2016-01-04 00:20:47 +01:00
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//#include <iostream>
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2014-01-26 14:23:08 +01:00
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// Blackborder includes
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#include <blackborder/BlackBorderProcessor.h>
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using namespace hyperion;
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2014-01-20 20:46:38 +01:00
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BlackBorderProcessor::BlackBorderProcessor(const unsigned unknownFrameCnt,
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const unsigned borderFrameCnt,
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const unsigned blurRemoveCnt,
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uint8_t blackborderThreshold) :
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_unknownSwitchCnt(unknownFrameCnt),
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_borderSwitchCnt(borderFrameCnt),
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_blurRemoveCnt(blurRemoveCnt),
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_detector(blackborderThreshold),
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_currentBorder({true, -1, -1}),
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_previousDetectedBorder({true, -1, -1}),
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_consistentCnt(0)
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{
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// empty
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}
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BlackBorder BlackBorderProcessor::getCurrentBorder() const
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{
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return _currentBorder;
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}
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bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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{
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// set the consistency counter
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if (newDetectedBorder == _previousDetectedBorder)
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{
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if (_consistentCnt < 100000)
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{
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++_consistentCnt;
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}
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}
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else
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{
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_previousDetectedBorder = newDetectedBorder;
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_consistentCnt = 0;
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}
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// std::cout << "new: " << newDetectedBorder.verticalSize << " " << newDetectedBorder.horizontalSize << " cur: " << _currentBorder.verticalSize << " " << _currentBorder.horizontalSize << " cc " << _consistentCnt << std::endl;
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// check if there is a change
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if (_currentBorder == newDetectedBorder)
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{
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// No change required
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return false;
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}
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bool borderChanged = false;
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if (newDetectedBorder.unknown)
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{
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// apply the unknown border if we consistently can't determine a border
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// if (_consistentCnt == _unknownSwitchCnt)
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if (_consistentCnt >= _unknownSwitchCnt)
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{
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_currentBorder = newDetectedBorder;
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borderChanged = true;
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}
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}
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else
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{
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// apply the detected border if it has been detected consistently
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// if (_currentBorder.unknown || _consistentCnt == _borderSwitchCnt)
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if (_currentBorder.unknown || _consistentCnt >= _borderSwitchCnt)
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{
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_currentBorder = newDetectedBorder;
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borderChanged = true;
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}
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else
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{
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// apply smaller borders immediately
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// if (newDetectedBorder.verticalSize < _currentBorder.verticalSize)
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if ( (newDetectedBorder.verticalSize < _currentBorder.verticalSize) && (_consistentCnt >= 1) )// almost immediatly - avoid switching for "abnormal" frames
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{
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_currentBorder.verticalSize = newDetectedBorder.verticalSize;
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borderChanged = true;
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}
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// if (newDetectedBorder.horizontalSize < _currentBorder.horizontalSize)
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if ( (newDetectedBorder.horizontalSize < _currentBorder.horizontalSize) && (_consistentCnt >= 1) )
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{
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_currentBorder.horizontalSize = newDetectedBorder.horizontalSize;
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borderChanged = true;
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}
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}
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}
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return borderChanged;
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}
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