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every input sources trackes now its priority and ID to hyperion core
ATM all input sources except inputs via proto are tracked
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@@ -27,7 +27,7 @@ public:
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/// @param socket The Socket object for this connection
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/// @param hyperion The Hyperion server
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///
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BoblightClientConnection(QTcpSocket * socket, const int priority, Hyperion * hyperion);
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BoblightClientConnection(QTcpSocket * socket, const int priority);
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///
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/// Destructor
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