hyperion.ng/libsrc/utils/RgbChannelAdjustment.cpp

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#include <utils/RgbChannelAdjustment.h>
RgbChannelAdjustment::RgbChannelAdjustment(QString channelName)
: _channelName(channelName)
, _log(Logger::getInstance(channelName))
, _brightness(0)
{
resetInitialized();
}
RgbChannelAdjustment::RgbChannelAdjustment(uint8_t adjustR, uint8_t adjustG, uint8_t adjustB, QString channelName)
: _channelName(channelName)
, _log(Logger::getInstance(channelName))
{
setAdjustment(adjustR, adjustG, adjustB);
}
void RgbChannelAdjustment::resetInitialized()
{
memset(_initialized, false, sizeof(_initialized));
}
void RgbChannelAdjustment::setAdjustment(uint8_t adjustR, uint8_t adjustG, uint8_t adjustB)
{
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_adjust[RED] = adjustR;
_adjust[GREEN] = adjustG;
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_adjust[BLUE] = adjustB;
resetInitialized();
}
uint8_t RgbChannelAdjustment::getAdjustmentR() const
{
return _adjust[RED];
}
uint8_t RgbChannelAdjustment::getAdjustmentG() const
{
return _adjust[GREEN];
}
uint8_t RgbChannelAdjustment::getAdjustmentB() const
{
return _adjust[BLUE];
}
void RgbChannelAdjustment::apply(uint8_t input, uint8_t brightness, uint8_t & red, uint8_t & green, uint8_t & blue)
{
if (_brightness != brightness)
{
_brightness = brightness;
resetInitialized();
}
if (!_initialized[input])
{
Windows compilation support (#738) * Disable AVAHI * Replace SysInfo backport with Qt SysInfo * Update vscode config * Update LedDevices * Update Logger * Update hyperiond * Update hyperion-remote * Exclude avahi * Empty definition for Process * PythonInit path broken * Exclude PiBlaster and link ws2_32 * more avahi * resolve ui bug * Update Compile howto * JsonAPI QtGrabber missing * fix error * ssize_t replacement * Nope, doesn't work * Adjust compile description and verify winSDK * Update ci script * Update ci script * Update ci * Update ci script * update Logger * Update PythonInit * added Azure & GitHub Actions, Logger, PythonInit * resolve merge conflicts * revert ssize_t in FadeCandy * look at registry for QT5 & use find_package(Python) if cmake >= 3.12 * second try * another try * and yet another test * qt5 registry search undone * Package creation test * finished package creation. only fine tuning is required :-) Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Dependencies for Windows finished Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * use 'add_definitions()' until CMake 3.12 Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update .github/workflows/pull-request.yml Co-Authored-By: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com> * Update cmake/Dependencies.cmake Co-Authored-By: brindosch <edeltraud70@gmx.de> * fix typo/ add VCINSTALLDIR var * fix again * Undo change again (Not working) * fix QT grabber Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * first NSIS test Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update NSIS package * surprise :-) Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update NSIS package * fix: NSIS .bmps * Add nsis templates * Force windows gui app * fix: QSysInfo required Qt5.6, now it's 5.4 again * Update: Remove platform component and adjust package name * Add macOS as system name * Update docs * fix: Allow gh actions ci also for forks with branches * Add ReadMe docs, mention windows, add vscode linux debug config * fix: readme visual * reduce/hide banner/copyright/log message Infos here: https://docs.microsoft.com/de-de/visualstudio/msbuild/msbuild-command-line-reference?view=vs-2019#switches * Fix PythonInit * vscode: Add runner task * fix(vscode): compiler path gcc ver independent * fix azure * vscode: add windows run tasks * move process detection * main: add windows process detection * Azure file shredder * Update docs Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com> Co-authored-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
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_mapping[RED ][input] = qMin( ((_brightness * input * _adjust[RED ]) / 65025), (int)UINT8_MAX);
_mapping[GREEN][input] = qMin( ((_brightness * input * _adjust[GREEN]) / 65025), (int)UINT8_MAX);
_mapping[BLUE ][input] = qMin( ((_brightness * input * _adjust[BLUE ]) / 65025), (int)UINT8_MAX);
_initialized[input] = true;
}
red = _mapping[RED ][input];
green = _mapping[GREEN][input];
blue = _mapping[BLUE ][input];
}