hyperion.ng/assets/webconfig/js/ledsim.js

280 lines
8.9 KiB
JavaScript
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$(document).ready(function() {
var modalOpened = false;
var ledsim_width = 540;
var ledsim_height = 489;
var dialog;
var leds;
var lC = false;
var imageCanvasNodeCtx;
var ledsCanvasNodeCtx;
var canvas_height;
var canvas_width;
var twoDPaths = [];
var toggleLeds, toggleLedsNum = false;
/// add prototype for simple canvas clear() method
CanvasRenderingContext2D.prototype.clear = function(){
this.clearRect(0, 0, this.canvas.width, this.canvas.height)
};
function create2dPaths(){
twoDPaths = [];
for(var idx=0; idx<leds.length; idx++)
{
var led = leds[idx];
twoDPaths.push( build2DPath(led.hmin * canvas_width, led.vmin * canvas_height, (led.hmax-led.hmin) * canvas_width, (led.vmax-led.vmin) * canvas_height, 5) );
}
}
/**
* Draws a rounded rectangle into a new Path2D object, returns the created path.
* If you omit the last three params, it will draw a rectangle
* outline with a 5 pixel border radius
* @param {Number} x The top left x coordinate
* @param {Number} y The top left y coordinate
* @param {Number} width The width of the rectangle
* @param {Number} height The height of the rectangle
* @param {Number} [radius = 5] The corner radius; It can also be an object
* to specify different radii for corners
* @param {Number} [radius.tl = 0] Top left
* @param {Number} [radius.tr = 0] Top right
* @param {Number} [radius.br = 0] Bottom right
* @param {Number} [radius.bl = 0] Bottom left
* @return {Path2D} The final path
*/
function build2DPath(x, y, width, height, radius) {
if (typeof radius == 'number') {
radius = {tl: radius, tr: radius, br: radius, bl: radius};
} else {
var defaultRadius = {tl: 0, tr: 0, br: 0, bl: 0};
for (var side in defaultRadius) {
radius[side] = radius[side] || defaultRadius[side];
}
}
var path = new Path2D();
path.moveTo(x + radius.tl, y);
path.lineTo(x + width - radius.tr, y);
path.quadraticCurveTo(x + width, y, x + width, y + radius.tr);
path.lineTo(x + width, y + height - radius.br);
path.quadraticCurveTo(x + width, y + height, x + width - radius.br, y + height);
path.lineTo(x + radius.bl, y + height);
path.quadraticCurveTo(x, y + height, x, y + height - radius.bl);
path.lineTo(x, y + radius.tl);
path.quadraticCurveTo(x, y, x + radius.tl, y);
return path;
}
$(window.hyperion).one("ready",function(){
leds = window.serverConfig.leds;
if(window.showOptHelp)
{
createHint('intro', $.i18n('main_ledsim_text'), 'ledsim_text');
$('#ledsim_text').css({'margin':'10px 15px 0px 15px'});
$('#ledsim_text .bs-callout').css("margin","0px")
}
if(getStorage('ledsim_width') != null)
{
ledsim_width = getStorage('ledsim_width');
ledsim_height = getStorage('ledsim_height');
}
dialog = $("#ledsim_dialog").dialog({
uiLibrary: 'bootstrap',
resizable: true,
modal: false,
minWidth: 250,
width: ledsim_width,
minHeight: 350,
height: ledsim_height,
closeOnEscape: true,
autoOpen: false,
title: $.i18n('main_ledsim_title'),
resize: function (e) {
updateLedLayout();
},
opened: function (e) {
if(!lC)
{
updateLedLayout();
lC = true;
}
modalOpened = true;
requestLedColorsStart();
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setClassByBool('#leds_toggle_live_video', window.imageStreamActive, "btn-danger", "btn-success");
if($('#leds_toggle_live_video').hasClass('btn-success'))
requestLedImageStart();
},
closed: function (e) {
modalOpened = false;
},
resizeStop: function (e) {
setStorage("ledsim_width", $("#ledsim_dialog").outerWidth());
setStorage("ledsim_height", $("#ledsim_dialog").outerHeight());
}
});
// apply new serverinfos
$(window.hyperion).on("cmd-config-getconfig",function(event){
leds = event.response.info.leds;
updateLedLayout();
});
});
function printLedsToCanvas(colors)
{
// toggle leds, do not print
if(toggleLeds)
