Add Suspend/Resume support (#1535)

* Add Suspend/Resume support

* Support Suspend/Resume/Restart via API, UI and Systray

* Support screen lock/unlock scenario

* Handle idle scenario

* Align with fix for #1368

* Update Windows build

* Refactor SuspendHandler to maintain state

* Do not start BG-Effect, if system goes into suspend mode

* Correct Idle and Resume interaction
This commit is contained in:
LordGrey
2022-12-22 12:40:39 +01:00
committed by GitHub
parent 2217135336
commit 1189f86c1a
32 changed files with 994 additions and 67 deletions

View File

@@ -55,12 +55,13 @@ ComponentRegister::ComponentRegister(Hyperion* hyperion)
vect << COMP_FORWARDER;
#endif
for(auto e : vect)
for(auto e : qAsConst(vect))
{
_componentStates.emplace(e, (e == COMP_ALL));
}
connect(_hyperion, &Hyperion::compStateChangeRequest, this, &ComponentRegister::handleCompStateChangeRequest);
connect(_hyperion, &Hyperion::compStateChangeRequestAll, this, &ComponentRegister::handleCompStateChangeRequestAll);
}
ComponentRegister::~ComponentRegister()
@@ -72,56 +73,93 @@ int ComponentRegister::isComponentEnabled(hyperion::Components comp) const
return (_componentStates.count(comp)) ? _componentStates.at(comp) : -1;
}
void ComponentRegister::setNewComponentState(hyperion::Components comp, bool activated)
void ComponentRegister::setNewComponentState(hyperion::Components comp, bool isActive)
{
if (_componentStates.count(comp) > 0)
{
if (_componentStates[comp] != activated)
if (_componentStates[comp] != isActive)
{
Debug(_log, "%s: %s", componentToString(comp), (activated ? "enabled" : "disabled"));
_componentStates[comp] = activated;
Debug(_log, "%s: %s", componentToString(comp), (isActive ? "enabled" : "disabled"));
_componentStates[comp] = isActive;
// emit component has changed state
emit updatedComponentState(comp, activated);
emit updatedComponentState(comp, isActive);
}
}
}
void ComponentRegister::handleCompStateChangeRequest(hyperion::Components comps, bool activated)
void ComponentRegister::handleCompStateChangeRequest(hyperion::Components comps, bool isActive)
{
if(comps == COMP_ALL && !_inProgress)
if(comps == COMP_ALL )
{
handleCompStateChangeRequestAll(isActive,{});
}
}
void ComponentRegister::handleCompStateChangeRequestAll(bool isActive, const ComponentList& excludeList)
{
if (!_inProgress)
{
_inProgress = true;
if(!activated && _prevComponentStates.empty())
if(!isActive)
{
Debug(_log,"Disable Hyperion, store current component states");
if (excludeList.isEmpty())
{
Debug(_log,"Disable Hyperion instance, store current components' state");
}
else
{
Debug(_log,"Disable selected Hyperion components, store their current state");
}
for(const auto &comp : _componentStates)
{
// save state
_prevComponentStates.emplace(comp.first, comp.second);
// disable if enabled
if(comp.second)
if (!excludeList.contains(comp.first) && comp.first != COMP_ALL)
{
emit _hyperion->compStateChangeRequest(comp.first, false);
// save state
_prevComponentStates.emplace(comp.first, comp.second);
// disable if enabled
if(comp.second)
{
emit _hyperion->compStateChangeRequest(comp.first, false);
}
}
}
setNewComponentState(COMP_ALL, false);
if (excludeList.isEmpty())
{
setNewComponentState(COMP_ALL, false);
}
}
else
{
if(activated && !_prevComponentStates.empty())
if(isActive && !_prevComponentStates.empty())
{
Debug(_log,"Enable Hyperion, recover previous component states");
if (excludeList.isEmpty())
{
Debug(_log,"Enable Hyperion instance, restore components' previous state");
}
else
{
Debug(_log,"Enable selected Hyperion components, restore their previous state");
}
for(const auto &comp : _prevComponentStates)
{
// if comp was enabled, enable again
if(comp.second)
if (!excludeList.contains(comp.first) && comp.first != COMP_ALL)
{
emit _hyperion->compStateChangeRequest(comp.first, true);
// if comp was enabled, enable again
if(comp.second)
{
emit _hyperion->compStateChangeRequest(comp.first, true);
}
}
}
_prevComponentStates.clear();
setNewComponentState(COMP_ALL, true);
if (excludeList.isEmpty())
{
setNewComponentState(COMP_ALL, true);
}
}
}
_inProgress = false;

