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// STL includes
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# include <exception>
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# include <sstream>
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# include <unistd.h>
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// QT includes
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# include <QString>
# include <QStringList>
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# include <QThread>
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// hyperion include
# include <hyperion/Hyperion.h>
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# include <hyperion/MessageForwarder.h>
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# include <hyperion/ImageProcessor.h>
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# include <hyperion/ColorAdjustment.h>
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// utils
# include <utils/hyperion.h>
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# include <utils/GlobalSignals.h>
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// Leddevice includes
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# include <leddevice/LedDeviceWrapper.h>
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# include <hyperion/MultiColorAdjustment.h>
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# include "LinearColorSmoothing.h"
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// effect engine includes
# include <effectengine/EffectEngine.h>
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// settingsManagaer
# include <hyperion/SettingsManager.h>
// BGEffectHandler
# include <hyperion/BGEffectHandler.h>
// CaptureControl (Daemon capture)
# include <hyperion/CaptureCont.h>
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// Boblight
# include <boblightserver/BoblightServer.h>
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Hyperion : : Hyperion ( const quint8 & instance )
: QObject ( )
, _instIndex ( instance )
, _settingsManager ( new SettingsManager ( instance , this ) )
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, _componentRegister ( this )
, _ledString ( hyperion : : createLedString ( getSetting ( settings : : LEDS ) . array ( ) , hyperion : : createColorOrder ( getSetting ( settings : : DEVICE ) . object ( ) ) ) )
, _imageProcessor ( new ImageProcessor ( _ledString , this ) )
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, _muxer ( _ledString . leds ( ) . size ( ) )
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, _raw2ledAdjustment ( hyperion : : createLedColorsAdjustment ( _ledString . leds ( ) . size ( ) , getSetting ( settings : : COLOR ) . object ( ) ) )
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, _effectEngine ( nullptr )
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, _messageForwarder ( nullptr )
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, _log ( Logger : : getInstance ( " HYPERION " ) )
, _hwLedCount ( )
, _ledGridSize ( hyperion : : getLedLayoutGridSize ( getSetting ( settings : : LEDS ) . array ( ) ) )
, _ledBuffer ( _ledString . leds ( ) . size ( ) , ColorRgb : : BLACK )
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{
}
Hyperion : : ~ Hyperion ( )
{
freeObjects ( false ) ;
}
void Hyperion : : start ( )
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{
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// forward settings changed to Hyperion
connect ( _settingsManager , & SettingsManager : : settingsChanged , this , & Hyperion : : settingsChanged ) ;
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// get newVideoMode from HyperionIManager
connect ( this , & Hyperion : : newVideoMode , this , & Hyperion : : handleNewVideoMode ) ;
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if ( ! _raw2ledAdjustment - > verifyAdjustments ( ) )
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{
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Warning ( _log , " At least one led has no color calibration, please add all leds from your led layout to an 'LED index' field! " ) ;
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}
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// handle hwLedCount
_hwLedCount = qMax ( unsigned ( getSetting ( settings : : DEVICE ) . object ( ) [ " hardwareLedCount " ] . toInt ( getLedCount ( ) ) ) , getLedCount ( ) ) ;
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// init colororder vector
for ( Led & led : _ledString . leds ( ) )
{
_ledStringColorOrder . push_back ( led . colorOrder ) ;
}
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// connect Hyperion::update with Muxer visible priority changes as muxer updates independent
connect ( & _muxer , & PriorityMuxer : : visiblePriorityChanged , this , & Hyperion : : update ) ;
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connect ( & _muxer , & PriorityMuxer : : visibleComponentChanged , this , & Hyperion : : handleVisibleComponentChanged ) ;
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// listens for ComponentRegister changes of COMP_ALL to perform core enable/disable actions
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// connect(&_componentRegister, &ComponentRegister::updatedComponentState, this, &Hyperion::updatedComponentState);
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// listen for settings updates of this instance (LEDS & COLOR)
connect ( _settingsManager , & SettingsManager : : settingsChanged , this , & Hyperion : : handleSettingsUpdate ) ;
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// set color correction activity state
