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Qt6 support (#1363)
* Initial Qt6 config * Change Package order to reingfence missing packages * Update to QT 6.2.0 * Qt 6.2.0 updates * macOS fix * Simplify handling QT5 & Qt6 in parallel * Updates for Windows * Fix macos build * macOS linker fix * General support of QTDIR, update docu * MaxOS add default qt directories * Fix merge typo * Update default CMakeSettings.json with installation path options * Add additional libs required by Qt6 to CompileHowTo * Fix Qt5 items Co-authored-by: Paulchen-Panther <16664240+Paulchen-Panther@users.noreply.github.com>
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@@ -128,8 +128,8 @@ void BoblightClientConnection::socketClosed()
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void BoblightClientConnection::handleMessage(const QString& message)
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{
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//std::cout << "boblight message: " << message.toStdString() << std::endl;
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const QVector<QStringRef> messageParts = QStringUtils::splitRef(message, ' ', QStringUtils::SplitBehavior::SkipEmptyParts);
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if (messageParts.size() > 0)
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QStringList messageParts = QStringUtils::split(message, ' ', QStringUtils::SplitBehavior::SkipEmptyParts);
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if (!messageParts.isEmpty())
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{
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if (messageParts[0] == "hello")
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{
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@@ -259,7 +259,7 @@ const float ipows[] = {
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1.0f / 10000000.0f,
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1.0f / 100000000.0f };
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float BoblightClientConnection::parseFloat(const QStringRef& s, bool* ok) const
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float BoblightClientConnection::parseFloat(const QString& s, bool *ok) const
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{
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// We parse radix 10
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const char MIN_DIGIT = '0';
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@@ -340,7 +340,7 @@ float BoblightClientConnection::parseFloat(const QStringRef& s, bool* ok) const
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return f;
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}
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unsigned BoblightClientConnection::parseUInt(const QStringRef& s, bool* ok) const
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unsigned BoblightClientConnection::parseUInt(const QString& s, bool *ok) const
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{
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// We parse radix 10
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const char MIN_DIGIT = '0';
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@@ -372,7 +372,7 @@ unsigned BoblightClientConnection::parseUInt(const QStringRef& s, bool* ok) cons
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return n;
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}
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uint8_t BoblightClientConnection::parseByte(const QStringRef& s, bool* ok) const
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uint8_t BoblightClientConnection::parseByte(const QString& s, bool *ok) const
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{
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const int LO = 0;
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const int HI = 255;
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@@ -81,7 +81,7 @@ private:
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/// @param ok whether the result is ok
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/// @return the parsed byte value in range 0 to 255, or 0
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///
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uint8_t parseByte(const QStringRef& s, bool *ok = nullptr) const;
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uint8_t parseByte(const QString& s, bool *ok = nullptr) const;
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///
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/// Parse the given QString as unsigned int value.
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@@ -90,7 +90,7 @@ private:
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/// @param ok whether the result is ok
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/// @return the parsed unsigned int value
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///
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unsigned parseUInt(const QStringRef& s, bool *ok = nullptr) const;
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unsigned parseUInt(const QString& s, bool *ok = nullptr) const;
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///
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/// Parse the given QString as float value, e.g. the 16-bit (wide char) QString "1" shall represent 1, "0.5" is 0.5 and so on.
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@@ -99,7 +99,7 @@ private:
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/// @param ok whether the result is ok
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/// @return the parsed float value, or 0
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///
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float parseFloat(const QStringRef& s, bool *ok = nullptr) const;
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float parseFloat(const QString& s, bool *ok = nullptr) const;
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///
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/// Read an incoming boblight message as QString
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