mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
355 lines
8.3 KiB
C++
355 lines
8.3 KiB
C++
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#include <grabber/AudioGrabberWindows.h>
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#include <QImage>
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#include <QJsonObject>
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#include <QJsonArray>
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#pragma comment(lib,"dsound.lib")
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#pragma comment(lib, "dxguid.lib")
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// Constants
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namespace {
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const int AUDIO_NOTIFICATION_COUNT{ 4 };
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} //End of constants
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AudioGrabberWindows::AudioGrabberWindows() : AudioGrabber()
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{
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}
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AudioGrabberWindows::~AudioGrabberWindows()
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{
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this->stop();
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}
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void AudioGrabberWindows::refreshDevices()
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{
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Debug(_log, "Refreshing Audio Devices");
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_deviceProperties.clear();
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// Enumerate Devices
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if (FAILED(DirectSoundCaptureEnumerate(DirectSoundEnumProcessor, (VOID*)&_deviceProperties)))
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{
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Error(_log, "Failed to enumerate audio devices.");
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}
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}
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bool AudioGrabberWindows::configureCaptureInterface()
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{
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CLSID deviceId {};
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if (!this->_device.isEmpty() && this->_device != "auto")
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{
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LPCOLESTR clsid = reinterpret_cast<const wchar_t*>(_device.utf16());
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HRESULT res = CLSIDFromString(clsid, &deviceId);
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if (FAILED(res))
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{
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Error(_log, "Failed to get CLSID for '%s' with error: 0x%08x: %s", QSTRING_CSTR(_device), res, std::system_category().message(res).c_str());
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return false;
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}
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}
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// Create Capture Device
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HRESULT res = DirectSoundCaptureCreate8(&deviceId, &recordingDevice, NULL);
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if (FAILED(res))
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{
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Error(_log, "Failed to create capture device: '%s' with error: 0x%08x: %s", QSTRING_CSTR(_device), res, std::system_category().message(res).c_str());
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return false;
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}
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// Define Audio Format & Create Buffer
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WAVEFORMATEX audioFormat { WAVE_FORMAT_PCM, 1, 44100, 88200, 2, 16, 0 };
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// wFormatTag, nChannels, nSamplesPerSec, mAvgBytesPerSec,
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// nBlockAlign, wBitsPerSample, cbSize
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notificationSize = max(1024, audioFormat.nAvgBytesPerSec / 8);
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notificationSize -= notificationSize % audioFormat.nBlockAlign;
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bufferCaptureSize = notificationSize * AUDIO_NOTIFICATION_COUNT;
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DSCBUFFERDESC bufferDesc;
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bufferDesc.dwSize = sizeof(DSCBUFFERDESC);
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bufferDesc.dwFlags = 0;
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bufferDesc.dwBufferBytes = bufferCaptureSize;
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bufferDesc.dwReserved = 0;
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bufferDesc.lpwfxFormat = &audioFormat;
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bufferDesc.dwFXCount = 0;
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bufferDesc.lpDSCFXDesc = NULL;
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// Create Capture Device's Buffer
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LPDIRECTSOUNDCAPTUREBUFFER preBuffer;
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if (FAILED(recordingDevice->CreateCaptureBuffer(&bufferDesc, &preBuffer, NULL)))
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{
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Error(_log, "Failed to create capture buffer: '%s'", QSTRING_CSTR(getDeviceName(_device)));
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recordingDevice->Release();
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return false;
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}
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bufferCapturePosition = 0;
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// Query Capture8 Buffer
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if (FAILED(preBuffer->QueryInterface(IID_IDirectSoundCaptureBuffer8, (LPVOID*)&recordingBuffer)))
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{
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Error(_log, "Failed to retrieve recording buffer");
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preBuffer->Release();
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return false;
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}
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preBuffer->Release();
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// Create Notifications
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LPDIRECTSOUNDNOTIFY8 notify;
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if (FAILED(recordingBuffer->QueryInterface(IID_IDirectSoundNotify8, (LPVOID *) ¬ify)))
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{
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Error(_log, "Failed to configure buffer notifications: '%s'", QSTRING_CSTR(getDeviceName(_device)));
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recordingDevice->Release();
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recordingBuffer->Release();
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return false;
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}
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// Create Events
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notificationEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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if (notificationEvent == NULL)
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{
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Error(_log, "Failed to configure buffer notifications events: '%s'", QSTRING_CSTR(getDeviceName(_device)));
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notify->Release();
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recordingDevice->Release();
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recordingBuffer->Release();
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return false;
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}
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// Configure Notifications
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DSBPOSITIONNOTIFY positionNotify[AUDIO_NOTIFICATION_COUNT];
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for (int i = 0; i < AUDIO_NOTIFICATION_COUNT; i++)
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{
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positionNotify[i].dwOffset = (notificationSize * i) + notificationSize - 1;
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positionNotify[i].hEventNotify = notificationEvent;
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}
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// Set Notifications
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notify->SetNotificationPositions(AUDIO_NOTIFICATION_COUNT, positionNotify);
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notify->Release();
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return true;
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}
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bool AudioGrabberWindows::start()
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{
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if (!_isEnabled)
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{
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return false;
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}
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if (this->isRunning.load(std::memory_order_acquire))
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{
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return true;
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}
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//Test, if configured device currently exists
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refreshDevices();
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if (!_deviceProperties.contains(_device))
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{
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_device = "auto";
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Warning(_log, "Configured audio device is not available. Using '%s'", QSTRING_CSTR(getDeviceName(_device)));
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}
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Info(_log, "Capture audio from %s", QSTRING_CSTR(getDeviceName(_device)));
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if (!this->configureCaptureInterface())
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{
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return false;
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}
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if (FAILED(recordingBuffer->Start(DSCBSTART_LOOPING)))
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{
