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Remove handleEvent from V4L2grabber, as grabber will be stopped on suspend
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@@ -92,8 +92,6 @@ public slots:
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void stop();
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void newThreadFrame(Image<ColorRgb> image);
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void handleEvent(Event event) override;
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signals:
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void newFrame(const Image<ColorRgb> & image);
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void readError(const char* err);
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