still in the testing/evaluating phase. If I am hosting the server/data, let me license the server, period. How many licenses does one user need to have...

Footnotes

1 If you wish to change this you'll need to change the value that src/licenseGen/Program.cs uses for it's GenerateUserLicense and GenerateOrgLicense calls, but this is really unnecessary as this certificate does not represent any type of security issue.

2This tool build ontop of the bitbetter/api container image so make sure you've built that above using the root ./build.sh script.