hyperion.ng/include/leddevice/LedDevice.h

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#pragma once
// STL incldues
#include <vector>
// Utility includes
#include <utils/ColorRgb.h>
#include <utils/ColorRgbw.h>
#include <utils/RgbToRgbw.h>
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///
/// Interface (pure virtual base class) for LedDevices.
///
class LedDevice
{
public:
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///
/// Empty virtual destructor for pure virtual base class
///
virtual ~LedDevice()
{
// empty
}
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///
/// Writes the RGB-Color values to the leds.
///
/// @param[in] ledValues The RGB-color per led
///
/// @return Zero on success else negative
///
virtual int write(const std::vector<ColorRgb>& ledValues) = 0;
/// Switch the leds off
virtual int switchOff() = 0;
};