hyperion.ng/libsrc/protoserver/ProtoServer.cpp

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// system includes
#include <stdexcept>
// project includes
#include <protoserver/ProtoServer.h>
#include "ProtoClientConnection.h"
ProtoServer::ProtoServer(Hyperion *hyperion, uint16_t port, QStringList * forwardClientList) :
QObject(),
_hyperion(hyperion),
_server(),
_openConnections()
{
for (int i = 0; i < forwardClientList->size(); ++i)
_forwardClients << forwardClientList->at(i);
if (!_server.listen(QHostAddress::Any, port))
{
throw std::runtime_error("Proto server could not bind to port");
}
// Set trigger for incoming connections
connect(&_server, SIGNAL(newConnection()), this, SLOT(newConnection()));
}
ProtoServer::~ProtoServer()
{
foreach (ProtoClientConnection * connection, _openConnections) {
delete connection;
}
}
uint16_t ProtoServer::getPort() const
{
return _server.serverPort();
}
void ProtoServer::newConnection()
{
QTcpSocket * socket = _server.nextPendingConnection();
if (socket != nullptr)
{
std::cout << "New proto connection" << std::endl;
ProtoClientConnection * connection = new ProtoClientConnection(socket, _hyperion, _forwardClients);
_openConnections.insert(connection);
// register slot for cleaning up after the connection closed
connect(connection, SIGNAL(connectionClosed(ProtoClientConnection*)), this, SLOT(closedConnection(ProtoClientConnection*)));
}
}
void ProtoServer::closedConnection(ProtoClientConnection *connection)
{
std::cout << "Proto connection closed" << std::endl;
_openConnections.remove(connection);
// schedule to delete the connection object
connection->deleteLater();
}