Hyperion Light 2 (#1428)

* Hyperion Light - Have EffectEngine as component

* Hyperion light - Build switches for LED Devices (Serial, Network)

* Fix file uri generation

* Fix missing guard for Windows

* Fix file uri generation

* Update jsonschema and checkschema

* Allow to provide cmake build args to docker build
This commit is contained in:
LordGrey
2022-02-11 20:36:15 +01:00
committed by GitHub
parent 9e4b58d5c6
commit 5078688dc8
47 changed files with 1920 additions and 938 deletions

View File

@@ -12,6 +12,8 @@
#include <QHostInfo>
#include <QUrl>
#include "HyperionConfig.h"
// hyperion-remote includes
#include "JsonConnection.h"
@@ -106,6 +108,7 @@ void JsonConnection::setImage(QImage &image, int priority, int duration)
parseReply(reply);
}
#if defined(ENABLE_EFFECTENGINE)
void JsonConnection::setEffect(const QString &effectName, const QString & effectArgs, int priority, int duration)
{
Debug(_log, "Start effect: %s", QSTRING_CSTR(effectName));
@@ -185,6 +188,7 @@ void JsonConnection::deleteEffect(const QString &effectName)
// parse reply message
parseReply(reply);
}
#endif
QString JsonConnection::getServerInfoString()
{