const QJsonObject color = getSetting ( settings : : COLOR ) . object ( ) ;
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// initialize leddevices
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QJsonObject ledDevice = getSetting ( settings : : DEVICE ) . object ( ) ;
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ledDevice [ " currentLedCount " ] = int ( _hwLedCount ) ; // Inject led count info
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_ledDeviceWrapper = new LedDeviceWrapper ( this ) ;
connect ( this , & Hyperion : : componentStateChanged , _ledDeviceWrapper , & LedDeviceWrapper : : handleComponentState ) ;
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connect ( this , & Hyperion : : ledDeviceData , _ledDeviceWrapper , & LedDeviceWrapper : : updateLeds ) ;
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_ledDeviceWrapper - > createLedDevice ( ledDevice ) ;
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// smoothing
_deviceSmooth = new LinearColorSmoothing ( getSetting ( settings : : SMOOTHING ) , this ) ;
connect ( this , & Hyperion : : settingsChanged , _deviceSmooth , & LinearColorSmoothing : : handleSettingsUpdate ) ;
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// create the message forwarder only on main instance
if ( _instIndex = = 0 )
_messageForwarder = new MessageForwarder ( this ) ;
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// create the effect engine; needs to be initialized after smoothing!
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_effectEngine = new EffectEngine ( this ) ;
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connect ( _effectEngine , & EffectEngine : : effectListUpdated , this , & Hyperion : : effectListUpdated ) ;
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// initial startup effect
hyperion : : handleInitialEffect ( this , getSetting ( settings : : FGEFFECT ) . object ( ) ) ;
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// handle background effect
_BGEffectHandler = new BGEffectHandler ( this ) ;
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// create the Daemon capture interface
_captureCont = new CaptureCont ( this ) ;
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// forwards global signals to the corresponding slots
connect ( GlobalSignals : : getInstance ( ) , & GlobalSignals : : registerGlobalInput , this , & Hyperion : : registerInput ) ;
connect ( GlobalSignals : : getInstance ( ) , & GlobalSignals : : clearGlobalInput , this , & Hyperion : : clear ) ;
connect ( GlobalSignals : : getInstance ( ) , & GlobalSignals : : clearAllGlobalInput , this , & Hyperion : : clearall ) ;
connect ( GlobalSignals : : getInstance ( ) , & GlobalSignals : : setGlobalColor , this , & Hyperion : : setColor ) ;
connect ( GlobalSignals : : getInstance ( ) , & GlobalSignals : : setGlobalImage , this , & Hyperion : : setInputImage ) ;
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// if there is no startup / background eff and no sending capture interface we probably want to push once BLACK (as PrioMuxer won't emit a prioritiy change)
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update ( ) ;
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// boblight, can't live in global scope as it depends on layout
_boblightServer = new BoblightServer ( this , getSetting ( settings : : BOBLSERVER ) ) ;
connect ( this , & Hyperion : : settingsChanged , _boblightServer , & BoblightServer : : handleSettingsUpdate ) ;
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// instance inited
emit started ( ) ;
// enter thread event loop
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}
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void Hyperion : : stop ( )
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{
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emit finished ( ) ;
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thread ( ) - > wait ( ) ;
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}
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void Hyperion : : freeObjects ( bool emitCloseSignal )
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{
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// switch off all leds
clearall ( true ) ;
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if ( emitCloseSignal )
{
emit closing ( ) ;
}
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// delete components on exit of hyperion core
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delete _boblightServer ;
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delete _captureCont ;
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delete _effectEngine ;
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delete _raw2ledAdjustment ;
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delete _messageForwarder ;
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delete _settingsManager ;
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delete _ledDeviceWrapper ;
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}
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void Hyperion : : handleSettingsUpdate ( const settings : : type & type , const QJsonDocument & config )
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{
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// std::cout << "Hyperion::handleSettingsUpdate" << std::endl;
// std::cout << config.toJson().toStdString() << std::endl;
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if ( type = = settings : : COLOR )
{
const QJsonObject obj = config . object ( ) ;
// change in color recreate ledAdjustments
