per effect smoothing (#456)

* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
*  implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
This commit is contained in:
redPanther
2017-08-04 12:01:45 +02:00
committed by GitHub
parent 6625a318ac
commit 6279dcb2a9
44 changed files with 824 additions and 568 deletions

View File

@@ -604,9 +604,17 @@
"edt_conf_log_heading_title" : "Logging",
"edt_conf_log_level_title" : "Log-Level",
"edt_conf_log_level_expl" : "Depending on loglevel you see less or more messages in your log.",
"edt_eff_smooth_custom_title" : "Enable smoothing",
"edt_eff_smooth_time_ms_title" : "Smoothing time",
"edt_eff_smooth_updateFrequency_title" : "Smoothing update frequency",
"edt_eff_smooth_updateDelay_title" : "Smoothing update delay",
"edt_eff_smooth_pause_title" : "Pause smoothing",
"edt_eff_candle_header" : "Candle",
"edt_eff_candle_header_desc" : "Shimmering candles",
"edt_eff_police_header" : "Police",
"edt_eff_police_header_desc" : "Lights like a police car in action",
"edt_eff_fade_header" : "Fade",
"edt_eff_fade_header_desc" : "Fades between colors",
"edt_eff_rainbowmood_header" : "Rainbow Mood",
"edt_eff_rainbowmood_header_desc" : "All leds rainbow mood",
"edt_eff_knightrider_header" : "Knight Rider",