refactoring of webui and event based websocket layer (#219)

* make hyperion websocket api event based

* implement new websocket handling for generalconf

* migrate all webui stuff to new event based websocket api
some cleanup ... now all html templates are in content
refactoring of web stuff

* add hyperionport to global
start impl. removing advanced key

* separate dashboard
serverinfo is updated every 3 seconds automatily
add input selection
cleanup and remove not needed stuff

* prepare infrastructure for server sided file execution

* webui minor fixes

* fix compile
This commit is contained in:
redPanther
2016-09-03 15:54:33 +02:00
committed by GitHub
parent c17c3bd273
commit 4a27f3d43e
35 changed files with 842 additions and 865 deletions

View File

@@ -852,21 +852,22 @@ void JsonClientConnection::handleSourceSelectCommand(const Json::Value & message
void JsonClientConnection::handleConfigCommand(const Json::Value & message, const std::string &command, const int tan)
{
std::string subcommand = message.get("subcommand","").asString();
std::string full_command = command + "-" + subcommand;
if (subcommand == "getschema")
{
handleSchemaGetCommand(message, command, tan);
handleSchemaGetCommand(message, full_command, tan);
}
else if (subcommand == "getconfig")
{
handleConfigGetCommand(message, command, tan);
handleConfigGetCommand(message, full_command, tan);
}
else if (subcommand == "setconfig")
{
handleConfigSetCommand(message, command, tan);
handleConfigSetCommand(message, full_command, tan);
}
else
{
sendErrorReply("unknown or missing subcommand", command, tan);
sendErrorReply("unknown or missing subcommand", full_command, tan);
}
}