return;
var useColor = false;
var cPos = 0;
ledsCanvasNodeCtx.clear();
if(typeof colors != "undefined")
useColor = true;
// check size of ledcolors with leds length
if(colors && colors.length/3 < leds.length)
return;
for(var idx=0; idx<leds.length; idx++)
{
var led = leds[idx];
// can be used as fallback when Path2D is not available
//roundRect(ledsCanvasNodeCtx, led.hmin * canvas_width, led.vmin * canvas_height, (led.hmax-led.hmin) * canvas_width, (led.vmax-led.vmin) * canvas_height, 4, true, colors[idx])
//ledsCanvasNodeCtx.fillRect(led.hmin * canvas_width, led.vmin * canvas_height, (led.hmax-led.hmin) * canvas_width, (led.vmax-led.vmin) * canvas_height);
add Hue EntertainmentAPI + Forwarder & other Fixes (#592) * whitespaces + typo fixes * JS / LGTM fixes * SSDP Handler crash fix * MessageForwarder handlePriorityChanges Slave fixes * use aboutToQuit Signal * complete rewriten Hue Entertainment API structure combined Philips Hue and Entertainment API with new MbedTLS based SSL UDP Provider * add required cross-compile submodules * logical rebuild fn: initLeds, setLights + new logs -more detailed checks and error handling inside iniLeds and setLights - logical script procedure before ProviderUdpSSL init - first steps for multiple ProviderUdpSSL usage - better fallback support to old RestAPI, if entertainment api is not supported - just 4 u LordGrey: new log fn for cosmetic config outputs ;) * add OSX CompileHowTo - undo from CrossCompileHowTo * whitespace fixes * lightID toString fix * fix unsigned int E-API + debug output * bugfixes, reworked black signal detection, wizard: - change device config field light-ids from int to string -> real unsigned int fix - add signal detection brightness minimum threshold value 0.0 for 0% brightness - 1.0 for 100% brightness to count for blacklight signal detection reason: input may not 100% black, like mine - i have a deep dark gray input signal -> my threshold value is set to 0.005 for 0.5% minimum brightness = 1 (from max 255) to count as black - wizard optimations, with fallback without entertainment support (beta state) - whitespace fixes * cleanup + minor fixes * change fixed Hue UPD SSL config to _devConfig paras * Hotfix SSL Connection, new light models, wizard: - Fix UPD SSL Connection failed Problems - add new supported gamut C light models: LCG002, LCA001, LCA002, LCA003 - wizard: extend fallback support to classic mode + hints * whitespace, typo fix * uncheck useEntertainmentAPI, if noAPISupport detected + hint * coredump fix -> add _blackLightsTimer nullptr init * code cleanup / remove old debugs + whitespacefixes * add gamut C LCP001, LCP002 * SSL UDP config made more flexible + remove qDebug -> switch to hyerion.ng _log -> replace logCommand with verbose -> code cleanups etc... * extended mbedtls debugging infos * add adjustable ssl timeout settings * error handling * streamdebugger bugfixes * UPDSSL psk / psk_identity bugfixes! + hue wizard fn typo fix + - verbose option available without dependencies - whitespace fixes * Philips Hue Assistant now recognizes non-original bridges better... + Added note if no clientkey is set when using the entertainment API + User creation (+ clientkey) for non-original bridges can now also be used + Minor changes and bug fixes * CMAKE mbedTLS detection * minor bug fixes + code cleanups * FindMbedTLS.cmake remove Path-Hints + wizard.js: ajax timeout handling Test - content_grabber.js: run relevant code only, if V4L2_AVAIL is true: conf_grabber don't displays other devices, if V4L2 is not available * compile mbedtls via cmake as static lib * remove libmbedtls-dev from compileHowto / scripts * Fix Windows build * Fix windows build (part 2) * removed unnecessary osx x11 include directory path * QTimer Shutdown bugfix * cmake win32 fix + minor bugfixes * cmake debug msg used mbedtls libs * Bugfix: noSignalDetection wasn't switchedOn again if no signal was previously detected * Some code fixes based on alerts from lgtm.com Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
