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Added skeleton for effect engine development
Former-commit-id: e1fb69fd4de4b8968075660e3ba7f7add021c152
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31
libsrc/effectengine/CMakeLists.txt
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31
libsrc/effectengine/CMakeLists.txt
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# Define the current source locations
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SET(CURRENT_HEADER_DIR ${CMAKE_SOURCE_DIR}/include/effectengine)
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SET(CURRENT_SOURCE_DIR ${CMAKE_SOURCE_DIR}/libsrc/effectengine)
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# Group the headers that go through the MOC compiler
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SET(EffectEngineQT_HEADERS
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${CURRENT_HEADER_DIR}/EffectEngine.h
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${CURRENT_SOURCE_DIR}/Effect.h
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)
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SET(EffectEngineHEADERS
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)
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SET(EffectEngineSOURCES
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${CURRENT_SOURCE_DIR}/EffectEngine.cpp
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${CURRENT_SOURCE_DIR}/Effect.cpp
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)
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QT4_WRAP_CPP(EffectEngineHEADERS_MOC ${EffectEngineQT_HEADERS})
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add_library(effectengine
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${EffectEngineHEADERS}
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${EffectEngineQT_HEADERS}
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${EffectEngineHEADERS_MOC}
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${EffectEngineSOURCES}
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)
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target_link_libraries(effectengine
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hyperion
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${QT_LIBRARIES})
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