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Merge pull request #448 from wisc17/blackborder_alternative
Blackborder Improved Former-commit-id: 762bb519ebefd6755362178fdc5b9d5ed3508c3b
This commit is contained in:
commit
424c00e767
@ -61,49 +61,45 @@ namespace hyperion
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template <typename Pixel_T>
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template <typename Pixel_T>
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BlackBorder process(const Image<Pixel_T> & image)
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BlackBorder process(const Image<Pixel_T> & image)
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{
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{
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// only test the topleft third of the image
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int width = image.width() /3;
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// test center and 1/3, 2/3 of width/heigth
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int width = image.width() / 3;
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int height = image.height() / 3;
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int height = image.height() / 3;
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int maxSize = std::max(width, height);
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int width2 = width * 2;
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int height2 = height * 2;
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int xCenter = image.width() / 2;
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int yCenter = image.height() / 2;
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int firstNonBlackXPixelIndex = -1;
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int firstNonBlackXPixelIndex = -1;
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int firstNonBlackYPixelIndex = -1;
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int firstNonBlackYPixelIndex = -1;
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// find some pixel of the image
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// find first X pixel of the image
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for (int i = 0; i < maxSize; ++i)
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for (int x = 0; x < width; ++x)
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{
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{
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int x = std::min(i, width);
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const Pixel_T & color1 = image(x, yCenter);
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int y = std::min(i, height);
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const Pixel_T & color2 = image(x, height);
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const Pixel_T & color3 = image(x, height2);
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const Pixel_T & color = image(x, y);
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if (!isBlack(color1) || !isBlack(color2) || !isBlack(color3))
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if (!isBlack(color))
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{
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{
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firstNonBlackXPixelIndex = x;
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firstNonBlackXPixelIndex = x;
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break;
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}
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}
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// find first Y pixel of the image
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for (int y = 0; y < height; ++y)
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{
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const Pixel_T & color1 = image(xCenter, y);
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const Pixel_T & color2 = image(width, y);
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const Pixel_T & color3 = image(width2, y);
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if (!isBlack(color1) || !isBlack(color2) || !isBlack(color3))
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{
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firstNonBlackYPixelIndex = y;
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firstNonBlackYPixelIndex = y;
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break;
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break;
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}
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}
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}
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}
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// expand image to the left
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for(; firstNonBlackXPixelIndex > 0; --firstNonBlackXPixelIndex)
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{
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const Pixel_T & color = image(firstNonBlackXPixelIndex-1, firstNonBlackYPixelIndex);
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if (isBlack(color))
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{
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break;
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}
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}
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// expand image to the top
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for(; firstNonBlackYPixelIndex > 0; --firstNonBlackYPixelIndex)
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{
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const Pixel_T & color = image(firstNonBlackXPixelIndex, firstNonBlackYPixelIndex-1);
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if (isBlack(color))
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{
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break;
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}
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}
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// Construct result
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// Construct result
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BlackBorder detectedBorder;
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BlackBorder detectedBorder;
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detectedBorder.unknown = firstNonBlackXPixelIndex == -1 || firstNonBlackYPixelIndex == -1;
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detectedBorder.unknown = firstNonBlackXPixelIndex == -1 || firstNonBlackYPixelIndex == -1;
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@ -94,5 +94,7 @@ namespace hyperion
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/// The number of frame the previous detected border matched the incomming border
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/// The number of frame the previous detected border matched the incomming border
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unsigned _consistentCnt;
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unsigned _consistentCnt;
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/// The number of frame the previous detected border NOT matched the incomming border
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unsigned _inconsistentCnt;
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};
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};
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} // end namespace hyperion
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} // end namespace hyperion
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@ -14,7 +14,8 @@ BlackBorderProcessor::BlackBorderProcessor(const unsigned unknownFrameCnt,
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_detector(blackborderThreshold),
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_detector(blackborderThreshold),
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_currentBorder({true, -1, -1}),
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_currentBorder({true, -1, -1}),
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_previousDetectedBorder({true, -1, -1}),
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_previousDetectedBorder({true, -1, -1}),
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_consistentCnt(0)
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_consistentCnt(0),
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_inconsistentCnt(0)
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{
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{
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// empty
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// empty
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}
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}
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@ -30,11 +31,13 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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if (newDetectedBorder == _previousDetectedBorder)
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if (newDetectedBorder == _previousDetectedBorder)
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{
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{
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++_consistentCnt;
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++_consistentCnt;
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_inconsistentCnt = 0;
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}
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}
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else
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else
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{
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{
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_previousDetectedBorder = newDetectedBorder;
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_previousDetectedBorder = newDetectedBorder;
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_consistentCnt = 0;
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_consistentCnt = 0;
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++_inconsistentCnt;
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}
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}
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// check if there is a change
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// check if there is a change
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@ -64,14 +67,18 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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}
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}
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else
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else
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{
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{
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// apply smaller borders immediately
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bool stable = (_consistentCnt >= 10) || (_inconsistentCnt >=30 );
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if (newDetectedBorder.verticalSize < _currentBorder.verticalSize)
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//more then 10 consistent seems like a new size not only a short flicker
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//more then 30 inconsistent seems like the image is changing a lot and we need to set smaller border
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// apply smaller borders (almost) immediately -> avoid switching for "abnormal" frames
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if ( (newDetectedBorder.verticalSize < _currentBorder.verticalSize) && (stable) )
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{
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{
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_currentBorder.verticalSize = newDetectedBorder.verticalSize;
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_currentBorder.verticalSize = newDetectedBorder.verticalSize;
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borderChanged = true;
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borderChanged = true;
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}
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}
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if (newDetectedBorder.horizontalSize < _currentBorder.horizontalSize)
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if ( (newDetectedBorder.horizontalSize < _currentBorder.horizontalSize) && (stable) )
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{
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{
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_currentBorder.horizontalSize = newDetectedBorder.horizontalSize;
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_currentBorder.horizontalSize = newDetectedBorder.horizontalSize;
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borderChanged = true;
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borderChanged = true;
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@ -80,4 +87,4 @@ bool BlackBorderProcessor::updateBorder(const BlackBorder & newDetectedBorder)
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}
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}
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return borderChanged;
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return borderChanged;
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}
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}
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