2020-05-22 19:40:50 +02:00
ledsCanvasNodeCtx.fillStyle = (useColor) ? "rgba("+colors[cPos]+","+colors[cPos+1]+","+colors[cPos+2]+",0.75)" : "hsla("+(idx*360/leds.length)+",100%,50%,0.75)";
ledsCanvasNodeCtx.fill(twoDPaths[idx]);
ledsCanvasNodeCtx.stroke(twoDPaths[idx]);
if(toggleLedsNum)
{
add Hue EntertainmentAPI + Forwarder & other Fixes (#592) * whitespaces + typo fixes * JS / LGTM fixes * SSDP Handler crash fix * MessageForwarder handlePriorityChanges Slave fixes * use aboutToQuit Signal * complete rewriten Hue Entertainment API structure combined Philips Hue and Entertainment API with new MbedTLS based SSL UDP Provider * add required cross-compile submodules * logical rebuild fn: initLeds, setLights + new logs -more detailed checks and error handling inside iniLeds and setLights - logical script procedure before ProviderUdpSSL init - first steps for multiple ProviderUdpSSL usage - better fallback support to old RestAPI, if entertainment api is not supported - just 4 u LordGrey: new log fn for cosmetic config outputs ;) * add OSX CompileHowTo - undo from CrossCompileHowTo * whitespace fixes * lightID toString fix * fix unsigned int E-API + debug output * bugfixes, reworked black signal detection, wizard: - change device config field light-ids from int to string -> real unsigned int fix - add signal detection brightness minimum threshold value 0.0 for 0% brightness - 1.0 for 100% brightness to count for blacklight signal detection reason: input may not 100% black, like mine - i have a deep dark gray input signal -> my threshold value is set to 0.005 for 0.5% minimum brightness = 1 (from max 255) to count as black - wizard optimations, with fallback without entertainment support (beta state) - whitespace fixes * cleanup + minor fixes * change fixed Hue UPD SSL config to _devConfig paras * Hotfix SSL Connection, new light models, wizard: - Fix UPD SSL Connection failed Problems - add new supported gamut C light models: LCG002, LCA001, LCA002, LCA003 - wizard: extend fallback support to classic mode + hints * whitespace, typo fix * uncheck useEntertainmentAPI, if noAPISupport detected + hint * coredump fix -> add _blackLightsTimer nullptr init * code cleanup / remove old debugs + whitespacefixes * add gamut C LCP001, LCP002 * SSL UDP config made more flexible + remove qDebug -> switch to hyerion.ng _log -> replace logCommand with verbose -> code cleanups etc... * extended mbedtls debugging infos * add adjustable ssl timeout settings * error handling * streamdebugger bugfixes * UPDSSL psk / psk_identity bugfixes! + hue wizard fn typo fix + - verbose option available without dependencies - whitespace fixes * Philips Hue Assistant now recognizes non-original bridges better... + Added note if no clientkey is set when using the entertainment API + User creation (+ clientkey) for non-original bridges can now also be used + Minor changes and bug fixes * CMAKE mbedTLS detection * minor bug fixes + code cleanups * FindMbedTLS.cmake remove Path-Hints + wizard.js: ajax timeout handling Test - content_grabber.js: run relevant code only, if V4L2_AVAIL is true: conf_grabber don't displays other devices, if V4L2 is not available * compile mbedtls via cmake as static lib * remove libmbedtls-dev from compileHowto / scripts * Fix Windows build * Fix windows build (part 2) * removed unnecessary osx x11 include directory path * QTimer Shutdown bugfix * cmake win32 fix + minor bugfixes * cmake debug msg used mbedtls libs * Bugfix: noSignalDetection wasn't switchedOn again if no signal was previously detected * Some code fixes based on alerts from lgtm.com Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
