mirror of
https://github.com/hyperion-project/hyperion.ng.git
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* Print stack trace on crash * Printing stack trace is fully functional except for WIN32 * Minor fixes * Minor fixes
This commit is contained in:
132
libsrc/utils/DefaultSignalHandler.cpp
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132
libsrc/utils/DefaultSignalHandler.cpp
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#ifndef _WIN32
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#include <utils/DefaultSignalHandler.h>
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#include <utils/Logger.h>
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#include <ctype.h>
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#include <cxxabi.h>
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#include <execinfo.h>
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#include <unistd.h>
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#include <signal.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <QCoreApplication>
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namespace DefaultSignalHandler
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{
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std::string decipher_trace(const std::string &trace)
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{
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std::string result;
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if(trace.empty())
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{
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result += "??\n";
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return result;
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}
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auto* begin = strchr(trace.c_str(), '(') + 1;
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auto* end = strchr(begin, '+');
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if(!end)
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end = strchr(begin, ')');
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std::string mangled_name(begin, end);
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int status;
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char * realname = abi::__cxa_demangle(mangled_name.c_str(), 0, 0, &status);
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result.insert(result.end(), trace.c_str(), begin);
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if(realname)
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result += realname;
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else
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result.insert(result.end(), begin, end);
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free(realname);
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result.insert(result.size(), end);
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return result;
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}
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void print_trace()
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{
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const int MAX_SIZE = 50;
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void * addresses[MAX_SIZE];
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int size = backtrace(addresses, MAX_SIZE);
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if (!size)
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return;
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Logger* log = Logger::getInstance("CORE");
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char ** symbols = backtrace_symbols(addresses, size);
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for (int i = 0; i < size; ++i)
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{
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std::string line = "\t" + decipher_trace(symbols[i]);
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Error(log, line.c_str());
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}
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free(symbols);
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}
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/* Note that this signal handler is not async signal safe !
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* Ideally a signal handler should only flip a bit and defer
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* heavy work to some kind of bottom-half processing. */
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void signal_handler(int signum, siginfo_t * /*info*/, void * /*context*/)
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{
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Logger* log = Logger::getInstance("SIGNAL");
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char *name = strsignal(signum);
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if (name)
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{
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Info(log, "Signal received : %s", name);
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}
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switch(signum)
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{
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case SIGSEGV:
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case SIGABRT:
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case SIGFPE :
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print_trace();
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exit(1);
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case SIGINT :
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case SIGTERM:
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case SIGPIPE:
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default:
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/* If the signal_handler is hit before the event loop is started,
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* following call will do nothing. So we queue the call. */
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// QCoreApplication::quit();
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QMetaObject::invokeMethod(qApp, "quit", Qt::QueuedConnection);
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// Reset signal handler to default (in case this handler is not capable of stopping)
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struct sigaction action{};
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action.sa_handler = SIG_DFL;
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sigaction(signum, &action, nullptr);
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}
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}
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} // namespace DefaultSignalHandler
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#endif // _WIN32
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namespace DefaultSignalHandler
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{
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void install()
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{
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#ifndef _WIN32
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struct sigaction action{};
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action.sa_sigaction = signal_handler;
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action.sa_flags = SA_RESTART | SA_SIGINFO;
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sigaction(SIGHUP , &action, nullptr);
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sigaction(SIGFPE , &action, nullptr);
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sigaction(SIGINT , &action, nullptr);
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sigaction(SIGTERM, &action, nullptr);
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sigaction(SIGABRT, &action, nullptr);
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sigaction(SIGSEGV, &action, nullptr);
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sigaction(SIGPIPE, &action, nullptr);
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#endif // _WIN32
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}
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} // namespace DefaultSignalHandler
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