2024-05-30 21:39:46 +10:00
|
|
|
#include "grabber/dda/DDAGrabber.h"
|
|
|
|
|
|
|
|
#include <atlbase.h>
|
|
|
|
#include <d3d11.h>
|
|
|
|
#include <dxgi1_2.h>
|
|
|
|
#include <physicalmonitorenumerationapi.h>
|
|
|
|
#include <windows.h>
|
|
|
|
|
|
|
|
#pragma comment(lib, "d3d9.lib")
|
|
|
|
#pragma comment(lib, "dxva2.lib")
|
|
|
|
|
|
|
|
namespace
|
|
|
|
{
|
|
|
|
// Driver types supported.
|
|
|
|
constexpr D3D_DRIVER_TYPE kDriverTypes[] = {
|
|
|
|
D3D_DRIVER_TYPE_HARDWARE,
|
|
|
|
D3D_DRIVER_TYPE_WARP,
|
|
|
|
D3D_DRIVER_TYPE_REFERENCE,
|
|
|
|
};
|
|
|
|
|
|
|
|
// Feature levels supported.
|
|
|
|
D3D_FEATURE_LEVEL kFeatureLevels[] = {D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0,
|
|
|
|
D3D_FEATURE_LEVEL_9_1};
|
|
|
|
|
|
|
|
// Returns true if the two texture descriptors are compatible for copying.
|
|
|
|
bool areTextureDescriptionsCompatible(D3D11_TEXTURE2D_DESC a, D3D11_TEXTURE2D_DESC b)
|
|
|
|
{
|
|
|
|
return a.Width == b.Width && a.Height == b.Height && a.MipLevels == b.MipLevels && a.ArraySize == b.ArraySize &&
|
|
|
|
a.Format == b.Format;
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
// Logs a message along with the hex error HRESULT.
|
|
|
|
#define LOG_ERROR(hr, msg) Error(_log, msg ": 0x%x", hr)
|
|
|
|
|
|
|
|
// Checks if the HRESULT is an error, and if so, logs it and returns from the
|
|
|
|
// current function.
|
|
|
|
#define RETURN_IF_ERROR(hr, msg, returnValue) \
|
|
|
|
if (FAILED(hr)) \
|
|
|
|
{ \
|
|
|
|
LOG_ERROR(hr, msg); \
|
|
|
|
return returnValue; \
|
|
|
|
}
|
|
|
|
|
|
|
|
// Checks if the condition is false, and if so, logs an error and returns from
|
|
|
|
// the current function.
|
|
|
|
#define RET_CHECK(cond, returnValue) \
|
|
|
|
if (!(cond)) \
|
|
|
|
{ \
|
|
|
|
Error(_log, "Assertion failed: " #cond); \
|
|
|
|
return returnValue; \
|
|
|
|
}
|
|
|
|
|
|
|
|
// Private implementation. These member variables are here and not in the .h
|
|
|
|
// so we don't have to include <atlbase.h> in the header and pollute everything
|
|
|
|
// else that includes it.
|
|
|
|
class DDAGrabberImpl
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
int display = 0;
|
|
|
|
int desktopWidth = 0;
|
|
|
|
int desktopHeight = 0;
|
|
|
|
|
|
|
|
// Created in the constructor.
|
|
|
|
CComPtr<ID3D11Device> device;
|
|
|
|
CComPtr<ID3D11DeviceContext> deviceContext;
|
|
|
|
CComPtr<IDXGIDevice> dxgiDevice;
|
|
|
|
CComPtr<IDXGIAdapter> dxgiAdapter;
|
|
|
|
|
|
|
|
// Created in restartCapture - only valid while desktop capture is in
|
|
|
|
// progress.
|
|
|
|
CComPtr<IDXGIOutputDuplication> desktopDuplication;
|
|
|
|
CComPtr<ID3D11Texture2D> intermediateTexture;
|
|
|
|
D3D11_TEXTURE2D_DESC intermediateTextureDesc;
|
|
|
|
};
|
|
|
|
|
|
|
|
DDAGrabber::DDAGrabber(int display, int cropLeft, int cropRight, int cropTop, int cropBottom)
|
|
|
|
: Grabber("GRABBER-DDA", cropLeft, cropRight, cropTop, cropBottom), d(new DDAGrabberImpl)
|
|
|
|
{
|
|
|
|
d->display = display;
|
|
|
|
|
|
|
|
HRESULT hr = S_OK;
|
|
|
|
|
|
|
|
// Iterate through driver types until we find one that succeeds.
