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UI and Web updates (#1421)
* Stop Web-Capture when priority changes * Remote control UI: Treat duration=0 as endless * Stop Web-Capture on non-Image events changes * LED Matrix Layout - Support vertical cabling direction * Additional Yeelight models * Treat http headers case insensitive * Update change log * Treat http headers case insensitive (consider Qt version) * API - Consider provided format when setImage * UI - Support Boblight configuration per LED instance * Support multiple Boblight clients with different priorities * Update changelog * Simplify isGUI rules allowing for QT only builds * Sysinfo: Fix indents * LED-Devices: Show warning, if get properties failed * Qt-Grabber: Fixed position handling of multiple monitors * LED layout: Remove indention limitations * Yeelight: Test YLTD003 * hyperion-remote: Provide image filename to muxer/UI * Refactor PriorityMuxer and related * Temp: Build under Windows 2019 * Yeelight: Remove YLTD003 as it is not working without additional changes * Test Windows-latest with out removing redistributables/new MSVC * correct workflows * correct CI script * Build Windows with Qt 5.15.2 * Priority Muxer: Updates after testing * Fix Typo * Update BGHandler * QTGrabber - Reactivate windows code to avoid cursor issues * Emit prioritiesChanged when autoselect was changed by user Co-authored-by: Paulchen Panther <Paulchen-Panter@protonmail.com>
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@@ -336,9 +336,9 @@ protected:
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bool getUserToken(QString &userToken);
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///
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/// @brief Is a token authrized. On success this will grant acces to the API (NOT ADMIN API)
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/// @brief Is a token authorized. On success this will grant acces to the API (NOT ADMIN API)
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/// @param token The user Token
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/// @return True on succes
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/// @return True on success
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///
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bool isTokenAuthorized(const QString &token);
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@@ -17,6 +17,8 @@
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// AuthManager
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#include <hyperion/AuthManager.h>
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#include <hyperion/PriorityMuxer.h>
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class Hyperion;
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class ComponentRegister;
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class BonjourBrowserWrapper;
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@@ -78,10 +80,13 @@ private slots:
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///
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void handleBonjourChange(const QMap<QString,BonjourRecord>& bRegisters);
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#endif
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///
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/// @brief handle emits from PriorityMuxer
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/// @param currentPriority The current priority at time of emit
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/// @param activeInputs The current active input map at time of emit
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///
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void handlePriorityUpdate();
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void handlePriorityUpdate(int currentPriority, const PriorityMuxer::InputsMap& activeInputs);
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///
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/// @brief Handle imageToLedsMapping updates
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