View File

@@ -75,6 +75,8 @@ Hyperion::Hyperion(quint8 instance, bool readonlyMode)
#endif
, _readOnlyMode(readonlyMode)
{
qRegisterMetaType<ComponentList>("ComponentList");
QString subComponent = "I"+QString::number(instance);
this->setProperty("instance", (QString) subComponent);
@@ -117,8 +119,9 @@ void Hyperion::start()
connect(_muxer, &PriorityMuxer::visiblePriorityChanged, this, &Hyperion::handleSourceAvailability);
connect(_muxer, &PriorityMuxer::visibleComponentChanged, this, &Hyperion::handleVisibleComponentChanged);
// listens for ComponentRegister changes of COMP_ALL to perform core enable/disable actions
// connect(&_componentRegister, &ComponentRegister::updatedComponentState, this, &Hyperion::updatedComponentState);
// listen for suspend/resume, idle requests to perform core activation/deactivation actions
connect(this, &Hyperion::suspendRequest, this, &Hyperion::setSuspend);
connect(this, &Hyperion::idleRequest, this, &Hyperion::setIdle);
// listen for settings updates of this instance (LEDS & COLOR)
connect(_settingsManager, &SettingsManager::settingsChanged, this, &Hyperion::handleSettingsUpdate);
@@ -377,6 +380,20 @@ int Hyperion::isComponentEnabled(hyperion::Components comp) const
return _componentRegister->isComponentEnabled(comp);
}
void Hyperion::setSuspend(bool isSuspend)
{
bool enable = !isSuspend;
emit compStateChangeRequestAll(enable);
}
void Hyperion::setIdle(bool isIdle)
{
clear(-1);
bool enable = !isIdle;
emit compStateChangeRequestAll(enable, {hyperion::COMP_LEDDEVICE, hyperion::COMP_SMOOTHING} );
}
void Hyperion::registerInput(int priority, hyperion::Components component, const QString& origin, const QString& owner, unsigned smooth_cfg)
{
_muxer->registerInput(priority, component, origin, owner, smooth_cfg);

View File

@@ -63,13 +63,43 @@ void HyperionIManager::stopAll()
}
}
void HyperionIManager::toggleStateAllInstances(bool pause)
void HyperionIManager::suspend()
{
Info(_log,"Suspend all instances and enabled components");
QMap<quint8, Hyperion*> instCopy = _runningInstances;
for(const auto instance : instCopy)
{
emit instance->suspendRequest(true);
}
}
void HyperionIManager::resume()
{
Info(_log,"Resume all instances and enabled components");
QMap<quint8, Hyperion*> instCopy = _runningInstances;
for(const auto instance : instCopy)
{
emit instance->suspendRequest(false);
}
}
void HyperionIManager::toggleIdle(bool isIdle)
{
Info(_log,"Put all instances in %s state", isIdle ? "idle" : "working");
QMap<quint8, Hyperion*> instCopy = _runningInstances;
for(const auto instance : instCopy)
{
emit instance->idleRequest(isIdle);
}
}
void HyperionIManager::toggleStateAllInstances(bool enable)
{
// copy the instances due to loop corruption, even with .erase() return next iter
QMap<quint8, Hyperion*> instCopy = _runningInstances;
for(const auto instance : instCopy)
{
emit instance->compStateChangeRequest(hyperion::COMP_ALL, pause);
emit instance->compStateChangeRequest(hyperion::COMP_ALL, enable);
}
}