mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2025-03-01 10:33:28 +00:00
per effect smoothing (#456)
* add dynamic smoothing first step * extend prio muxer to hold smoothing preset id * add icons for systray * fix missing changes in prio muxer * implement specific smoothing params for effects * refactoring: std::min/max to qMin/Max * some code optimization * fix schema and translation * revoke change of python include order * fix eol in effect shemas * optimize random,candle and fadecandy json schemas
This commit is contained in:
@@ -15,6 +15,11 @@
|
||||
#include <utils/ColorRgb.h>
|
||||
#include <utils/Components.h>
|
||||
|
||||
// global defines
|
||||
#define SMOOTHING_MODE_DEFAULT 0
|
||||
#define SMOOTHING_MODE_PAUSE 1
|
||||
|
||||
|
||||
///
|
||||
/// The PriorityMuxer handles the priority channels. Led values input is written to the priority map
|
||||
/// and the muxer keeps track of all active priorities. The current priority can be queried and per
|
||||
@@ -40,6 +45,8 @@ public:
|
||||
hyperion::Components componentId;
|
||||
/// Who set it
|
||||
QString origin;
|
||||
/// id fo smoothing config
|
||||
unsigned smooth_cfg;
|
||||
};
|
||||
|
||||
/// The lowest possible priority, which is used when no priority channels are active
|
||||
@@ -99,7 +106,7 @@ public:
|
||||
/// @param[in] component The component of the channel
|
||||
/// @param[in] origin Who set the channel
|
||||
///
|
||||
void setInput(const int priority, const std::vector<ColorRgb>& ledColors, const int64_t timeoutTime_ms=-1, hyperion::Components component=hyperion::COMP_INVALID, const QString origin="System");
|
||||
void setInput(const int priority, const std::vector<ColorRgb>& ledColors, const int64_t timeoutTime_ms=-1, hyperion::Components component=hyperion::COMP_INVALID, const QString origin="System", unsigned smooth_cfg=SMOOTHING_MODE_DEFAULT);
|
||||
|
||||
///
|
||||
/// Clears the specified priority channel
|
||||
|
Reference in New Issue
Block a user