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fix: small collection of bugfixed debugger hints and warnings (#801)
* small collection of bugfixed debugger hints / warnings * 'toStdVector' has been explicitly marked deprecated * fixed double zip naming in artifacts * V4L2 WebUI Fix * Some code fixes based on alerts from lgtm.com * only execute dynamic v4l2 enum code, if V4L2_AVAIL * very high critical bugfix ;) * merge fix * some lgtm.com fixes * lgtm fixes * undo localtime_r fix Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
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# Two projectiles are sent from random positions and collide with each other
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# Template from https://github.com/nickpesce/lit/blob/master/lit/effects/collision.py
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import hyperion, time, colorsys, random, math
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import hyperion, time, colorsys, random
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# Get parameters
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sleepTime = max(0.02, float(hyperion.args.get('speed', 100))/1000.0)
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