per effect smoothing (#456)

* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
*  implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
This commit is contained in:
redPanther
2017-08-04 12:01:45 +02:00
committed by GitHub
parent 6625a318ac
commit 6279dcb2a9
44 changed files with 824 additions and 568 deletions

View File

@@ -8,6 +8,7 @@
using namespace hyperion;
// ledUpdateFrequency_hz = 0 > cause divide by zero!
LinearColorSmoothing::LinearColorSmoothing( LedDevice * ledDevice, double ledUpdateFrequency_hz, int settlingTime_ms, unsigned updateDelay, bool continuousOutput)
: LedDevice()
, _ledDevice(ledDevice)
@@ -18,14 +19,20 @@ LinearColorSmoothing::LinearColorSmoothing( LedDevice * ledDevice, double ledUpd
, _writeToLedsEnable(true)
, _continuousOutput(continuousOutput)
, _pause(false)
, _currentConfigId(0)
{
_log = Logger::getInstance("Smoothing");
_timer.setSingleShot(false);
_timer.setInterval(_updateInterval);
selectConfig( addConfig(_settlingTime, ledUpdateFrequency_hz, updateDelay) );
// add pause on cfg 1
SMOOTHING_CFG cfg = {true, 100, 50, 0};
_cfgList.append(cfg);
Info( _log, "smoothing cfg %d: pause", _cfgList.count()-1);
connect(&_timer, SIGNAL(timeout()), this, SLOT(updateLeds()));
Info( _log, "Created linear-smoothing with interval: %d ms, settlingTime: %d ms, updateDelay: %d frames",
_updateInterval, settlingTime_ms, _outputDelay );
}
LinearColorSmoothing::~LinearColorSmoothing()
@@ -160,3 +167,44 @@ void LinearColorSmoothing::setPause(bool pause)
_pause = pause;
}
unsigned LinearColorSmoothing::addConfig(int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay)
{
SMOOTHING_CFG cfg = {false, settlingTime_ms, int64_t(1000.0/ledUpdateFrequency_hz), updateDelay};
_cfgList.append(cfg);
Info( _log, "smoothing cfg %d: interval: %d ms, settlingTime: %d ms, updateDelay: %d frames", _cfgList.count()-1, cfg.updateInterval, cfg.settlingTime, cfg.outputDelay );
return _cfgList.count() - 1;
}
bool LinearColorSmoothing::selectConfig(unsigned cfg)
{
if (_currentConfigId == cfg)
{
return true;
}
if ( cfg < (unsigned)_cfgList.count())
{
_settlingTime = _cfgList[cfg].settlingTime;
_outputDelay = _cfgList[cfg].outputDelay;
_pause = _cfgList[cfg].pause;
if (_cfgList[cfg].updateInterval != _updateInterval)
{
_timer.stop();
_updateInterval = _cfgList[cfg].updateInterval;
_timer.setInterval(_updateInterval);
_timer.start();
}
_currentConfigId = cfg;
InfoIf( enabled() && !_pause, _log, "set smoothing cfg: %d, interval: %d ms, settlingTime: %d ms, updateDelay: %d frames", _currentConfigId, _updateInterval, _settlingTime, _outputDelay );
InfoIf( _pause, _log, "set smoothing cfg: %d, pause", _currentConfigId );
return true;
}
// reset to default
_currentConfigId = 0;
return false;
}