2020-05-22 19:40:50 +02:00
//ledsCanvasNodeCtx.shadowOffsetX = 1;
//ledsCanvasNodeCtx.shadowOffsetY = 1;
//ledsCanvasNodeCtx.shadowColor = "black";
//ledsCanvasNodeCtx.shadowBlur = 4;
ledsCanvasNodeCtx.fillStyle = "white";
ledsCanvasNodeCtx.textAlign = "center";
add Hue EntertainmentAPI + Forwarder & other Fixes (#592) * whitespaces + typo fixes * JS / LGTM fixes * SSDP Handler crash fix * MessageForwarder handlePriorityChanges Slave fixes * use aboutToQuit Signal * complete rewriten Hue Entertainment API structure combined Philips Hue and Entertainment API with new MbedTLS based SSL UDP Provider * add required cross-compile submodules * logical rebuild fn: initLeds, setLights + new logs -more detailed checks and error handling inside iniLeds and setLights - logical script procedure before ProviderUdpSSL init - first steps for multiple ProviderUdpSSL usage - better fallback support to old RestAPI, if entertainment api is not supported - just 4 u LordGrey: new log fn for cosmetic config outputs ;) * add OSX CompileHowTo - undo from CrossCompileHowTo * whitespace fixes * lightID toString fix * fix unsigned int E-API + debug output * bugfixes, reworked black signal detection, wizard: - change device config field light-ids from int to string -> real unsigned int fix - add signal detection brightness minimum threshold value 0.0 for 0% brightness - 1.0 for 100% brightness to count for blacklight signal detection reason: input may not 100% black, like mine - i have a deep dark gray input signal -> my threshold value is set to 0.005 for 0.5% minimum brightness = 1 (from max 255) to count as black - wizard optimations, with fallback without entertainment support (beta state) - whitespace fixes * cleanup + minor fixes * change fixed Hue UPD SSL config to _devConfig paras * Hotfix SSL Connection, new light models, wizard: - Fix UPD SSL Connection failed Problems - add new supported gamut C light models: LCG002, LCA001, LCA002, LCA003 - wizard: extend fallback support to classic mode + hints * whitespace, typo fix * uncheck useEntertainmentAPI, if noAPISupport detected + hint * coredump fix -> add _blackLightsTimer nullptr init * code cleanup / remove old debugs + whitespacefixes * add gamut C LCP001, LCP002 * SSL UDP config made more flexible + remove qDebug -> switch to hyerion.ng _log -> replace logCommand with verbose -> code cleanups etc... * extended mbedtls debugging infos * add adjustable ssl timeout settings * error handling * streamdebugger bugfixes * UPDSSL psk / psk_identity bugfixes! + hue wizard fn typo fix + - verbose option available without dependencies - whitespace fixes * Philips Hue Assistant now recognizes non-original bridges better... + Added note if no clientkey is set when using the entertainment API + User creation (+ clientkey) for non-original bridges can now also be used + Minor changes and bug fixes * CMAKE mbedTLS detection * minor bug fixes + code cleanups * FindMbedTLS.cmake remove Path-Hints + wizard.js: ajax timeout handling Test - content_grabber.js: run relevant code only, if V4L2_AVAIL is true: conf_grabber don't displays other devices, if V4L2 is not available * compile mbedtls via cmake as static lib * remove libmbedtls-dev from compileHowto / scripts * Fix Windows build * Fix windows build (part 2) * removed unnecessary osx x11 include directory path * QTimer Shutdown bugfix * cmake win32 fix + minor bugfixes * cmake debug msg used mbedtls libs * Bugfix: noSignalDetection wasn't switchedOn again if no signal was previously detected * Some code fixes based on alerts from lgtm.com Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
2020-05-22 19:40:50 +02:00
