hyperion.ng/include/commandline/SwitchOption.h

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#pragma once
#include <QtCore>
#include "Option.h"
namespace commandline
{
template <class T>
class SwitchOption: public Option
{
public:
SwitchOption(const QString &name,
const QString &description = QString(),
const QString &valueName = QString(),
const QString &defaultValue = QString(),
const QMap<QString, T> &switches=QMap<QString, T>())
: Option(name, description, valueName, defaultValue), _switches(switches)
{}
SwitchOption(const QStringList &names,
const QString &description = QString(),
const QString &valueName = QString(),
const QString &defaultValue = QString(),
const QMap<QString, T> &switches=QMap<QString, T>())
: Option(names, description, valueName, defaultValue), _switches(switches)
{}
SwitchOption(const QCommandLineOption &other, const QMap<QString, T> &switches)
: Option(other), _switches(switches)
{}
const QMap<QString, T> &getSwitches() const{return _switches;};
virtual bool validate(Parser &parser, QString &switch_) override{return hasSwitch(switch_);}
bool hasSwitch(const QString &switch_){return _switches.contains(switch_.toLower());}
void setSwitches(const QMap<QString, T> &_switches){this->_switches = _switches;}
void addSwitch(const QString &switch_, T value=T()){_switches[switch_.toLower()] = value;}
void removeSwitch(const QString &switch_){_switches.remove(switch_.toLower());}
T & switchValue(Parser & parser){return _switches[value(parser).toLower()];}
protected:
QMap<QString, T> _switches;
};
}