delete _raw2ledAdjustment ;
_raw2ledAdjustment = hyperion : : createLedColorsAdjustment ( _ledString . leds ( ) . size ( ) , obj ) ;
if ( ! _raw2ledAdjustment - > verifyAdjustments ( ) )
{
Warning ( _log , " At least one led has no color calibration, please add all leds from your led layout to an 'LED index' field! " ) ;
}
}
else if ( type = = settings : : LEDS )
{
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QMutexLocker lock ( & _changes ) ;
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const QJsonArray leds = config . array ( ) ;
// stop and cache all running effects, as effects depend heavily on ledlayout
_effectEngine - > cacheRunningEffects ( ) ;
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// ledstring, img processor, muxer, ledGridSize (eff engine image based effects), _ledBuffer and ByteOrder of ledstring
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_ledString = hyperion : : createLedString ( leds , hyperion : : createColorOrder ( getSetting ( settings : : DEVICE ) . object ( ) ) ) ;
_imageProcessor - > setLedString ( _ledString ) ;
_muxer . updateLedColorsLength ( _ledString . leds ( ) . size ( ) ) ;
_ledGridSize = hyperion : : getLedLayoutGridSize ( leds ) ;
std : : vector < ColorRgb > color ( _ledString . leds ( ) . size ( ) , ColorRgb { 0 , 0 , 0 } ) ;
_ledBuffer = color ;
_ledStringColorOrder . clear ( ) ;
for ( Led & led : _ledString . leds ( ) )
{
_ledStringColorOrder . push_back ( led . colorOrder ) ;
}
// handle hwLedCount update
_hwLedCount = qMax ( unsigned ( getSetting ( settings : : DEVICE ) . object ( ) [ " hardwareLedCount " ] . toInt ( getLedCount ( ) ) ) , getLedCount ( ) ) ;
// change in leds are also reflected in adjustment
delete _raw2ledAdjustment ;
_raw2ledAdjustment = hyperion : : createLedColorsAdjustment ( _ledString . leds ( ) . size ( ) , getSetting ( settings : : COLOR ) . object ( ) ) ;
// start cached effects
_effectEngine - > startCachedEffects ( ) ;
}
else if ( type = = settings : : DEVICE )
{
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QMutexLocker lock ( & _changes ) ;
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QJsonObject dev = config . object ( ) ;
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// handle hwLedCount update
_hwLedCount = qMax ( unsigned ( dev [ " hardwareLedCount " ] . toInt ( getLedCount ( ) ) ) , getLedCount ( ) ) ;
// force ledString update, if device ByteOrder changed
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if ( _ledDeviceWrapper - > getColorOrder ( ) ! = dev [ " colorOrder " ] . toString ( " rgb " ) )
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{
_ledString = hyperion : : createLedString ( getSetting ( settings : : LEDS ) . array ( ) , hyperion : : createColorOrder ( dev ) ) ;
_imageProcessor - > setLedString ( _ledString ) ;
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_ledStringColorOrder . clear ( ) ;
for ( Led & led : _ledString . leds ( ) )
{
_ledStringColorOrder . push_back ( led . colorOrder ) ;
}
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}
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// do always reinit until the led devices can handle dynamic changes
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dev [ " currentLedCount " ] = int ( _hwLedCount ) ; // Inject led count info
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_ledDeviceWrapper - > createLedDevice ( dev ) ;
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// TODO: Check, if framegrabber frequency is lower than latchtime..., if yes, stop
}
else if ( type = = settings : : SMOOTHING )
{
_deviceSmooth - > handleSettingsUpdate ( type , config ) ;
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}
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// update once to push single color sets / adjustments/ ledlayout resizes and update ledBuffer color
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update ( ) ;
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}
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QJsonDocument Hyperion : : getSetting ( const settings : : type & type )
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{
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return _settingsManager - > getSetting ( type ) ;
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}
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bool Hyperion : : saveSettings ( QJsonObject config , const bool & correct )
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{
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return _settingsManager - > saveSettings ( config , correct ) ;
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}
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int Hyperion : : getLatchTime ( ) const
{
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return _ledDeviceWrapper - > getLatchTime ( ) ;
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}
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unsigned Hyperion : : addSmoothingConfig ( int settlingTime_ms , double ledUpdateFrequency_hz , unsigned updateDelay )
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{
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return _deviceSmooth - > addConfig ( settlingTime_ms , ledUpdateFrequency_hz , updateDelay ) ;
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}
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unsigned Hyperion : : updateSmoothingConfig ( unsigned id , int settlingTime_ms , double ledUpdateFrequency_hz , unsigned updateDelay )
{
return _deviceSmooth - > updateConfig ( id , settlingTime_ms , ledUpdateFrequency_hz , updateDelay ) ;
