mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
Merge pull request #192 from Gamadril/master
Added very basic WebSocket support to json server Former-commit-id: e9045e1f32192b4e4e56ffa81d5828030f21a0f0
This commit is contained in:
commit
1515f8dec3
@ -10,6 +10,8 @@
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// Qt includes
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// Qt includes
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#include <QResource>
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#include <QResource>
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#include <QDateTime>
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#include <QDateTime>
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#include <QCryptographicHash>
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#include <QHostInfo>
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// hyperion util includes
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// hyperion util includes
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#include <hyperion/ImageProcessorFactory.h>
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#include <hyperion/ImageProcessorFactory.h>
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@ -25,7 +27,8 @@ JsonClientConnection::JsonClientConnection(QTcpSocket *socket, Hyperion * hyperi
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_socket(socket),
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_socket(socket),
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_imageProcessor(ImageProcessorFactory::getInstance().newImageProcessor()),
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_imageProcessor(ImageProcessorFactory::getInstance().newImageProcessor()),
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_hyperion(hyperion),
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_hyperion(hyperion),
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_receiveBuffer()
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_receiveBuffer(),
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_webSocketHandshakeDone(false)
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{
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{
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// connect internal signals and slots
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// connect internal signals and slots
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connect(_socket, SIGNAL(disconnected()), this, SLOT(socketClosed()));
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connect(_socket, SIGNAL(disconnected()), this, SLOT(socketClosed()));
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@ -42,25 +45,163 @@ void JsonClientConnection::readData()
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{
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{
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_receiveBuffer += _socket->readAll();
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_receiveBuffer += _socket->readAll();
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int bytes = _receiveBuffer.indexOf('\n') + 1;
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if (_webSocketHandshakeDone)
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while(bytes > 0)
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{
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{
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// create message string
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// websocket mode, data frame
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std::string message(_receiveBuffer.data(), bytes);
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handleWebSocketFrame();
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} else
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{
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// might be a handshake request or raw socket data
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if(_receiveBuffer.contains("Upgrade: websocket"))
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{
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doWebSocketHandshake();
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} else
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{
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// raw socket data, handling as usual
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int bytes = _receiveBuffer.indexOf('\n') + 1;
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while(bytes > 0)
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{
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// create message string
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std::string message(_receiveBuffer.data(), bytes);
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// remove message data from buffer
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// remove message data from buffer
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_receiveBuffer = _receiveBuffer.mid(bytes);
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_receiveBuffer = _receiveBuffer.mid(bytes);
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// handle message
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// handle message
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handleMessage(message);
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handleMessage(message);
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// try too look up '\n' again
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// try too look up '\n' again
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bytes = _receiveBuffer.indexOf('\n') + 1;
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bytes = _receiveBuffer.indexOf('\n') + 1;
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}
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}
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}
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}
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}
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}
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void JsonClientConnection::handleWebSocketFrame()
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{
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if ((_receiveBuffer.at(0) & 0x80) == 0x80)
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{
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// final bit found, frame complete
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quint8 * maskKey = NULL;
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quint8 opCode = _receiveBuffer.at(0) & 0x0F;
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bool isMasked = (_receiveBuffer.at(1) & 0x80) == 0x80;
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quint64 payloadLength = _receiveBuffer.at(1) & 0x7F;
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quint32 index = 2;
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switch (payloadLength)
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{
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case 126:
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payloadLength = ((_receiveBuffer.at(2) << 8) & 0xFF00) | (_receiveBuffer.at(3) & 0xFF);
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index += 2;
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break;
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case 127:
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payloadLength = 0;
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for (uint i=0; i < 8; i++) {
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payloadLength |= ((quint64)(_receiveBuffer.at(index+i) & 0xFF)) << (8*(7-i));
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}
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index += 8;
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break;
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default:
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break;
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}
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if (isMasked)
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{
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// if the data is masked we need to get the key for unmasking
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maskKey = new quint8[4];
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for (uint i=0; i < 4; i++)
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{
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maskKey[i] = _receiveBuffer.at(index + i);
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}
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index += 4;
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}
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// check the type of data frame
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switch (opCode)
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{
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case 0x01:
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{
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// frame contains text, extract it
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QByteArray result = _receiveBuffer.mid(index, payloadLength);
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_receiveBuffer.clear();
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// unmask data if necessary
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if (isMasked)
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{
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for (uint i=0; i < payloadLength; i++)
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{
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result[i] = (result[i] ^ maskKey[i % 4]);
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}
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if (maskKey != NULL)
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{
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delete[] maskKey;
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maskKey = NULL;
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}
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}
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handleMessage(QString(result).toStdString());
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}
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break;
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case 0x08:
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{
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// close request, confirm
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quint8 close[] = {0x88, 0};
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_socket->write((const char*)close, 2);
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_socket->flush();
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_socket->close();
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}
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break;
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case 0x09:
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{
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// ping received, send pong
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quint8 pong[] = {0x0A, 0};
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_socket->write((const char*)pong, 2);
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_socket->flush();
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}
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break;
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}
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} else
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{
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std::cout << "Someone is sending very big messages over several frames... it's not supported yet" << std::endl;
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quint8 close[] = {0x88, 0};
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_socket->write((const char*)close, 2);
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_socket->flush();
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_socket->close();
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}
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}
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void JsonClientConnection::doWebSocketHandshake()
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{
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// http header, might not be a very reliable check...
