hyperion.ng/libsrc/grabber/dispmanx/DispmanxFrameGrabber.h

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#pragma once
// BCM includes
#pragma GCC system_header
#include <bcm_host.h>
// STL includes
#include <cstdint>
// Utils includes
#include <utils/Image.h>
#include <utils/ColorRgba.h>
#include <utils/VideoMode.h>
///
/// The DispmanxFrameGrabber is used for creating snapshots of the display (screenshots) with a
/// downsized and scaled resolution.
///
class DispmanxFrameGrabber
{
public:
///
/// Construct a DispmanxFrameGrabber that will capture snapshots with specified dimensions.
///
/// @param[in] width The width of the captured screenshot
/// @param[in] height The heigth of the captured screenshot
///
DispmanxFrameGrabber(const unsigned width, const unsigned height);
~DispmanxFrameGrabber();
///
/// Updates the frame-grab flags as used by the VC library for frame grabbing
///
/// @param vc_flags The snapshot grabbing mask
///
void setFlags(const int vc_flags);
///
/// Set the video mode (2D/3D)
/// @param[in] mode The new video mode
///
void setVideoMode(const VideoMode videoMode);
///
/// Captures a single snapshot of the display and writes the data to the given image. The
/// provided image should have the same dimensions as the configured values (_width and
/// _height)
///
/// @param[out] image The snapped screenshot (should be initialized with correct width and
/// height)
///
void grabFrame(Image<ColorRgba> & image);
private:
/// Handle to the display that is being captured
DISPMANX_DISPLAY_HANDLE_T _vc_display;
/// Handle to the resource for storing the captured snapshot
DISPMANX_RESOURCE_HANDLE_T _vc_resource;
/// Rectangle of the captured resource that is transfered to user space
VC_RECT_T _rectangle;
/// Flags (transforms) for creating snapshots
int _vc_flags;
/// With of the captured snapshot [pixels]
const unsigned _width;
/// Height of the captured snapshot [pixels]
const unsigned _height;
};