hyperion.ng/include/utils/ColorSys.h

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#pragma once
// STL includes
#include <cstdint>
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///
/// Color transformation to adjust the saturation and luminance of a RGB color value
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///
class ColorSys
{
public:
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///
/// Translates an RGB (red, green, blue) color to an HSL (hue, saturation, luminance) color
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///
/// @param[in] red The red RGB-component
/// @param[in] green The green RGB-component
/// @param[in] blue The blue RGB-component
/// @param[out] hue The hue HSL-component
/// @param[out] saturation The saturation HSL-component
/// @param[out] luminance The luminance HSL-component
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///
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static void rgb2hsl(uint8_t red, uint8_t green, uint8_t blue, uint16_t & hue, float & saturation, float & luminance);
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///
/// Translates an HSL (hue, saturation, luminance) color to an RGB (red, green, blue) color
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///
/// @param[in] hue The hue HSL-component
/// @param[in] saturation The saturation HSL-component
/// @param[in] luminance The luminance HSL-component
/// @param[out] red The red RGB-component
/// @param[out] green The green RGB-component
/// @param[out] blue The blue RGB-component
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///
static void hsl2rgb(uint16_t hue, float saturation, float luminance, uint8_t & red, uint8_t & green, uint8_t & blue);
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///
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/// Translates an RGB (red, green, blue) color to an HSV (hue, saturation, value) color
///
/// @param[in] red The red RGB-component
/// @param[in] green The green RGB-component
/// @param[in] blue The blue RGB-component
/// @param[out] hue The hue HSV-component
/// @param[out] saturation The saturation HSV-component
/// @param[out] value The value HSV-component
///
/// @note Integer version of the conversion are faster, but a little less accurate all values
/// are unsigned 8 bit values and scaled between 0 and 255 except for the hue which is a 16 bit
/// number and scaled between 0 and 360
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///
static void rgb2hsv(uint8_t red, uint8_t green, uint8_t blue, uint16_t & hue, uint8_t & saturation, uint8_t & value);
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///
/// Translates an HSV (hue, saturation, value) color to an RGB (red, green, blue) color
///
/// @param[in] hue The hue HSV-component
/// @param[in] saturation The saturation HSV-component
/// @param[in] value The value HSV-component
/// @param[out] red The red RGB-component
/// @param[out] green The green RGB-component
/// @param[out] blue The blue RGB-component
///
/// @note Integer version of the conversion are faster, but a little less accurate all values
/// are unsigned 8 bit values and scaled between 0 and 255 except for the hue which is a 16 bit
/// number and scaled between 0 and 360
///
static void hsv2rgb(uint16_t hue, uint8_t saturation, uint8_t value, uint8_t & red, uint8_t & green, uint8_t & blue);
///
/// Translates a YUV (luminance, chrominance, chrominance) color to an RGB (red, green, blue) color
///
/// @param[in] y The luminance YUV-component
/// @param[in] u The chrominance YUV-component
/// @param[in] v The chrominance YUV-component
/// @param[out] red The red RGB-component
/// @param[out] green The green RGB-component
/// @param[out] blue The blue RGB-component
static void yuv2rgb(uint8_t y, uint8_t u, uint8_t v, uint8_t & r, uint8_t & g, uint8_t & b);
};