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Added HyperionPng with similar interface as Hyperion to test frame-capture and handling.
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@@ -47,6 +47,16 @@ private:
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return y*mWidth + x;
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}
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RgbImage(const RgbImage&)
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{
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// empty
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}
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RgbImage& operator=(const RgbImage& other)
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{
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return *this;
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}
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private:
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unsigned mWidth;
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unsigned mHeight;
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