hyperion.ng/libsrc/boblightserver/BoblightServer.cpp

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// system includes
#include <stdexcept>
// project includes
#include <boblightserver/BoblightServer.h>
#include "BoblightClientConnection.h"
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// hyperion includes
#include <hyperion/Hyperion.h>
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// qt incl
#include <QTcpServer>
// netUtil
#include <utils/NetUtils.h>
using namespace hyperion;
BoblightServer::BoblightServer(Hyperion* hyperion,const QJsonDocument& config)
: QObject()
, _hyperion(hyperion)
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, _server(new QTcpServer(this))
, _openConnections()
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, _priority(0)
, _log(Logger::getInstance("BOBLIGHT"))
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, _port(0)
{
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Debug(_log, "Instance created");
// listen for component change
connect(_hyperion, &Hyperion::compStateChangeRequest, this, &BoblightServer::compStateChangeRequest);
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// listen new connection signal from server
connect(_server, &QTcpServer::newConnection, this, &BoblightServer::newConnection);
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// init
handleSettingsUpdate(settings::BOBLSERVER, config);
}
BoblightServer::~BoblightServer()
{
stop();
}
void BoblightServer::start()
{
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if ( _server->isListening() )
return;
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if (NetUtils::portAvailable(_port, _log))
_server->listen(QHostAddress::Any, _port);
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Info(_log, "Started on port %d", _port);
_hyperion->setNewComponentState(COMP_BOBLIGHTSERVER, _server->isListening());
}
void BoblightServer::stop()
{
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if ( ! _server->isListening() )
return;
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qDeleteAll(_openConnections);
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_server->close();
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Info(_log, "Stopped");
_hyperion->setNewComponentState(COMP_BOBLIGHTSERVER, _server->isListening());
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}
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bool BoblightServer::active()
{
return _server->isListening();
}
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void BoblightServer::compStateChangeRequest(hyperion::Components component, bool enable)
{
if (component == COMP_BOBLIGHTSERVER)
{
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if (_server->isListening() != enable)
{
if (enable) start();
else stop();
}
}
}
uint16_t BoblightServer::getPort() const
{
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return _server->serverPort();
}
void BoblightServer::newConnection()
{
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QTcpSocket * socket = _server->nextPendingConnection();
if (socket != nullptr)
{
Info(_log, "new connection");
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_hyperion->registerInput(_priority, hyperion::COMP_BOBLIGHTSERVER, QString("Boblight@%1").arg(socket->peerAddress().toString()));
BoblightClientConnection * connection = new BoblightClientConnection(_hyperion, socket, _priority);
_openConnections.insert(connection);
// register slot for cleaning up after the connection closed
connect(connection, &BoblightClientConnection::connectionClosed, this, &BoblightServer::closedConnection);
}
}
void BoblightServer::closedConnection(BoblightClientConnection *connection)
{
Debug(_log, "connection closed");
_openConnections.remove(connection);
// schedule to delete the connection object
connection->deleteLater();
}
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void BoblightServer::handleSettingsUpdate(settings::type type, const QJsonDocument& config)
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{
if(type == settings::BOBLSERVER)
{
QJsonObject obj = config.object();
_port = obj["port"].toInt();
_priority = obj["priority"].toInt();
stop();
if(obj["enable"].toBool())
start();
}
}