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std::cout << "Websocket handshake" << std::endl;
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// get the key to prepare an answer
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int start = _receiveBuffer.indexOf("Sec-WebSocket-Key") + 19;
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std::string value(_receiveBuffer.mid(start, _receiveBuffer.indexOf("\r\n", start) - start).data());
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_receiveBuffer.clear();
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// must be always appended
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value += "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
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// generate sha1 hash
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QByteArray hash = QCryptographicHash::hash(value.c_str(), QCryptographicHash::Sha1);
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// prepare an answer
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std::ostringstream h;
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h << "HTTP/1.1 101 Switching Protocols\r\n" <<
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"Upgrade: websocket\r\n" <<
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"Connection: Upgrade\r\n" <<
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"Sec-WebSocket-Accept: " << QString(hash.toBase64()).toStdString() << "\r\n\r\n";
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_socket->write(h.str().c_str());
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_socket->flush();
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// we are in WebSocket mode, data frames should follow next
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_webSocketHandshakeDone = true;
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}
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void JsonClientConnection::socketClosed()
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void JsonClientConnection::socketClosed()
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{
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{
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_webSocketHandshakeDone = false;
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emit connectionClosed(this);
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emit connectionClosed(this);
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}
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}
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@ -206,6 +347,9 @@ void JsonClientConnection::handleServerInfoCommand(const Json::Value &)
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result["success"] = true;
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result["success"] = true;
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Json::Value & info = result["info"];
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Json::Value & info = result["info"];
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// add host name for remote clients
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info["hostname"] = QHostInfo::localHostName().toStdString();
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// collect priority information
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// collect priority information
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Json::Value & priorities = info["priorities"] = Json::Value(Json::arrayValue);
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Json::Value & priorities = info["priorities"] = Json::Value(Json::arrayValue);
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uint64_t now = QDateTime::currentMSecsSinceEpoch();
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uint64_t now = QDateTime::currentMSecsSinceEpoch();
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@ -362,7 +506,32 @@ void JsonClientConnection::sendMessage(const Json::Value &message)
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{
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{
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Json::FastWriter writer;
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Json::FastWriter writer;
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std::string serializedReply = writer.write(message);
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std::string serializedReply = writer.write(message);
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_socket->write(serializedReply.data(), serializedReply.length());
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if (!_webSocketHandshakeDone)
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{
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// raw tcp socket mode
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_socket->write(serializedReply.data(), serializedReply.length());
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} else
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{
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// websocket mode
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quint32 size = serializedReply.length();
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// prepare data frame
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QByteArray response;
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response.append(0x81);
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if (size > 125)
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{
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response.append(0x7E);
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response.append((size >> 8) & 0xFF);
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response.append(size & 0xFF);
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} else {
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response.append(size);
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}
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response.append(serializedReply.c_str(), serializedReply.length());
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_socket->write(response.data(), response.length());
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}
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}
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}
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void JsonClientConnection::sendSuccessReply()
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void JsonClientConnection::sendSuccessReply()
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@ -137,6 +137,16 @@ private:
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///
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///
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void sendErrorReply(const std::string & error);
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void sendErrorReply(const std::string & error);
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///
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/// Do handshake for a websocket connection
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///
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void doWebSocketHandshake();
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///
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/// Handle incoming websocket data frame
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///
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void handleWebSocketFrame();
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private:
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private:
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///
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///
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/// Check if a JSON messag is valid according to a given JSON schema
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/// Check if a JSON messag is valid according to a given JSON schema
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@ -161,4 +171,7 @@ private:
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/// The buffer used for reading data from the socket
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/// The buffer used for reading data from the socket
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QByteArray _receiveBuffer;
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QByteArray _receiveBuffer;
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/// used for WebSocket detection and connection handling
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bool _webSocketHandshakeDone;
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};
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};
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