mirror of
https://github.com/hyperion-project/hyperion.ng.git
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release candidate
Former-commit-id: e81f58386ce64f836561faf30ef2c3fb154358b5
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@@ -1,3 +1,4 @@
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#include <iostream>
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// Blackborder includes
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#include <blackborder/BlackBorderProcessor.h>
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@@ -15,7 +16,7 @@ BlackBorderProcessor::BlackBorderProcessor(const unsigned unknownFrameCnt,
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_currentBorder({true, -1, -1}),
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_previousDetectedBorder({true, -1, -1}),
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_consistentCnt(0),
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_inconsistentCnt(0)
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_inconsistentCnt(10)
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{
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// empty
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}
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@@ -27,6 +28,19 @@ BlackBorder BlackBorderProcessor::getCurrentBorder() const
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bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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{
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// the new changes ignore false small borders (no reset of consistance)
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// as long as the previous stable state returns within 10 frames
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// and will only switch to a new border if it is realy detected stable >50 frames
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// sometimes the grabber delivers "bad" frames with a smaller black border (looks like random number every few frames and even when freezing the image)
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// maybe some interferences of the power supply or bad signal causing this effect - not exactly sure what causes it but changing the power supply of the converter significantly increased that "random" effect on my system
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// (you can check with the debug output below or if you want i can provide some output logs)
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// this "random effect" caused the old algorithm to switch to that smaller border immediatly, resulting in a too small border being detected
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// makes it look like the border detectionn is not working - since the new 3 line detection algorithm is more precise this became a problem specialy in dark scenes
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// wisc
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std::cout << "cur: " << _currentBorder.verticalSize << " " << _currentBorder.horizontalSize << " new: " << newDetectedBorder.verticalSize << " " << newDetectedBorder.horizontalSize << " c:i " << _consistentCnt << ":" << _inconsistentCnt << std::endl;
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// set the consistency counter
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if (newDetectedBorder == _previousDetectedBorder)
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{
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@@ -35,15 +49,23 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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}
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else
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{
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++_inconsistentCnt;
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if (_inconsistentCnt <= 10)// few inconsistent frames
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{
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//discard the newDetectedBorder -> keep the consistent count for previousDetectedBorder
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return false;
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}
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// the inconsistency threshold is reached
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// -> give the newDetectedBorder a chance to proof that its consistent
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_previousDetectedBorder = newDetectedBorder;
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_consistentCnt = 0;
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++_inconsistentCnt;
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}
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// check if there is a change
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if (_currentBorder == newDetectedBorder)
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{
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// No change required
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_inconsistentCnt = 0; // we have found a consistent border -> reset _inconsistentCnt
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return false;
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}
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@@ -65,25 +87,6 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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_currentBorder = newDetectedBorder;
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borderChanged = true;
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}
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else
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{
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bool stable = (_consistentCnt >= 10) || (_inconsistentCnt >=30 );
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//more then 10 consistent seems like a new size not only a short flicker
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//more then 30 inconsistent seems like the image is changing a lot and we need to set smaller border
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// apply smaller borders (almost) immediately -> avoid switching for "abnormal" frames
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if ( (newDetectedBorder.verticalSize < _currentBorder.verticalSize) && (stable) )
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{
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_currentBorder.verticalSize = newDetectedBorder.verticalSize;
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borderChanged = true;
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}
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if ( (newDetectedBorder.horizontalSize < _currentBorder.horizontalSize) && (stable) )
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{
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_currentBorder.horizontalSize = newDetectedBorder.horizontalSize;
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borderChanged = true;
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}
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}
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}
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return borderChanged;
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