hyperion.ng/.ci/ci_build.sh

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#!/bin/bash
# detect CI
Media Foundation/V4L2 grabber ... (#1119) * - New Media Foundation grabber - JsonAPI available grabber fix - commented json config removed * Added libjpeg-turbo to dependencies * Fix OSX build Removed Azure Pipelines from build scripts * Remove Platform from Dashboard * Correct Grabber Namings * Grabber UI improvements, generic JSONEditor Selection Update * Active grabber fix * Stop Framebuffer grabber on failure * - Image format NV12 and I420 added - Flip mode - Scaling factor for MJPEG - VSCode (compile before run) - CI (push) dependency libjpeg-turbo added * Refactor MediaFoundation (Part 1) * Remove QDebug output * Added image flipping ability to MF Grabber * fix issue 1160 * -Reload MF Grabber only once per WebUI update - Cleanup * Improvements * - Set 'Software Frame Decimation' begin to 0 - Removed grabber specific device name from Log - Keep pixel format when switching resolution - Display 'Flip mode' correct in Log - BGR24 images always flipped * Refactor MediaFoundation (Part 2) * Refactor V4L2 grabber (part 1) (#62) * Media Foundation grabber adapted to V4L2 change * Enable Media Foundation grabber on windows * Have fps as int, fix height typo * Added video standards to JsonAPI output * Error handling in source reader improved * Fix "Frame to small" error * Discovery VideoSources and Dynamically Update Editor * Hide all element when no video grabber discovered, upate naming * Do not show unsupported grabbers * Copy Log to Clipboard * Update Grabber schema and Defaults * Update access levels and validate crop ranges * Height and width in Qt grabber corrected * Correct formatting * Untabify * Global component states across instances * Components divided on the dashboard * refactor * Fix Merge-issues * Database migration aligning with updated grabber model * Align Grabber.js with new utility functions * Allow editor-validation for enum-lists * Handle "Show Explainations scenario" correctly * Grabber - Ensure save is only possible on valid content * Dashboard update + fix GlobalSignal connection * Ensure default database is populated with current release * Correct grabber4L2 access level * Display Signal detection area in preview * Write Hyperion version into default config on compiling. * Create defaultconfig.json dynamically * WebUI changes * Correct grabber config look-ups * Refactor i18n language loading * Fix en.json * Split global capture from instance capture config * Update grabber default values * Standalone grabber: Add --debug switch * Enhance showInputOptionsForKey for multiple keys * Add grabber instance link to system grabber config * Only show signal detection area, if grabber is enabled * Always show Active element on grabber page * Remote control - Only display gabber status, if global grabber is enabled * WebUI optimization (thx to @mkcologne) Start Grabber only when global settings are enabled Fixed an issue in the WebUI preview * V4L2/MF changes * Jsoneditor, Correct translation for default values * Refactor LED-Device handling in UI and make element naming consistent * MF Discovery extended * Fix LGTM finding * Support Grabber Bri, Hue, Sat and Con in UI, plus their defaults * Concider Access level for item filtering * Concider Access level for item filtering * Revert "Concider Access level for item filtering" This reverts commit 5b0ce3c0f2de67e0c43788190cfff45614706129. * Disable fpsSoftwareDecimation for framegrabber, as not supported yet * JSON-Editor- Add updated schema for validation on dynamic elements * added V4L2 color IDs * LGTM findings fix * destroy SR callback only on exit * Grabber.js - Hide elements not supported by platform * Fixed freezing start effect * Grabber UI - Hardware controls - Show current values and allow to reset to defaults * Grabber - Discovery - Add current values to properties * Small things * Clean-up Effects and have ENDLESS consistently defined * Fix on/off/on priority during startup, by initializing _prevVisComp in line with background priority * Add missing translation mappings * DirectX Grabber reactivated/ QT Grabber size decimation fixed * typo in push-master workflow * Use PreciseTimer for Grabber to ensure stable FPS timing * Set default Screencapture rate consistently * Fix libjpeg-turbo download * Remove Zero character from file * docker-compile Add PLATFORM parameter, only copy output file after successful compile * Framebuffer, Dispmanx, OSX, AML Grabber discovery, various clean-up and consistencies across grabbers * Fix merge problem - on docker-compile Add PLATFORM parameter, only copy output file after successful compile * Fix definition * OSXFRameGrabber - Revert cast * Clean-ups nach Feedback * Disable certain libraries when building armlogic via standard stretch image as developer * Add CEC availability to ServerInfo to have it platform independent * Grabber UI - Fix problem that crop values are not populated when refining editor rage * Preserve value when updating json-editor range * LEDVisualisation - Clear image when source changes * Fix - Preserve value when updating json-editor range * LEDVisualisation - Clear image when no component is active * Allow to have password handled by Password-Manager (#1263) * Update default signal detection area to green assuming rainbow grabber * LED Visualisation - Handle empty priority update * Fix yuv420 in v4l2 grabber * V4L2-Grabber discovery - Only report grabbers with valid video input information * Grabber - Update static variables to have them working in release build * LED Visualisation - ClearImage when no priorities * LED Visualisation - Fix Logo resizing issue * LED Visualisation - Have nearly black background and negative logo Co-authored-by: LordGrey <lordgrey.emmel@gmail.com> Co-authored-by: LordGrey <48840279+Lord-Grey@users.noreply.github.com>
2021-07-14 20:48:33 +02:00
if [ "$HOME" != "" ]; then
# GitHub Actions
CI_NAME="$(uname -s | tr '[:upper:]' '[:lower:]')"
CI_BUILD_DIR="$GITHUB_WORKSPACE"
else
# for executing in non ci environment
CI_NAME="$(uname -s | tr '[:upper:]' '[:lower:]')"
fi
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# set environment variables if not exists
[ -z "${BUILD_TYPE}" ] && BUILD_TYPE="Debug"
# Determine cmake build type; tag builds are Release, else Debug (-dev appends to platform)
if [[ $BUILD_SOURCEBRANCH == *"refs/tags"* || $GITHUB_REF == *"refs/tags"* ]]; then
BUILD_TYPE=Release
else
PLATFORM=${PLATFORM}-dev
fi
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# Build the package on osx or linux
if [[ "$CI_NAME" == 'osx' || "$CI_NAME" == 'darwin' ]]; then
# compile prepare
mkdir build || exit 1
cd build
cmake -DPLATFORM=${PLATFORM} -DCMAKE_BUILD_TYPE=${BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=/usr/local ../ || exit 2
make -j $(sysctl -n hw.ncpu) package || exit 3
cd ${CI_BUILD_DIR} && source /${CI_BUILD_DIR}/test/testrunner.sh || exit 4
exit 0;
exit 1 || { echo "---> Hyperion compilation failed! Abort"; exit 5; }
Windows compilation support (#738) * Disable AVAHI * Replace SysInfo backport with Qt SysInfo * Update vscode config * Update LedDevices * Update Logger * Update hyperiond * Update hyperion-remote * Exclude avahi * Empty definition for Process * PythonInit path broken * Exclude PiBlaster and link ws2_32 * more avahi * resolve ui bug * Update Compile howto * JsonAPI QtGrabber missing * fix error * ssize_t replacement * Nope, doesn't work * Adjust compile description and verify winSDK * Update ci script * Update ci script * Update ci * Update ci script * update Logger * Update PythonInit * added Azure & GitHub Actions, Logger, PythonInit * resolve merge conflicts * revert ssize_t in FadeCandy * look at registry for QT5 & use find_package(Python) if cmake >= 3.12 * second try * another try * and yet another test * qt5 registry search undone * Package creation test * finished package creation. only fine tuning is required :-) Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Dependencies for Windows finished Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * use 'add_definitions()' until CMake 3.12 Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update .github/workflows/pull-request.yml Co-Authored-By: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com> * Update cmake/Dependencies.cmake Co-Authored-By: brindosch <edeltraud70@gmx.de> * fix typo/ add VCINSTALLDIR var * fix again * Undo change again (Not working) * fix QT grabber Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * first NSIS test Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update NSIS package * surprise :-) Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update NSIS package * fix: NSIS .bmps * Add nsis templates * Force windows gui app * fix: QSysInfo required Qt5.6, now it's 5.4 again * Update: Remove platform component and adjust package name * Add macOS as system name * Update docs * fix: Allow gh actions ci also for forks with branches * Add ReadMe docs, mention windows, add vscode linux debug config * fix: readme visual * reduce/hide banner/copyright/log message Infos here: https://docs.microsoft.com/de-de/visualstudio/msbuild/msbuild-command-line-reference?view=vs-2019#switches * Fix PythonInit * vscode: Add runner task * fix(vscode): compiler path gcc ver independent * fix azure * vscode: add windows run tasks * move process detection * main: add windows process detection * Azure file shredder * Update docs Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com> Co-authored-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