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Error(_log, "Failed starting audio capture from '%s'", QSTRING_CSTR(getDeviceName(_device)));
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return false;
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}
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this->isRunning.store(true, std::memory_order_release);
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DWORD threadId;
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this->audioThread = CreateThread(
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NULL,
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16,
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AudioThreadRunner,
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(void *) this,
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0,
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&threadId
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);
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if (this->audioThread == NULL)
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{
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Error(_log, "Failed to create audio capture thread");
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this->stop();
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return false;
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}
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AudioGrabber::start();
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return true;
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}
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void AudioGrabberWindows::stop()
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{
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if (!this->isRunning.load(std::memory_order_acquire))
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{
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return;
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}
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Info(_log, "Shutting down audio capture from: '%s'", QSTRING_CSTR(getDeviceName(_device)));
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this->isRunning.store(false, std::memory_order_release);
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if (FAILED(recordingBuffer->Stop()))
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{
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Error(_log, "Audio capture failed to stop: '%s'", QSTRING_CSTR(getDeviceName(_device)));
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}
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if (FAILED(recordingBuffer->Release()))
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{
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Error(_log, "Failed to release recording buffer: '%s'", QSTRING_CSTR(getDeviceName(_device)));
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}
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if (FAILED(recordingDevice->Release()))
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{
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Error(_log, "Failed to release recording device: '%s'", QSTRING_CSTR(getDeviceName(_device)));
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}
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CloseHandle(notificationEvent);
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CloseHandle(this->audioThread);
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AudioGrabber::stop();
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}
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DWORD WINAPI AudioGrabberWindows::AudioThreadRunner(LPVOID param)
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{
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AudioGrabberWindows* This = (AudioGrabberWindows*) param;
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while (This->isRunning.load(std::memory_order_acquire))
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{
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DWORD result = WaitForMultipleObjects(1, &This->notificationEvent, true, 500);
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switch (result)
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{
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case WAIT_OBJECT_0:
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This->processAudioBuffer();
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break;
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}
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}
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Debug(This->_log, "Audio capture thread stopped.");
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return 0;
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}
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void AudioGrabberWindows::processAudioBuffer()
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{
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DWORD readPosition;
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DWORD capturePosition;
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// Primary segment
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VOID* capturedAudio;
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DWORD capturedAudioLength;
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// Wrap around segment
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VOID* capturedAudio2;
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DWORD capturedAudio2Length;
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LONG lockSize;
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if (FAILED(recordingBuffer->GetCurrentPosition(&capturePosition, &readPosition)))
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{
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// Failed to get current position
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Error(_log, "Failed to get buffer position.");
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return;
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}
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lockSize = readPosition - bufferCapturePosition;
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if (lockSize < 0)
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{
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lockSize += bufferCaptureSize;
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}
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// Block Align
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lockSize -= (lockSize % notificationSize);
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if (lockSize == 0)
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{
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return;
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}
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// Lock Capture Buffer
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if (FAILED(recordingBuffer->Lock(bufferCapturePosition, lockSize, &capturedAudio, &capturedAudioLength,
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&capturedAudio2, &capturedAudio2Length, 0)))
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{
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// Handle Lock Error
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return;
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}
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bufferCapturePosition += capturedAudioLength;
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bufferCapturePosition %= bufferCaptureSize; // Circular Buffer
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int frameSize = capturedAudioLength + capturedAudio2Length;
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int16_t * readBuffer = new int16_t[frameSize];
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// Buffer wrapped around, read second position
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if (capturedAudio2 != NULL)
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{
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bufferCapturePosition += capturedAudio2Length;
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bufferCapturePosition %= bufferCaptureSize; // Circular Buffer
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}
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// Copy Buffer into memory
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CopyMemory(readBuffer, capturedAudio, capturedAudioLength);
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if (capturedAudio2 != NULL)
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{
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CopyMemory(readBuffer + capturedAudioLength, capturedAudio2, capturedAudio2Length);
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}
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// Release Buffer Lock
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recordingBuffer->Unlock(capturedAudio, capturedAudioLength, capturedAudio2, capturedAudio2Length);
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// Process Audio Frame
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this->processAudioFrame(readBuffer, frameSize);
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delete[] readBuffer;
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}
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QJsonArray AudioGrabberWindows::discover(const QJsonObject& params)
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{
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refreshDevices();
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QJsonArray devices;
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for (auto deviceIterator = _deviceProperties.begin(); deviceIterator != _deviceProperties.end(); ++deviceIterator)
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{
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// Device
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QJsonObject device;
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QJsonArray deviceInputs;
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device["device"] = deviceIterator.value().id;
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device["device_name"] = deviceIterator.value().name;
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device["type"] = "audio";
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devices.append(device);
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}
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return devices;
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}
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QString AudioGrabberWindows::getDeviceName(const QString& devicePath) const
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{
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if (devicePath.isEmpty() || devicePath == "auto")
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{
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return "Default Device";
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}
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return _deviceProperties.value(devicePath).name;
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}
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