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https://github.com/hyperion-project/hyperion.ng.git
synced 2025-03-01 10:33:28 +00:00
* Print stack trace on crash * Printing stack trace is fully functional except for WIN32 * Minor fixes * Minor fixes
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@@ -141,9 +141,8 @@ void Hyperion::start()
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_boblightServer = new BoblightServer(this, getSetting(settings::BOBLSERVER));
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connect(this, &Hyperion::settingsChanged, _boblightServer, &BoblightServer::handleSettingsUpdate);
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// instance inited
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// instance inited, enter thread event loop
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emit started();
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// enter thread event loop
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}
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void Hyperion::stop()
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@@ -380,18 +379,8 @@ void Hyperion::setColor(const int priority, const std::vector<ColorRgb> &ledColo
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_effectEngine->channelCleared(priority);
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// create full led vector from single/multiple colors
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size_t size = _ledString.leds().size();
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std::vector<ColorRgb> newLedColors;
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while (true)
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{
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for (const auto &entry : ledColors)
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{
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newLedColors.emplace_back(entry);
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if (newLedColors.size() == size)
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goto end;
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}
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}
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end:
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std::copy_n(ledColors.begin(), _ledString.leds().size(), std::back_inserter(newLedColors));
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if (getPriorityInfo(priority).componentId != hyperion::COMP_COLOR)
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clear(priority);
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