2020-05-12 19:51:19 +02:00
elif [[ $CI_NAME == *"mingw64_nt"* || "$CI_NAME" == 'windows_nt' ]]; then
# compile prepare
echo "Number of Cores $NUMBER_OF_PROCESSORS"
mkdir build || exit 1
cd build
cmake -G "Visual Studio 17 2022" -A x64 -DPLATFORM=${PLATFORM} -DCMAKE_BUILD_TYPE=${BUILD_TYPE} ../ || exit 2
Windows compilation support (#738) * Disable AVAHI * Replace SysInfo backport with Qt SysInfo * Update vscode config * Update LedDevices * Update Logger * Update hyperiond * Update hyperion-remote * Exclude avahi * Empty definition for Process * PythonInit path broken * Exclude PiBlaster and link ws2_32 * more avahi * resolve ui bug * Update Compile howto * JsonAPI QtGrabber missing * fix error * ssize_t replacement * Nope, doesn't work * Adjust compile description and verify winSDK * Update ci script * Update ci script * Update ci * Update ci script * update Logger * Update PythonInit * added Azure & GitHub Actions, Logger, PythonInit * resolve merge conflicts * revert ssize_t in FadeCandy * look at registry for QT5 & use find_package(Python) if cmake >= 3.12 * second try * another try * and yet another test * qt5 registry search undone * Package creation test * finished package creation. only fine tuning is required :-) Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Dependencies for Windows finished Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * use 'add_definitions()' until CMake 3.12 Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update .github/workflows/pull-request.yml Co-Authored-By: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com> * Update cmake/Dependencies.cmake Co-Authored-By: brindosch <edeltraud70@gmx.de> * fix typo/ add VCINSTALLDIR var * fix again * Undo change again (Not working) * fix QT grabber Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * first NSIS test Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update NSIS package * surprise :-) Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com> * Update NSIS package * fix: NSIS .bmps * Add nsis templates * Force windows gui app * fix: QSysInfo required Qt5.6, now it's 5.4 again * Update: Remove platform component and adjust package name * Add macOS as system name * Update docs * fix: Allow gh actions ci also for forks with branches * Add ReadMe docs, mention windows, add vscode linux debug config * fix: readme visual * reduce/hide banner/copyright/log message Infos here: https://docs.microsoft.com/de-de/visualstudio/msbuild/msbuild-command-line-reference?view=vs-2019#switches * Fix PythonInit * vscode: Add runner task * fix(vscode): compiler path gcc ver independent * fix azure * vscode: add windows run tasks * move process detection * main: add windows process detection * Azure file shredder * Update docs Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com> Co-authored-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
2020-05-12 19:51:19 +02:00
cmake --build . --target package --config Release -- -nologo -v:m -maxcpucount || exit 3
exit 0;
exit 1 || { echo "---> Hyperion compilation failed! Abort"; exit 5; }
elif [[ "$CI_NAME" == 'linux' ]]; then
echo "Compile Hyperion with DOCKER_IMAGE = ${DOCKER_IMAGE}, DOCKER_TAG = ${DOCKER_TAG} and friendly name DOCKER_NAME = ${DOCKER_NAME}"
# set GitHub Container Registry url
REGISTRY_URL="ghcr.io/hyperion-project/${DOCKER_IMAGE}"
# take ownership of deploy dir
mkdir ${CI_BUILD_DIR}/deploy
# run docker
docker run --rm \
-v "${CI_BUILD_DIR}/deploy:/deploy" \
-v "${CI_BUILD_DIR}:/source:ro" \
$REGISTRY_URL:$DOCKER_TAG \
/bin/bash -c "mkdir hyperion && cp -r source/. /hyperion &&
cd /hyperion && mkdir build && cd build &&
cmake -DPLATFORM=${PLATFORM} -DCMAKE_BUILD_TYPE=${BUILD_TYPE} ../ || exit 2 &&
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make -j $(nproc) package || exit 3 &&
cp /hyperion/build/bin/h* /deploy/ 2>/dev/null || : &&
cp /hyperion/build/Hyperion-* /deploy/ 2>/dev/null || : &&
cd /hyperion && source /hyperion/test/testrunner.sh || exit 4 &&
exit 0;
exit 1 " || { echo "---> Hyperion compilation failed! Abort"; exit 5; }
# overwrite file owner to current user
sudo chown -fR $(stat -c "%U:%G" ${CI_BUILD_DIR}/deploy) ${CI_BUILD_DIR}/deploy
fi