hyperion.ng/libsrc/leddevice/LedDeviceAtmoOrb.cpp

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// Local-Hyperion includes
#include "LedDeviceAtmoOrb.h"
// qt includes
#include <QtCore/qmath.h>
#include <QEventLoop>
#include <QtNetwork>
#include <QNetworkReply>
#include <stdexcept>
#include <string>
#include <set>
AtmoOrbLight::AtmoOrbLight(unsigned int id) {
// Not implemented
}
LedDeviceAtmoOrb::LedDeviceAtmoOrb(
const std::string &output,
bool useOrbSmoothing,
int transitiontime,
int skipSmoothingDiff,
int port,
int numLeds,
std::vector<unsigned int> orbIds)
: LedDevice()
, _multicastGroup(output.c_str())
, _useOrbSmoothing(useOrbSmoothing)
, _transitiontime(transitiontime)
, _skipSmoothingDiff(skipSmoothingDiff)
, _multiCastGroupPort(port)
, _numLeds(numLeds)
, _orbIds(orbIds)
{
_manager = new QNetworkAccessManager();
_groupAddress = QHostAddress(_multicastGroup);
_udpSocket = new QUdpSocket(this);
_udpSocket->bind(QHostAddress::Any, _multiCastGroupPort, QUdpSocket::ShareAddress | QUdpSocket::ReuseAddressHint);
joinedMulticastgroup = _udpSocket->joinMulticastGroup(_groupAddress);
}
int LedDeviceAtmoOrb::write(const std::vector <ColorRgb> &ledValues)
{
// If not in multicast group return
if (!joinedMulticastgroup)
{
return 0;
}
// Command options:
//
// 1 = force off
// 2 = use lamp smoothing and validate by Orb ID
// 4 = validate by Orb ID
// When setting _useOrbSmoothing = true it's recommended to disable Hyperion's own smoothing as it will conflict (double smoothing)
int commandType = 4;
if(_useOrbSmoothing)
{
commandType = 2;
}
// Iterate through colors and set Orb color
// Start off with idx 1 as 0 is reserved for controlling all orbs at once
unsigned int idx = 1;
for (const ColorRgb &color : ledValues)
{
// Retrieve last send colors
int lastRed = lastColorRedMap[idx];
int lastGreen = lastColorGreenMap[idx];
int lastBlue = lastColorBlueMap[idx];
// If color difference is higher than _skipSmoothingDiff than we skip Orb smoothing (if enabled) and send it right away
if ((_skipSmoothingDiff != 0 && _useOrbSmoothing) && (abs(color.red - lastRed) >= _skipSmoothingDiff || abs(color.blue - lastBlue) >= _skipSmoothingDiff ||
abs(color.green - lastGreen) >= _skipSmoothingDiff))
{
// Skip Orb smoothing when using (command type 4)
for (unsigned int i = 0; i < _orbIds.size(); i++)
{
if (_orbIds[i] == idx)
{
setColor(idx, color, 4);
}
}
}
else
{
// Send color
for (unsigned int i = 0; i < _orbIds.size(); i++)
{
if (_orbIds[i] == idx)
{
setColor(idx, color, commandType);
}
}
}
// Store last colors send for light id
lastColorRedMap[idx] = color.red;
lastColorGreenMap[idx] = color.green;
lastColorBlueMap[idx] = color.blue;
// Next light id.
idx++;
}
return 0;
}
void LedDeviceAtmoOrb::setColor(unsigned int orbId, const ColorRgb &color, int commandType)
{
QByteArray bytes;
bytes.resize(5 + _numLeds * 3);
bytes.fill('\0');
// Command identifier: C0FFEE
bytes[0] = 0xC0;
bytes[1] = 0xFF;
bytes[2] = 0xEE;
// Command type
bytes[3] = commandType;
// Orb ID
bytes[4] = orbId;
// RED / GREEN / BLUE
bytes[5] = color.red;
bytes[6] = color.green;
bytes[7] = color.blue;
sendCommand(bytes);
}
void LedDeviceAtmoOrb::sendCommand(const QByteArray &bytes)
{
QByteArray datagram = bytes;
_udpSocket->writeDatagram(datagram.data(), datagram.size(), _groupAddress, _multiCastGroupPort);
}
int LedDeviceAtmoOrb::switchOff() {
for (unsigned int i = 0; i < _orbIds.size(); i++)
{
QByteArray bytes;
bytes.resize(5 + _numLeds * 3);
bytes.fill('\0');
// Command identifier: C0FFEE
bytes[0] = 0xC0;
bytes[1] = 0xFF;
bytes[2] = 0xEE;
// Command type
bytes[3] = 1;
// Orb ID
bytes[4] = _orbIds[i];
// RED / GREEN / BLUE
bytes[5] = 0;
bytes[6] = 0;
bytes[7] = 0;
sendCommand(bytes);
}
return 0;
}
LedDeviceAtmoOrb::~LedDeviceAtmoOrb()
{
delete _manager;
}