release candidate

Former-commit-id: e81f58386ce64f836561faf30ef2c3fb154358b5
This commit is contained in:
wisc
2016-01-19 23:43:00 +01:00
parent e0d04d606c
commit 391e2e552c
3 changed files with 74 additions and 43 deletions

View File

@@ -1,3 +1,4 @@
#include <iostream>
// Blackborder includes
#include <blackborder/BlackBorderProcessor.h>
@@ -15,7 +16,7 @@ BlackBorderProcessor::BlackBorderProcessor(const unsigned unknownFrameCnt,
_currentBorder({true, -1, -1}),
_previousDetectedBorder({true, -1, -1}),
_consistentCnt(0),
_inconsistentCnt(0)
_inconsistentCnt(10)
{
// empty
}
@@ -27,6 +28,19 @@ BlackBorder BlackBorderProcessor::getCurrentBorder() const
bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
{
// the new changes ignore false small borders (no reset of consistance)
// as long as the previous stable state returns within 10 frames
// and will only switch to a new border if it is realy detected stable >50 frames
// sometimes the grabber delivers "bad" frames with a smaller black border (looks like random number every few frames and even when freezing the image)
// maybe some interferences of the power supply or bad signal causing this effect - not exactly sure what causes it but changing the power supply of the converter significantly increased that "random" effect on my system
// (you can check with the debug output below or if you want i can provide some output logs)
// this "random effect" caused the old algorithm to switch to that smaller border immediatly, resulting in a too small border being detected
// makes it look like the border detectionn is not working - since the new 3 line detection algorithm is more precise this became a problem specialy in dark scenes
// wisc
std::cout << "cur: " << _currentBorder.verticalSize << " " << _currentBorder.horizontalSize << " new: " << newDetectedBorder.verticalSize << " " << newDetectedBorder.horizontalSize << " c:i " << _consistentCnt << ":" << _inconsistentCnt << std::endl;
// set the consistency counter
if (newDetectedBorder == _previousDetectedBorder)
{
@@ -35,15 +49,23 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
}
else
{
++_inconsistentCnt;
if (_inconsistentCnt <= 10)// few inconsistent frames
{
//discard the newDetectedBorder -> keep the consistent count for previousDetectedBorder
return false;
}
// the inconsistency threshold is reached
// -> give the newDetectedBorder a chance to proof that its consistent
_previousDetectedBorder = newDetectedBorder;
_consistentCnt = 0;
++_inconsistentCnt;
}
// check if there is a change
if (_currentBorder == newDetectedBorder)
{
// No change required
_inconsistentCnt = 0; // we have found a consistent border -> reset _inconsistentCnt
return false;
}
@@ -65,25 +87,6 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
_currentBorder = newDetectedBorder;
borderChanged = true;
}
else
{
bool stable = (_consistentCnt >= 10) || (_inconsistentCnt >=30 );
//more then 10 consistent seems like a new size not only a short flicker
//more then 30 inconsistent seems like the image is changing a lot and we need to set smaller border
// apply smaller borders (almost) immediately -> avoid switching for "abnormal" frames
if ( (newDetectedBorder.verticalSize < _currentBorder.verticalSize) && (stable) )
{
_currentBorder.verticalSize = newDetectedBorder.verticalSize;
borderChanged = true;
}
if ( (newDetectedBorder.horizontalSize < _currentBorder.horizontalSize) && (stable) )
{
_currentBorder.horizontalSize = newDetectedBorder.horizontalSize;
borderChanged = true;
}
}
}
return borderChanged;