Amlogic fix

fix ge2d mode
added ge2d single/combined ioctl call
speed up imageresampler
speed up amvideocap0 mode
added config to choose if amvideocap0 or ge2d grabber should be used
This commit is contained in:
Portisch
2019-02-08 09:38:31 +01:00
parent a72ee0027a
commit 499d4cb33c
16 changed files with 314 additions and 230 deletions

View File

@@ -41,33 +41,31 @@ void ImageResampler::setVideoMode(VideoMode mode)
void ImageResampler::processImage(const uint8_t * data, int width, int height, int lineLength, PixelFormat pixelFormat, Image<ColorRgb> &outputImage) const
{
int cropLeft = _cropLeft;
int cropRight = _cropRight;
int cropTop = _cropTop;
int cropBottom = _cropBottom;
// handle 3D mode
switch (_videoMode)
{
case VIDEO_3DSBS:
cropRight = width/2;
cropRight = width >> 1;
break;
case VIDEO_3DTAB:
cropBottom = height/2;
cropBottom = width >> 1;
break;
default:
break;
}
// calculate the output size
int outputWidth = (width - cropLeft - cropRight - _horizontalDecimation/2 + _horizontalDecimation - 1) / _horizontalDecimation;
int outputHeight = (height - cropTop - cropBottom - _verticalDecimation/2 + _verticalDecimation - 1) / _verticalDecimation;
int outputWidth = (width - _cropLeft - cropRight - (_horizontalDecimation >> 1) + _horizontalDecimation - 1) / _horizontalDecimation;
int outputHeight = (height - _cropTop - cropBottom - (_verticalDecimation >> 1) + _verticalDecimation - 1) / _verticalDecimation;
if ((outputImage.height() != unsigned(outputHeight)) && (outputImage.width() != unsigned(outputWidth)))
outputImage.resize(outputWidth, outputHeight);
for (int yDest = 0, ySource = cropTop + _verticalDecimation/2; yDest < outputHeight; ySource += _verticalDecimation, ++yDest)
for (int yDest = 0, ySource = _cropTop + (_verticalDecimation >> 1); yDest < outputHeight; ySource += _verticalDecimation, ++yDest)
{
for (int xDest = 0, xSource = cropLeft + _horizontalDecimation/2; xDest < outputWidth; xSource += _horizontalDecimation, ++xDest)
for (int xDest = 0, xSource = _cropLeft + (_horizontalDecimation >> 1); xDest < outputWidth; xSource += _horizontalDecimation, ++xDest)
{
ColorRgb & rgb = outputImage(xDest, yDest);
@@ -75,7 +73,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
{
case PIXELFORMAT_UYVY:
{
int index = lineLength * ySource + xSource * 2;
int index = lineLength * ySource + (xSource << 1);
uint8_t y = data[index+1];
uint8_t u = ((xSource&1) == 0) ? data[index ] : data[index-2];
uint8_t v = ((xSource&1) == 0) ? data[index+2] : data[index ];
@@ -84,7 +82,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
break;
case PIXELFORMAT_YUYV:
{
int index = lineLength * ySource + xSource * 2;
int index = lineLength * ySource + (xSource << 1);
uint8_t y = data[index];
uint8_t u = ((xSource&1) == 0) ? data[index+1] : data[index-1];
uint8_t v = ((xSource&1) == 0) ? data[index+3] : data[index+1];
@@ -93,7 +91,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
break;
case PIXELFORMAT_BGR16:
{
int index = lineLength * ySource + xSource * 2;
int index = lineLength * ySource + (xSource << 1);
rgb.blue = (data[index] & 0x1f) << 3;
rgb.green = (((data[index+1] & 0x7) << 3) | (data[index] & 0xE0) >> 5) << 2;
rgb.red = (data[index+1] & 0xF8);
@@ -101,7 +99,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
break;
case PIXELFORMAT_BGR24:
{
int index = lineLength * ySource + xSource * 3;
int index = lineLength * ySource + (xSource << 1) + xSource;
rgb.blue = data[index ];
rgb.green = data[index+1];
rgb.red = data[index+2];
@@ -109,7 +107,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
break;
case PIXELFORMAT_RGB32:
{
int index = lineLength * ySource + xSource * 4;
int index = lineLength * ySource + (xSource << 2);
rgb.red = data[index ];
rgb.green = data[index+1];
rgb.blue = data[index+2];
@@ -117,7 +115,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
break;
case PIXELFORMAT_BGR32:
{
int index = lineLength * ySource + xSource * 4;
int index = lineLength * ySource + (xSource << 2);
rgb.blue = data[index ];
rgb.green = data[index+1];
rgb.red = data[index+2];