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// Qt includes
# include <QDateTime>
# include "LinearColorSmoothing.h"
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LinearColorSmoothing : : LinearColorSmoothing (
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LedDevice * ledDevice ,
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double ledUpdateFrequency_hz ,
int settlingTime_ms ,
unsigned updateDelay ) :
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QObject ( ) ,
LedDevice ( ) ,
_ledDevice ( ledDevice ) ,
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_updateInterval ( 1000 / ledUpdateFrequency_hz ) ,
_settlingTime ( settlingTime_ms ) ,
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_timer ( ) ,
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_outputDelay ( updateDelay ) ,
_writeToLedsEnable ( true )
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{
_timer . setSingleShot ( false ) ;
_timer . setInterval ( _updateInterval ) ;
connect ( & _timer , SIGNAL ( timeout ( ) ) , this , SLOT ( updateLeds ( ) ) ) ;
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std : : cout < < " HYPERION (CS) INFO: Created linear-smoothing(interval_ms= " < < _updateInterval < < " ;settlingTime_ms= " < < settlingTime_ms < < " ;updateDelay= " < < _outputDelay < < std : : endl ;
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}
LinearColorSmoothing : : ~ LinearColorSmoothing ( )
{
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// Make sure to switch off the underlying led-device (because switchOff is no longer forwarded)
_ledDevice - > switchOff ( ) ;
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delete _ledDevice ;
}
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int LinearColorSmoothing : : write ( const std : : vector < ColorRgb > & ledValues )
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{
// received a new target color
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if ( _previousValues . empty ( ) )
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{
// not initialized yet
_targetTime = QDateTime : : currentMSecsSinceEpoch ( ) + _settlingTime ;
_targetValues = ledValues ;
_previousTime = QDateTime : : currentMSecsSinceEpoch ( ) ;
_previousValues = ledValues ;
_timer . start ( ) ;
}
else
{
_targetTime = QDateTime : : currentMSecsSinceEpoch ( ) + _settlingTime ;
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memcpy ( _targetValues . data ( ) , ledValues . data ( ) , ledValues . size ( ) * sizeof ( ColorRgb ) ) ;
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}
return 0 ;
}
int LinearColorSmoothing : : switchOff ( )
{
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// We will keep updating the leds (but with pure-black)
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// Clear the smoothing parameters
std : : fill ( _targetValues . begin ( ) , _targetValues . end ( ) , ColorRgb : : BLACK ) ;
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_targetTime = 0 ;
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// Erase the output-queue
for ( unsigned i = 0 ; i < _outputQueue . size ( ) ; + + i )
{
_outputQueue . push_back ( _targetValues ) ;
_outputQueue . pop_front ( ) ;
}
return 0 ;
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}
void LinearColorSmoothing : : updateLeds ( )
{
int64_t now = QDateTime : : currentMSecsSinceEpoch ( ) ;
int deltaTime = _targetTime - now ;
if ( deltaTime < 0 )
{
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memcpy ( _previousValues . data ( ) , _targetValues . data ( ) , _targetValues . size ( ) * sizeof ( ColorRgb ) ) ;
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_previousTime = now ;
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queueColors ( _previousValues ) ;
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_writeToLedsEnable = false ;
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}
else
{
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_writeToLedsEnable = true ;
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float k = 1.0f - 1.0f * deltaTime / ( _targetTime - _previousTime ) ;
for ( size_t i = 0 ; i < _previousValues . size ( ) ; + + i )
{
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ColorRgb & prev = _previousValues [ i ] ;
ColorRgb & target = _targetValues [ i ] ;
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prev . red + = k * ( target . red - prev . red ) ;
prev . green + = k * ( target . green - prev . green ) ;
prev . blue + = k * ( target . blue - prev . blue ) ;
}
_previousTime = now ;
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queueColors ( _previousValues ) ;
}
}
void LinearColorSmoothing : : queueColors ( const std : : vector < ColorRgb > & ledColors )
{
if ( _outputDelay = = 0 )
{
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// No output delay => immediate write
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if ( _writeToLedsEnable )
_ledDevice - > write ( ledColors ) ;
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}
else
{
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// Push the new colors in the delay-buffer
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_outputQueue . push_back ( ledColors ) ;
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// If the delay-buffer is filled pop the front and write to device
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if ( _outputQueue . size ( ) > _outputDelay )
{
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if ( _writeToLedsEnable )
_ledDevice - > write ( _outputQueue . front ( ) ) ;
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_outputQueue . pop_front ( ) ;
}
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}
}