|
|
|
|
D3D_FEATURE_LEVEL featureLevel;
|
|
|
|
for (D3D_DRIVER_TYPE driverType : kDriverTypes)
|
|
|
|
{
|
|
|
|
hr = D3D11CreateDevice(nullptr, driverType, nullptr, 0, kFeatureLevels, std::size(kFeatureLevels),
|
|
|
|
D3D11_SDK_VERSION, &d->device, &featureLevel, &d->deviceContext);
|
|
|
|
if (SUCCEEDED(hr))
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
RETURN_IF_ERROR(hr, "CreateDevice failed", );
|
|
|
|
|
|
|
|
// Get the DXGI factory.
|
|
|
|
hr = d->device.QueryInterface(&d->dxgiDevice);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to get DXGI device", );
|
|
|
|
|
|
|
|
// Get the factory's adapter.
|
|
|
|
hr = d->dxgiDevice->GetAdapter(&d->dxgiAdapter);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to get DXGI Adapter", );
|
|
|
|
}
|
|
|
|
|
|
|
|
DDAGrabber::~DDAGrabber()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool DDAGrabber::restartCapture()
|
|
|
|
{
|
|
|
|
if (!d->dxgiAdapter)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT hr = S_OK;
|
|
|
|
|
|
|
|
d->desktopDuplication.Release();
|
|
|
|
|
|
|
|
// Get the output that was selected.
|
|
|
|
CComPtr<IDXGIOutput> output;
|
|
|
|
hr = d->dxgiAdapter->EnumOutputs(d->display, &output);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to get output", false);
|
|
|
|
|
|
|
|
// Get the descriptor which has the size of the display.
|
|
|
|
DXGI_OUTPUT_DESC desc;
|
|
|
|
hr = output->GetDesc(&desc);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to get output description", false);
|
|
|
|
|
|
|
|
d->desktopWidth = desc.DesktopCoordinates.right - desc.DesktopCoordinates.left;
|
|
|
|
d->desktopHeight = desc.DesktopCoordinates.bottom - desc.DesktopCoordinates.top;
|
|
|
|
_width = (d->desktopWidth - _cropLeft - _cropRight) / _pixelDecimation;
|
|
|
|
_height = (d->desktopHeight - _cropTop - _cropBottom) / _pixelDecimation;
|
|
|
|
Info(_log, "Desktop size: %dx%d, cropping=%d,%d,%d,%d, decimation=%d, final image size=%dx%d", d->desktopWidth,
|
|
|
|
d->desktopHeight, _cropLeft, _cropTop, _cropRight, _cropBottom, _pixelDecimation, _width, _height);
|
|
|
|
|
|
|
|
// Get the DXGIOutput1 interface.
|
|
|
|
CComPtr<IDXGIOutput1> output1;
|
|
|
|
hr = output.QueryInterface(&output1);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to get output1", false);
|
|
|
|
|
|
|
|
// Create the desktop duplication interface.
|
|
|
|
hr = output1->DuplicateOutput(d->device, &d->desktopDuplication);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to create desktop duplication interface", false);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
int DDAGrabber::grabFrame(Image<ColorRgb> &image)
|
|
|
|
{
|
|
|
|
// Do nothing if we're disabled.
|
|
|
|
if (!_isEnabled)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Start the capture if it's not already running.
|
|
|
|
if (!d->desktopDuplication && !restartCapture())
|
|
|
|
{
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT hr = S_OK;
|
|
|
|
|
|
|
|
// Release the last frame, if any.
|
|
|
|
hr = d->desktopDuplication->ReleaseFrame();
|
|
|
|
if (FAILED(hr) && hr != DXGI_ERROR_INVALID_CALL)
|
|
|
|
{
|
|
|
|
LOG_ERROR(hr, "Failed to release frame");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Acquire the next frame.
