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Corrected APA102 USB (adalight) led device
I have removed the 'hack' that allowed to use APA102 with original version of adalight. I have modified adalight code and placed it into dependencies folder. This change is not backward compatible, so it won't work with original adalight code. The reason for the change is that last leds were not acting as they should (last led red). Additionally with this change and new arduino code, performance is lot better and lights change much smoother. I have also changed switchOff method that requires different data sent to apa102 to turn all leds off. Enjoy :) Jacek Former-commit-id: 624fe6c429aee896b150d23289f0be19e040474d
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dependencies/LightberryHDUSBAPA1021.1.zip
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BIN
dependencies/LightberryHDUSBAPA1021.1.zip
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@ -3,7 +3,6 @@
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#include <cstring>
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#include <cstdio>
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#include <iostream>
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#include <algorithm>
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// Linux includes
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#include <fcntl.h>
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@ -18,24 +17,23 @@ LedDeviceAdalightApa102::LedDeviceAdalightApa102(const std::string& outputDevice
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_timer()
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{
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}
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//comparing to ws2801 adalight, the following changes were needed:
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// 1- differnt data frame (4 bytes instead of 3)
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// 2 - in order to accomodate point 1 above, number of leds sent to adalight is increased by 1/3rd
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// see dependencies folder for arduino sketch for APA102
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int LedDeviceAdalightApa102::write(const std::vector<ColorRgb> & ledValues)
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{
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ledCount = ledValues.size();
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const unsigned int startFrameSize = 4;
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const unsigned int endFrameSize = std::max<unsigned int>(((ledValues.size() + 15) / 16), 4);
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const unsigned int mLedCount = (ledValues.size() * 4) + startFrameSize + endFrameSize;
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if(_ledBuffer.size() != mLedCount){
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_ledBuffer.resize(mLedCount, 0xFF);
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if(_ledBuffer.size() != mLedCount+6){
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_ledBuffer.resize(mLedCount+6, 0x00);
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_ledBuffer[0] = 'A';
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_ledBuffer[1] = 'd';
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_ledBuffer[2] = 'a';
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_ledBuffer[3] = (((unsigned int)(ledValues.size() * 1.33) - 1) >> 8) & 0xFF; // LED count high byte
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_ledBuffer[4] = ((unsigned int)(ledValues.size() * 1.33) - 1) & 0xFF; // LED count low byte
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_ledBuffer[3] = (((unsigned int)(ledValues.size())) >> 8) & 0xFF; // LED count high byte
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_ledBuffer[4] = ((unsigned int)(ledValues.size())) & 0xFF; // LED count low byte
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_ledBuffer[5] = _ledBuffer[3] ^ _ledBuffer[4] ^ 0x55; // Checksum
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}
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for (unsigned iLed=1; iLed<=ledValues.size(); iLed++) {
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const ColorRgb& rgb = ledValues[iLed-1];
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_ledBuffer[iLed*4+6] = 0xFF;
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@ -51,4 +49,23 @@ int LedDeviceAdalightApa102::write(const std::vector<ColorRgb> & ledValues)
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return writeBytes(_ledBuffer.size(), _ledBuffer.data());
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}
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int LedDeviceAdalightApa102::switchOff()
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{
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for (unsigned iLed=1; iLed<=ledCount; iLed++) {
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_ledBuffer[iLed*4+6] = 0xFF;
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_ledBuffer[iLed*4+1+6] = 0x00;
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_ledBuffer[iLed*4+2+6] = 0x00;
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_ledBuffer[iLed*4+3+6] = 0x00;
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}
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// restart the timer
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_timer.start();
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// write data
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return writeBytes(_ledBuffer.size(), _ledBuffer.data());
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}
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void LedDeviceAdalightApa102::rewriteLeds()
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{
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writeBytes(_ledBuffer.size(), _ledBuffer.data());
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}
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@ -32,13 +32,17 @@ public:
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/// @return Zero on succes else negative
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///
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virtual int write(const std::vector<ColorRgb> & ledValues);
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virtual int switchOff();
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private slots:
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/// Write the last data to the leds again
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void rewriteLeds();
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private:
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/// The buffer containing the packed RGB values
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std::vector<uint8_t> _ledBuffer;
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unsigned int ledCount;
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/// Timer object which makes sure that led data is written at a minimum rate
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/// The Adalight device will switch off when it does not receive data at least
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/// every 15 seconds
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