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added skeleton for the json connection server
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57
libsrc/jsonserver/JsonServer.cpp
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57
libsrc/jsonserver/JsonServer.cpp
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// system includes
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#include <stdexcept>
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// project includes
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#include <jsonserver/JsonServer.h>
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#include "JsonClientConnection.h"
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JsonServer::JsonServer(Hyperion *hyperion, uint16_t port) :
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QObject(),
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_hyperion(hyperion),
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_server(),
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_openConnections()
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{
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if (!_server.listen(QHostAddress::Any, port))
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{
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throw std::runtime_error("Json server could not bind to port");
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}
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// Set trigger for incoming connections
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connect(&_server, SIGNAL(newConnection()), this, SLOT(newConnection()));
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}
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JsonServer::~JsonServer()
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{
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foreach (JsonClientConnection * connection, _openConnections) {
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delete connection;
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}
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}
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uint16_t JsonServer::getPort() const
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{
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return _server.serverPort();
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}
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void JsonServer::newConnection()
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{
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std::cout << "New incoming json connection" << std::endl;
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QTcpSocket * socket = _server.nextPendingConnection();
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if (socket != nullptr)
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{
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JsonClientConnection * connection = new JsonClientConnection(socket);
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_openConnections.insert(connection);
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// register slot for cleaning up after the connection closed
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connect(connection, SIGNAL(connectionClosed(JsonClientConnection*)), this, SLOT(closedConnection(JsonClientConnection*)));
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}
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}
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void JsonServer::closedConnection(JsonClientConnection *connection)
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{
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std::cout << "Json connection closed" << std::endl;
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_openConnections.remove(connection);
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// schedule to delete the connection object
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connection->deleteLater();
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}
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