}
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unsigned Hyperion : : getLedCount ( ) const
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{
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return _ledString . leds ( ) . size ( ) ;
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}
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void Hyperion : : setSourceAutoSelectEnabled ( bool enabled )
{
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if ( _muxer . setSourceAutoSelectEnabled ( enabled ) )
update ( ) ;
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}
bool Hyperion : : setCurrentSourcePriority ( int priority )
{
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return _muxer . setPriority ( priority ) ;
}
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bool Hyperion : : sourceAutoSelectEnabled ( )
{
return _muxer . isSourceAutoSelectEnabled ( ) ;
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}
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void Hyperion : : setNewComponentState ( const hyperion : : Components & component , const bool & state )
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{
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_componentRegister . componentStateChanged ( component , state ) ;
}
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void Hyperion : : setComponentState ( const hyperion : : Components component , const bool state )
{
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// TODO REMOVE THIS STEP
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emit componentStateChanged ( component , state ) ;
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}
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void Hyperion : : registerInput ( const int priority , const hyperion : : Components & component , const QString & origin , const QString & owner , unsigned smooth_cfg )
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{
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_muxer . registerInput ( priority , component , origin , owner , smooth_cfg ) ;
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}
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bool Hyperion : : setInput ( const int priority , const std : : vector < ColorRgb > & ledColors , int timeout_ms , const bool & clearEffect )
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{
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if ( _muxer . setInput ( priority , ledColors , timeout_ms ) )
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{
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// clear effect if this call does not come from an effect
if ( clearEffect )
_effectEngine - > channelCleared ( priority ) ;
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// if this priority is visible, update immediately
if ( priority = = _muxer . getCurrentPriority ( ) )
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{
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update ( ) ;
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}
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return true ;
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}
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return false ;
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}
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bool Hyperion : : setInputImage ( const int priority , const Image < ColorRgb > & image , int64_t timeout_ms , const bool & clearEffect )
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{
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if ( ! _muxer . hasPriority ( priority ) )
{
emit GlobalSignals : : getInstance ( ) - > globalRegRequired ( priority ) ;
return false ;
}
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if ( _muxer . setInputImage ( priority , image , timeout_ms ) )
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{
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// clear effect if this call does not come from an effect
if ( clearEffect )
_effectEngine - > channelCleared ( priority ) ;
// if this priority is visible, update immediately
if ( priority = = _muxer . getCurrentPriority ( ) )
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{
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update ( ) ;
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}
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return true ;
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}
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return false ;
}
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bool Hyperion : : setInputInactive ( const quint8 & priority )
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{
return _muxer . setInputInactive ( priority ) ;
}
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void Hyperion : : setColor ( const int priority , const ColorRgb & color , const int timeout_ms , const QString & origin , bool clearEffects )
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{
// clear effect if this call does not come from an effect
if ( clearEffects )
_effectEngine - > channelCleared ( priority ) ;
// create led vector from single color
std : : vector < ColorRgb > ledColors ( _ledString . leds ( ) . size ( ) , color ) ;
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if ( getPriorityInfo ( priority ) . componentId ! = hyperion : : COMP_COLOR )
clear ( priority ) ;
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// register color
registerInput ( priority , hyperion : : COMP_COLOR , origin ) ;
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// write color to muxer & queuePush
