hyperion.ng/libsrc/leddevice/LedDeviceAtmoOrb.h

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#pragma once
// STL includes
#include <string>
// Qt includes
#include <QObject>
#include <QString>
#include <QNetworkAccessManager>
#include <QHostAddress>
// Leddevice includes
#include <leddevice/LedDevice.h>
class QUdpSocket;
class AtmoOrbLight {
public:
unsigned int id;
///
/// Constructs the light.
///
/// @param id the orb id
AtmoOrbLight(unsigned int id);
};
/**
* Implementation for the AtmoOrb
*
* To use set the device to "atmoorb".
*
* @author RickDB (github)
*/
class LedDeviceAtmoOrb : public LedDevice
{
Q_OBJECT
public:
// Last send color map
QMap<int, int> lastColorRedMap;
QMap<int, int> lastColorGreenMap;
QMap<int, int> lastColorBlueMap;
// Multicast status
bool joinedMulticastgroup;
///
/// Constructs the device.
///
/// @param output is the multicast address of Orbs
/// @param transitiontime is optional and not used at the moment
/// @param useOrbSmoothing use Orbs own (external) smoothing algorithm (default: false)
/// @param skipSmoothingDiff minimal color (0-255) difference to override smoothing so that if current and previously received colors are higher than set dif we override smoothing
/// @param port is the multicast port.
/// @param numLeds is the total amount of leds per Orb
/// @param array containing orb ids
///
LedDeviceAtmoOrb(const std::string &output, bool useOrbSmoothing =
false, int transitiontime = 0, int skipSmoothingDiff = 0, int port = 49692, int numLeds = 24,
std::vector<unsigned int> orbIds = std::vector<unsigned int>());
///
/// Destructor of this device
///
virtual ~LedDeviceAtmoOrb();
///
/// Sends the given led-color values to the Orbs
///
/// @param ledValues The color-value per led
/// @return Zero on success else negative
///
virtual int write(const std::vector <ColorRgb> &ledValues);
virtual int switchOff();
private:
/// QNetworkAccessManager object for sending requests.
QNetworkAccessManager *_manager;
/// String containing multicast group IP address
QString _multicastGroup;
/// use Orbs own (external) smoothing algorithm
bool _useOrbSmoothing;
/// Transition time between colors (not implemented)
int _transitiontime;
// Maximum allowed color difference, will skip Orb (external) smoothing once reached
int _skipSmoothingDiff;
/// Multicast port to send data to
int _multiCastGroupPort;
/// Number of leds in Orb, used to determine buffer size
int _numLeds;
/// QHostAddress object of multicast group IP address
QHostAddress _groupAddress;
/// QUdpSocket object used to send data over
QUdpSocket * _udpSocket;
/// Array of the orb ids.
std::vector<unsigned int> _orbIds;
///
/// Set Orbcolor
///
/// @param orbId the orb id
/// @param color which color to set
/// @param commandType which type of command to send (off / smoothing / etc..)
///
void setColor(unsigned int orbId, const ColorRgb &color, int commandType);
///
/// Send Orb command
///
/// @param bytes the byte array containing command to send over multicast
///
void sendCommand(const QByteArray &bytes);
};