ledsCanvasNodeCtx.fillText(((led.name) ? led.name : idx), (led.hmin * canvas_width) + ( ((led.hmax-led.hmin) * canvas_width) / 2), (led.vmin * canvas_height) + ( ((led.vmax-led.vmin) * canvas_height) / 2));
}
// increment colorsPosition
cPos += 3;
}
}
function updateLedLayout()
{
//calculate body size
canvas_height = $('#ledsim_dialog').outerHeight()-$('#ledsim_text').outerHeight()-$('[data-role=footer]').outerHeight()-$('[data-role=header]').outerHeight()-40;
canvas_width = $('#ledsim_dialog').outerWidth()-30;
$('#leds_canvas').html("");
var leds_html = '<canvas id="image_preview_canv" width="'+canvas_width+'" height="'+canvas_height+'" style="position: absolute; left: 0; top: 0; z-index: 99998;"></canvas>';
leds_html += '<canvas id="leds_preview_canv" width="'+canvas_width+'" height="'+canvas_height+'" style="position: absolute; left: 0; top: 0; z-index: 99999;"></canvas>';
$('#leds_canvas').html(leds_html);
imageCanvasNodeCtx = document.getElementById("image_preview_canv").getContext("2d");
ledsCanvasNodeCtx = document.getElementById("leds_preview_canv").getContext("2d");
create2dPaths();
printLedsToCanvas();
resetImage();
}
// ------------------------------------------------------------------
$('#leds_toggle_num').off().on("click", function() {
toggleLedsNum = !toggleLedsNum
toggleClass('#leds_toggle_num', "btn-danger", "btn-success");
});
// ------------------------------------------------------------------
$('#leds_toggle').off().on("click", function() {
toggleLeds = !toggleLeds
ledsCanvasNodeCtx.clear();
toggleClass('#leds_toggle', "btn-success", "btn-danger");
});
// ------------------------------------------------------------------
$('#leds_toggle_live_video').off().on("click", function() {
setClassByBool('#leds_toggle_live_video',window.imageStreamActive,"btn-success","btn-danger");
if ( window.imageStreamActive )
{
requestLedImageStop();
resetImage();
}
else
{
requestLedImageStart();
}
});
// ------------------------------------------------------------------
$(window.hyperion).on("cmd-ledcolors-ledstream-update",function(event){
if (!modalOpened)
{
requestLedColorsStop();
}
else
{
printLedsToCanvas(event.response.result.leds)
}
});
// ------------------------------------------------------------------
$(window.hyperion).on("cmd-ledcolors-imagestream-update",function(event){
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setClassByBool('#leds_toggle_live_video', window.imageStreamActive, "btn-danger", "btn-success");
if (!modalOpened)
{
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if ($('#leds_prev_toggle_live_video').length > 0)
return;
requestLedImageStop();
}
else
{
var imageData = (event.response.result.image);
var image = new Image();
image.onload = function() {
imageCanvasNodeCtx.drawImage(image, 0, 0, canvas_width, canvas_height);
};
image.src = imageData;
}
});
$("#btn_open_ledsim").off().on("click", function(event) {
dialog.open();
});
// ------------------------------------------------------------------
$(window.hyperion).on("cmd-settings-update",function(event){
var obj = event.response.data
if ( obj.leds) {
console.log("ledsim: cmd-settings-update", event.response.data);
Object.getOwnPropertyNames(obj).forEach(function(val, idx, array) {
window.serverInfo[val] = obj[val];
});
leds = window.serverConfig.leds
updateLedLayout();
}
});
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function resetImage(){
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if (getStorage("darkMode", false) == "on") {
imageCanvasNodeCtx.clear();
} else {
imageCanvasNodeCtx.fillStyle = "rgb(225,225,225)"
imageCanvasNodeCtx.fillRect(0, 0, canvas_width, canvas_height);
}
var image = document.getElementById('navbar_brand_logo');
imageCanvasNodeCtx.drawImage(image, canvas_width / 2 - image.width / 2, canvas_height / 2 - image.height / 2, image.width, image.height);
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}
});