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setInput ( priority , ledColors , timeout_ms ) ;
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if ( timeout_ms < = 0 )
_muxer . queuePush ( ) ;
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}
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const QStringList & Hyperion : : getAdjustmentIds ( ) const
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{
return _raw2ledAdjustment - > getAdjustmentIds ( ) ;
}
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ColorAdjustment * Hyperion : : getAdjustment ( const QString & id )
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{
return _raw2ledAdjustment - > getAdjustment ( id ) ;
}
void Hyperion : : adjustmentsUpdated ( )
{
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emit adjustmentChanged ( ) ;
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update ( ) ;
}
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bool Hyperion : : clear ( const int priority )
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{
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// send clear signal to the effect engine
// (outside the check so the effect gets cleared even when the effect is not sending colors)
_effectEngine - > channelCleared ( priority ) ;
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if ( _muxer . clearInput ( priority ) )
return true ;
return false ;
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}
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void Hyperion : : clearall ( bool forceClearAll )
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{
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_muxer . clearAll ( forceClearAll ) ;
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// send clearall signal to the effect engine
_effectEngine - > allChannelsCleared ( ) ;
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}
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int Hyperion : : getCurrentPriority ( ) const
{
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return _muxer . getCurrentPriority ( ) ;
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}
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bool Hyperion : : isCurrentPriority ( const int priority ) const
{
return getCurrentPriority ( ) = = priority ;
}
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QList < int > Hyperion : : getActivePriorities ( ) const
{
return _muxer . getPriorities ( ) ;
}
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const Hyperion : : InputInfo Hyperion : : getPriorityInfo ( const int priority ) const
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{
return _muxer . getInputInfo ( priority ) ;
}
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bool Hyperion : : saveEffect ( const QJsonObject & obj , QString & resultMsg )
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{
return _effectEngine - > saveEffect ( obj , resultMsg ) ;
}
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bool Hyperion : : deleteEffect ( const QString & effectName , QString & resultMsg )
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{
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return _effectEngine - > deleteEffect ( effectName , resultMsg ) ;
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}
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const std : : list < EffectDefinition > & Hyperion : : getEffects ( ) const
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{
return _effectEngine - > getEffects ( ) ;
}
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const std : : list < ActiveEffectDefinition > & Hyperion : : getActiveEffects ( )
{
return _effectEngine - > getActiveEffects ( ) ;
}
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const std : : list < EffectSchema > & Hyperion : : getEffectSchemas ( )
{
return _effectEngine - > getEffectSchemas ( ) ;
}
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const QJsonObject & Hyperion : : getQJsonConfig ( )
{
return _settingsManager - > getSettings ( ) ;
}
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int Hyperion : : setEffect ( const QString & effectName , int priority , int timeout , const QString & origin )
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{
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return _effectEngine - > runEffect ( effectName , priority , timeout , origin ) ;
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}
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int Hyperion : : setEffect ( const QString & effectName , const QJsonObject & args , int priority , int timeout , const QString & pythonScript , const QString & origin , const QString & imageData )
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{
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return _effectEngine - > runEffect ( effectName , args , priority , timeout , pythonScript , origin , 0 , imageData ) ;
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}
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void Hyperion : : setLedMappingType ( const int & mappingType )
{
if ( mappingType ! = _imageProcessor - > getUserLedMappingType ( ) )
{
_imageProcessor - > setLedMappingType ( mappingType ) ;
emit imageToLedsMappingChanged ( mappingType ) ;
}
}
const int & Hyperion : : getLedMappingType ( )
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{
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return _imageProcessor - > getUserLedMappingType ( ) ;
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}
