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Const correctness, override keyword, a bunch of stuff..
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@@ -133,7 +133,7 @@ PriorityMuxer::InputInfo PriorityMuxer::getInputInfo(int priority) const
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return elemIt.value();
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}
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hyperion::Components PriorityMuxer::getComponentOfPriority(int priority)
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hyperion::Components PriorityMuxer::getComponentOfPriority(int priority) const
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{
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return _activeInputs[priority].componentId;
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}
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