hyperion.ng/include/grabber/FramebufferFrameGrabber.h

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#pragma once
// Utils includes
#include <utils/Image.h>
#include <utils/ColorRgb.h>
#include <utils/VideoMode.h>
#include <utils/ImageResampler.h>
#include <utils/Logger.h>
///
/// The FramebufferFrameGrabber is used for creating snapshots of the display (screenshots)
///
class FramebufferFrameGrabber
{
public:
///
/// Construct a FramebufferFrameGrabber that will capture snapshots with specified dimensions.
///
/// @param[in] device The framebuffer device name/path
/// @param[in] width The width of the captured screenshot
/// @param[in] height The heigth of the captured screenshot
///
FramebufferFrameGrabber(const std::string & device, const unsigned width, const unsigned height);
~FramebufferFrameGrabber();
///
/// Set the video mode (2D/3D)
/// @param[in] mode The new video mode
///
void setVideoMode(const VideoMode videoMode);
///
/// Captures a single snapshot of the display and writes the data to the given image. The
/// provided image should have the same dimensions as the configured values (_width and
/// _height)
///
/// @param[out] image The snapped screenshot (should be initialized with correct width and
/// height)
///
void grabFrame(Image<ColorRgb> & image);
private:
/// Framebuffer file descriptor
int _fbfd;
/// Pointer to framebuffer
unsigned char * _fbp;
/// Framebuffer device e.g. /dev/fb0
const std::string _fbDevice;
/// With of the captured snapshot [pixels]
const unsigned _width;
/// Height of the captured snapshot [pixels]
const unsigned _height;
/// Image resampler for downscaling the image
ImageResampler * _imgResampler;
Logger * _log;
};