2016-05-26 23:44:27 +02:00
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// Local-Hyperion includes
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#include "LedDeviceAtmoOrb.h"
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// qt includes
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#include <QtCore/qmath.h>
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#include <QEventLoop>
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#include <QtNetwork>
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#include <QNetworkReply>
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#include <stdexcept>
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#include <string>
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#include <set>
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AtmoOrbLight::AtmoOrbLight(unsigned int id) {
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// Not implemented
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}
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LedDeviceAtmoOrb::LedDeviceAtmoOrb(
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const std::string &output,
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bool useOrbSmoothing,
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int transitiontime,
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int skipSmoothingDiff,
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int port,
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int numLeds,
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std::vector<unsigned int> orbIds) :
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multicastGroup(output.c_str()), useOrbSmoothing(useOrbSmoothing), transitiontime(transitiontime), skipSmoothingDiff(skipSmoothingDiff),
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multiCastGroupPort(port), numLeds(numLeds), orbIds(orbIds)
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{
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manager = new QNetworkAccessManager();
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groupAddress = QHostAddress(multicastGroup);
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udpSocket = new QUdpSocket(this);
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2016-06-07 13:17:40 +02:00
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udpSocket->bind(QHostAddress::AnyIPv4, multiCastGroupPort, QUdpSocket::ShareAddress | QUdpSocket::ReuseAddressHint);
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2016-05-26 23:44:27 +02:00
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joinedMulticastgroup = udpSocket->joinMulticastGroup(groupAddress);
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}
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int LedDeviceAtmoOrb::write(const std::vector <ColorRgb> &ledValues) {
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// If not in multicast group return
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if (!joinedMulticastgroup) {
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return 0;
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}
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// Command options:
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//
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// 1 = force off
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// 2 = use lamp smoothing and validate by Orb ID
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// 4 = validate by Orb ID
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// When setting useOrbSmoothing = true it's recommended to disable Hyperion's own smoothing as it will conflict (double smoothing)
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int commandType = 4;
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if(useOrbSmoothing)
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{
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commandType = 2;
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}
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// Iterate through colors and set Orb color
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// Start off with idx 1 as 0 is reserved for controlling all orbs at once
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unsigned int idx = 1;
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for (const ColorRgb &color : ledValues) {
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// Retrieve last send colors
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int lastRed = lastColorRedMap[idx];
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int lastGreen = lastColorGreenMap[idx];
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int lastBlue = lastColorBlueMap[idx];
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// If color difference is higher than skipSmoothingDiff than we skip Orb smoothing (if enabled) and send it right away
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if ((skipSmoothingDiff != 0 && useOrbSmoothing) && (abs(color.red - lastRed) >= skipSmoothingDiff || abs(color.blue - lastBlue) >= skipSmoothingDiff ||
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abs(color.green - lastGreen) >= skipSmoothingDiff))
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{
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// Skip Orb smoothing when using (command type 4)
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for (unsigned int i = 0; i < orbIds.size(); i++) {
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if (orbIds[i] == idx) {
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setColor(idx, color, 4);
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}
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}
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}
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else {
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// Send color
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for (unsigned int i = 0; i < orbIds.size(); i++) {
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if (orbIds[i] == idx) {
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setColor(idx, color, commandType);
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}
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}
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}
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// Store last colors send for light id
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lastColorRedMap[idx] = color.red;
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lastColorGreenMap[idx] = color.green;
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lastColorBlueMap[idx] = color.blue;
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// Next light id.
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idx++;
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}
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return 0;
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}
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void LedDeviceAtmoOrb::setColor(unsigned int orbId, const ColorRgb &color, int commandType) {
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QByteArray bytes;
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bytes.resize(5 + numLeds * 3);
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bytes.fill('\0');
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// Command identifier: C0FFEE
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bytes[0] = 0xC0;
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bytes[1] = 0xFF;
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bytes[2] = 0xEE;
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// Command type
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bytes[3] = commandType;
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// Orb ID
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bytes[4] = orbId;
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// RED / GREEN / BLUE
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bytes[5] = color.red;
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bytes[6] = color.green;
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bytes[7] = color.blue;
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sendCommand(bytes);
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}
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void LedDeviceAtmoOrb::sendCommand(const QByteArray &bytes) {
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QByteArray datagram = bytes;
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udpSocket->writeDatagram(datagram.data(), datagram.size(),
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groupAddress, multiCastGroupPort);
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}
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int LedDeviceAtmoOrb::switchOff() {
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for (unsigned int i = 0; i < orbIds.size(); i++) {
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QByteArray bytes;
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bytes.resize(5 + numLeds * 3);
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bytes.fill('\0');
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// Command identifier: C0FFEE
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bytes[0] = 0xC0;
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bytes[1] = 0xFF;
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bytes[2] = 0xEE;
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// Command type
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bytes[3] = 1;
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// Orb ID
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bytes[4] = orbIds[i];
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// RED / GREEN / BLUE
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bytes[5] = 0;
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bytes[6] = 0;
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bytes[7] = 0;
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sendCommand(bytes);
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}
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return 0;
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}
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LedDeviceAtmoOrb::~LedDeviceAtmoOrb() {
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delete manager;
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}
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