hyperion.ng/libsrc/leddevice/LedDeviceLpd6803.h

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#pragma once
// Local hyperion incluse
#include "LedSpiDevice.h"
///
/// Implementation of the LedDevice interface for writing to LDP6803 led device.
///
/// 00000000 00000000 00000000 00000000 1RRRRRGG GGGBBBBB 1RRRRRGG GGGBBBBB ...
/// |---------------------------------| |---------------| |---------------|
/// 32 zeros to start the frame Led1 Led2 ...
///
/// For each led, the first bit is always 1, and then you have 5 bits each for red, green and blue
/// (R, G and B in the above illustration) making 16 bits per led. Total bytes = 4 + (2 x number of
/// leds)
///
class LedDeviceLpd6803 : public LedSpiDevice
{
public:
///
/// Constructs specific LedDevice
///
/// @param deviceConfig json device config
///
LedDeviceLpd6803(const Json::Value &deviceConfig);
/// constructs leddevice
static LedDevice* construct(const Json::Value &deviceConfig);
///
/// Writes the led color values to the led-device
///
/// @param ledValues The color-value per led
/// @return Zero on succes else negative
///
virtual int write(const std::vector<ColorRgb> &ledValues);
/// Switch the leds off
virtual int switchOff();
};