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Hyperion Light 2 (#1428)
* Hyperion Light - Have EffectEngine as component * Hyperion light - Build switches for LED Devices (Serial, Network) * Fix file uri generation * Fix missing guard for Windows * Fix file uri generation * Update jsonschema and checkschema * Allow to provide cmake build args to docker build
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@@ -12,6 +12,8 @@
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#include <QHostInfo>
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#include <QUrl>
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#include "HyperionConfig.h"
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// hyperion-remote includes
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#include "JsonConnection.h"
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@@ -106,6 +108,7 @@ void JsonConnection::setImage(QImage &image, int priority, int duration)
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parseReply(reply);
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}
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#if defined(ENABLE_EFFECTENGINE)
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void JsonConnection::setEffect(const QString &effectName, const QString & effectArgs, int priority, int duration)
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{
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Debug(_log, "Start effect: %s", QSTRING_CSTR(effectName));
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@@ -185,6 +188,7 @@ void JsonConnection::deleteEffect(const QString &effectName)
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// parse reply message
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parseReply(reply);
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}
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#endif
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QString JsonConnection::getServerInfoString()
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{
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