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void Hyperion : : setVideoMode ( const VideoMode & mode )
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{
emit videoMode ( mode ) ;
}
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const VideoMode & Hyperion : : getCurrentVideoMode ( )
{
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return _currVideoMode ;
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}
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const QString & Hyperion : : getActiveDeviceType ( )
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{
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return _ledDeviceWrapper - > getActiveDeviceType ( ) ;
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}
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void Hyperion : : handleVisibleComponentChanged ( const hyperion : : Components & comp )
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{
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_imageProcessor - > setBlackbarDetectDisable ( ( comp = = hyperion : : COMP_EFFECT ) ) ;
_imageProcessor - > setHardLedMappingType ( ( comp = = hyperion : : COMP_EFFECT ) ? 0 : - 1 ) ;
_raw2ledAdjustment - > setBacklightEnabled ( ( comp ! = hyperion : : COMP_COLOR & & comp ! = hyperion : : COMP_EFFECT ) ) ;
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}
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void Hyperion : : update ( )
{
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QMutexLocker lock ( & _changes ) ;
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// Obtain the current priority channel
int priority = _muxer . getCurrentPriority ( ) ;
const PriorityMuxer : : InputInfo priorityInfo = _muxer . getInputInfo ( priority ) ;
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// copy image & process OR copy ledColors from muxer
Image < ColorRgb > image = priorityInfo . image ;
if ( image . size ( ) > 3 )
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{
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emit currentImage ( image ) ;
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_ledBuffer = _imageProcessor - > process ( image ) ;
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}
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else
_ledBuffer = priorityInfo . ledColors ;
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// emit rawLedColors before transform
emit rawLedColors ( _ledBuffer ) ;
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_raw2ledAdjustment - > applyAdjustment ( _ledBuffer ) ;
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int i = 0 ;
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for ( ColorRgb & color : _ledBuffer )
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{
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// correct the color byte order
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switch ( _ledStringColorOrder . at ( i ) )
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{
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case ORDER_RGB :
// leave as it is
break ;
case ORDER_BGR :
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std : : swap ( color . red , color . blue ) ;
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break ;
case ORDER_RBG :
std : : swap ( color . green , color . blue ) ;
break ;
case ORDER_GRB :
std : : swap ( color . red , color . green ) ;
break ;
case ORDER_GBR :
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std : : swap ( color . red , color . green ) ;
std : : swap ( color . green , color . blue ) ;
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break ;
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case ORDER_BRG :
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std : : swap ( color . red , color . blue ) ;
std : : swap ( color . green , color . blue ) ;
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break ;
}
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i + + ;
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}
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// fill additional hw leds with black
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if ( _hwLedCount > _ledBuffer . size ( ) )
{
_ledBuffer . resize ( _hwLedCount , ColorRgb : : BLACK ) ;
}
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// Write the data to the device
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if ( _ledDeviceWrapper - > enabled ( ) )
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{
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// Smoothing is disabled
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if ( ! _deviceSmooth - > enabled ( ) )
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{
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//std::cout << "Hyperion::update()> Non-Smoothing - "; LedDevice::printLedValues ( _ledBuffer);
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emit ledDeviceData ( _ledBuffer ) ;
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}
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else
{
_deviceSmooth - > selectConfig ( priorityInfo . smooth_cfg ) ;
// feed smoothing in pause mode to maintain a smooth transistion back to smooth mode
if ( _deviceSmooth - > enabled ( ) | | _deviceSmooth - > pause ( ) )
{
_deviceSmooth - > updateLedValues ( _ledBuffer ) ;
}
}
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}
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//else
//{
// /LEDDevice is disabled
// Debug(_log, "LEDDevice is disabled - no update required");
//}
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}