mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2025-03-01 10:33:28 +00:00
Gold linker, CCache, Stats, LGTM
- Increases linker performance under Linux builds by using Gold linker, if available - ccache is used if available - removed statistic class (Stats.cpp) from project due to the missing result (sorry @Brindosch) - add LGTM bandges for code analysis overview Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
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@@ -84,12 +84,12 @@ public:
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///
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/// @brief get current resulting height of image (after crop)
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///
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virtual const int getImageWidth() { return _width; };
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virtual int getImageWidth() { return _width; };
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///
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/// @brief get current resulting width of image (after crop)
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///
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virtual const int getImageHeight() { return _height; };
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virtual int getImageHeight() { return _height; };
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///
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/// @brief Prevent the real capture implementation from capturing if disabled
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@@ -168,7 +168,7 @@ public:
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/// @param[out] resultMsg The feedback message
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/// @return True on success else false
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///
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const bool saveEffect(const QJsonObject& obj, QString& resultMsg);
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bool saveEffect(const QJsonObject& obj, QString& resultMsg);
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///
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/// @brief Delete an effect by name.
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@@ -176,7 +176,7 @@ public:
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/// @param[out] resultMsg The message on error
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/// @return True on success else false
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///
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const bool deleteEffect(const QString& effectName, QString& resultMsg);
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bool deleteEffect(const QString& effectName, QString& resultMsg);
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/// Get the list of available effects
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/// @return The list of available effects
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@@ -282,7 +282,7 @@ public slots:
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/// @param clearEffect Should be true when NOT called from an effect
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/// @return True on success, false when priority is not found
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///
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const bool setInput(const int priority, const std::vector<ColorRgb>& ledColors, const int timeout_ms = -1, const bool& clearEffect = true);
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bool setInput(const int priority, const std::vector<ColorRgb>& ledColors, const int timeout_ms = -1, const bool& clearEffect = true);
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///
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/// @brief Update the current image of a priority (prev registered with registerInput())
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@@ -293,14 +293,14 @@ public slots:
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/// @param clearEffect Should be true when NOT called from an effect
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/// @return True on success, false when priority is not found
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///
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const bool setInputImage(const int priority, const Image<ColorRgb>& image, int64_t timeout_ms = -1, const bool& clearEffect = true);
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bool setInputImage(const int priority, const Image<ColorRgb>& image, int64_t timeout_ms = -1, const bool& clearEffect = true);
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///
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/// @brief Set the given priority to inactive
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/// @param priority The priority
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/// @return True on success false if not found
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///
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const bool setInputInactive(const quint8& priority);
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bool setInputInactive(const quint8& priority);
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///
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/// Writes a single color to all the leds for the given time and priority
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@@ -336,7 +336,7 @@ public slots:
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/// @param[in] priority The priority channel
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/// @return True on success else false (not found)
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///
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const bool clear(int priority);
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bool clear(int priority);
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///
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/// @brief Clears all priority channels. This will switch the leds off until a new priority is written.
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@@ -57,8 +57,8 @@ namespace hyperion
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///
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unsigned height() const;
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const unsigned horizontalBorder() const { return _horizontalBorder; };
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const unsigned verticalBorder() const { return _verticalBorder; };
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unsigned horizontalBorder() { return _horizontalBorder; };
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unsigned verticalBorder() { return _verticalBorder; };
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///
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/// Determines the mean-color for each led using the mapping the image given
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@@ -96,9 +96,9 @@ namespace hyperion
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// Iterate each led and compute the mean
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auto led = ledColors.begin();
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for (auto ledColors = _colorsMap.begin(); ledColors != _colorsMap.end(); ++ledColors, ++led)
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for (auto colors = _colorsMap.begin(); colors != _colorsMap.end(); ++colors, ++led)
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{
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const ColorRgb color = calcMeanColor(image, *ledColors);
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const ColorRgb color = calcMeanColor(image, *colors);
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*led = color;
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}
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}
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@@ -151,7 +151,7 @@ public:
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/// @param timeout_ms The new timeout (defaults to -1 endless)
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/// @return True on success, false when priority is not found
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///
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const bool setInput(const int priority, const std::vector<ColorRgb>& ledColors, int64_t timeout_ms = -1);
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bool setInput(const int priority, const std::vector<ColorRgb>& ledColors, int64_t timeout_ms = -1);
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///
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/// @brief Update the current image of a priority (prev registered with registerInput())
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@@ -160,14 +160,14 @@ public:
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/// @param timeout_ms The new timeout (defaults to -1 endless)
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/// @return True on success, false when priority is not found
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///
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const bool setInputImage(const int priority, const Image<ColorRgb>& image, int64_t timeout_ms = -1);
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bool setInputImage(const int priority, const Image<ColorRgb>& image, int64_t timeout_ms = -1);
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///
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/// @brief Set the given priority to inactive
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/// @param priority The priority
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/// @return True on success false if not found
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///
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const bool setInputInactive(const quint8& priority);
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bool setInputInactive(const quint8& priority);
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///
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/// Clears the specified priority channel and update _currentPriority on success
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@@ -175,7 +175,7 @@ public:
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/// @param[in] priority The priority of the channel to clear
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/// @return True if priority has been cleared else false (not found)
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///
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const bool clearInput(const uint8_t priority);
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bool clearInput(const uint8_t priority);
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///
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/// Clears all priority channels
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@@ -34,7 +34,7 @@ public:
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/// @param correct If true will correct json against schema before save
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/// @return True on success else false
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///
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const bool saveSettings(QJsonObject config, const bool& correct = false);
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bool saveSettings(QJsonObject config, const bool& correct = false);
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///
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/// @brief get a single setting json from config
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