hyperion.ng/include/jsonserver/JsonServer.h

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#pragma once
// system includes
#include <cstdint>
// Qt includes
#include <QTcpServer>
#include <QSet>
// Hyperion includes
#include <hyperion/Hyperion.h>
class JsonClientConnection;
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///
/// This class creates a TCP server which accepts connections wich can then send
/// in JSON encoded commands. This interface to Hyperion is used by hyperion-remote
/// to control the leds
///
class JsonServer : public QObject
{
Q_OBJECT
public:
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///
/// \brief JsonServer constructor
/// \param hyperion Hyperion instance
/// \param port port number on which to start listening for connections
///
JsonServer(Hyperion * hyperion, uint16_t port = 19444);
~JsonServer();
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///
/// \return the port number on which this TCP listens for incoming connections
///
uint16_t getPort() const;
private slots:
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///
/// \brief Slot which is called when a client tries to create a new connection
///
void newConnection();
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///
/// \brief Slot which is called when a client closes a connection
/// \param The Connection object which is being closed
///
void closedConnection(JsonClientConnection * connection);
private:
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/// Hyperion instance
Hyperion * _hyperion;
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/// The TCP server object
QTcpServer _server;
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/// List with open connections
QSet<JsonClientConnection *> _openConnections;
};