|
|
|
|
CComPtr<IDXGIResource> desktopResource;
|
|
|
|
DXGI_OUTDUPL_FRAME_INFO frameInfo;
|
2024-06-15 04:40:50 +10:00
|
|
|
hr = d->desktopDuplication->AcquireNextFrame(500, &frameInfo, &desktopResource);
|
2024-05-30 21:39:46 +10:00
|
|
|
if (hr == DXGI_ERROR_ACCESS_LOST || hr == DXGI_ERROR_INVALID_CALL)
|
|
|
|
{
|
|
|
|
if (!restartCapture())
|
|
|
|
{
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
if (hr == DXGI_ERROR_WAIT_TIMEOUT)
|
|
|
|
{
|
2024-06-15 04:40:50 +10:00
|
|
|
// Nothing changed on the screen in the 500ms we waited.
|
2024-05-30 21:39:46 +10:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to acquire next frame", 0);
|
|
|
|
|
|
|
|
// Get the 2D texture.
|
|
|
|
CComPtr<ID3D11Texture2D> texture;
|
|
|
|
hr = desktopResource.QueryInterface(&texture);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to get 2D texture", 0);
|
|
|
|
|
|
|
|
// The texture we acquired is on the GPU and can't be accessed from the CPU,
|
|
|
|
// so we have to copy it into another texture that can.
|
|
|
|
D3D11_TEXTURE2D_DESC textureDesc;
|
|
|
|
texture->GetDesc(&textureDesc);
|
|
|
|
|
|
|
|
// Create a new intermediate texture if we haven't done so already, or the
|
|
|
|
// existing one is incompatible with the acquired texture (i.e. it has
|
|
|
|
// different dimensions).
|
|
|
|
if (!d->intermediateTexture || !areTextureDescriptionsCompatible(d->intermediateTextureDesc, textureDesc))
|
|
|
|
{
|
|
|
|
Info(_log, "Creating intermediate texture");
|
|
|
|
d->intermediateTexture.Release();
|
|
|
|
|
|
|
|
d->intermediateTextureDesc = textureDesc;
|
|
|
|
d->intermediateTextureDesc.Usage = D3D11_USAGE_STAGING;
|
|
|
|
d->intermediateTextureDesc.BindFlags = 0;
|
|
|
|
d->intermediateTextureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
|
|
|
d->intermediateTextureDesc.MiscFlags = 0;
|
|
|
|
|
|
|
|
hr = d->device->CreateTexture2D(&d->intermediateTextureDesc, nullptr, &d->intermediateTexture);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to create intermediate texture", 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Copy the texture to the intermediate texture.
|
|
|
|
d->deviceContext->CopyResource(d->intermediateTexture, texture);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to copy texture", 0);
|
|
|
|
|
|
|
|
// Map the texture so we can access its pixels.
|
|
|
|
D3D11_MAPPED_SUBRESOURCE resource;
|
|
|
|
hr = d->deviceContext->Map(d->intermediateTexture, 0, D3D11_MAP_READ, 0, &resource);
|
|
|
|
RETURN_IF_ERROR(hr, "Failed to map texture", 0);
|
|
|
|
|
|
|
|
// Copy the texture to the output image.
|
|
|
|
RET_CHECK(textureDesc.Format == DXGI_FORMAT_B8G8R8A8_UNORM, 0);
|
|
|
|
|
|
|
|
ColorRgb *dest = image.memptr();
|
|
|
|
for (size_t destY = 0, srcY = _cropTop; destY < image.height(); destY++, srcY += _pixelDecimation)
|
|
|
|
{
|
|
|
|
uint32_t *src =
|
|
|
|
reinterpret_cast<uint32_t *>(reinterpret_cast<unsigned char *>(resource.pData) + srcY * resource.RowPitch) +
|
|
|
|
_cropLeft;
|
|
|
|
for (size_t destX = 0; destX < image.width(); destX++, src += _pixelDecimation, dest++)
|
|
|
|
{
|
|
|
|
*dest = ColorRgb{static_cast<uint8_t>(((*src) >> 16) & 0xff), static_cast<uint8_t>(((*src) >> 8) & 0xff),
|
|
|
|
static_cast<uint8_t>(((*src) >> 0) & 0xff)};
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DDAGrabber::setVideoMode(VideoMode mode)
|
|
|
|
{
|
|
|
|
Grabber::setVideoMode(mode);
|
|
|
|
restartCapture();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool DDAGrabber::setPixelDecimation(int pixelDecimation)
|
|
|
|
{
|
|
|
|
if (Grabber::setPixelDecimation(pixelDecimation))
|
|
|
|
return restartCapture();
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DDAGrabber::setCropping(int cropLeft, int cropRight, int cropTop, int cropBottom)
|
|
|
|
{
|
|
|
|
// Grabber::setCropping rejects the cropped size if it is larger than _width
|
|
|
|
// and _height, so temporarily set those back to the original pre-cropped full
|
|
|
|
// desktop sizes first. They'll be set back to the cropped sizes by
|
|
|
|
// restartCapture.
|
|
|
|
_width = d->desktopWidth;
|
|
|
|
_height = d->desktopHeight;
|
|
|
|
Grabber::setCropping(cropLeft, cropRight, cropTop, cropBottom);
|
|
|
|
restartCapture();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool DDAGrabber::setDisplayIndex(int index)
|
|
|
|
{
|
|
|
|
bool rc = true;
|
|
|
|
if (d->display != index)
|
|
|
|
{
|
|
|
|
d->display = index;
|
|
|
|
rc = restartCapture();
|
|
|
|
}
|
|
|
|
return rc;
|
|
|
|
}
|
|
|
|
|
|
|
|
QJsonObject DDAGrabber::discover(const QJsonObject ¶ms)
|
|
|
|
{
|
|
|
|
QJsonObject ret;
|
|
|
|
if (!d->dxgiAdapter)
|
|
|
|
{
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT hr = S_OK;
|
|
|
|
|
|
|
|
// Enumerate through the outputs.
|
|
|
|
QJsonArray videoInputs;
|
|
|
|
for (int i = 0;; ++i)
|
|
|
|
{
|
|
|
|
CComPtr<IDXGIOutput> output;
|
|
|
|
hr = d->dxgiAdapter->EnumOutputs(i, &output);
|
|
|
|
if (!output || !SUCCEEDED(hr))
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the output description.
|
|
|
|
DXGI_OUTPUT_DESC desc;
|
|
|
|
hr = output->GetDesc(&desc);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
Error(_log, "Failed to get output description");
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add it to the JSON.
|
|
|
|
const int width = desc.DesktopCoordinates.right - desc.DesktopCoordinates.left;
|
|
|
|
const int height = desc.DesktopCoordinates.bottom - desc.DesktopCoordinates.top;
|
|
|
|
videoInputs.append(QJsonObject{
|
|
|
|
{"inputIdx", i},
|
|
|
|
{"name", QString::fromWCharArray(desc.DeviceName)},
|
|
|
|
{"formats",
|
|
|
|
QJsonArray{
|
|
|
|
QJsonObject{
|
|
|
|
{"resolutions",
|
|
|
|
QJsonArray{
|
|
|
|
QJsonObject{
|
|
|
|
{"width", width},
|
|
|
|
{"height", height},
|
|
|
|
{"fps", QJsonArray{1, 5, 10, 15, 20, 25, 30, 40, 50, 60, 120, 144}},
|
|
|
|
},
|
|
|
|
}},
|
|
|
|
},
|
|
|
|
}},
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
ret["video_inputs"] = videoInputs;
|
|
|
|
if (!videoInputs.isEmpty())
|
|
|
|
{
|
|
|
|
ret["device"] = "dda";
|
|
|
|
ret["device_name"] = "DXGI DDA";
|
|
|
|
ret["type"] = "screen";
|
|
|
|
ret["default"] = QJsonObject{
|
|
|
|
{"video_input",
|
|
|
|
QJsonObject{
|
|
|
|
{"inputIdx", 0},
|
|
|
|
{"resolution",
|
|
|
|
QJsonObject{
|
|
|
|
{"fps", 60},
|
|
|
|
}},
|
|
|
|
}},
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|