mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
Comments.
Former-commit-id: bb4573afa8072bf03a3ae7c1b8ece721c7ea91ff
This commit is contained in:
parent
d2542142be
commit
7e049273a8
@ -36,8 +36,7 @@ int LedDevicePhilipsHue::write(const std::vector<ColorRgb> & ledValues) {
|
||||
// Get lamp.
|
||||
HueLamp& lamp = lamps.at(idx);
|
||||
// Scale colors from [0, 255] to [0, 1] and convert to xy space.
|
||||
ColorPoint xy;
|
||||
rgbToXYBrightness(color.red / 255.0f, color.green / 255.0f, color.blue / 255.0f, lamp, xy);
|
||||
ColorPoint xy = rgbToXYBrightness(color.red / 255.0f, color.green / 255.0f, color.blue / 255.0f, lamp);
|
||||
// Write color if color has been changed.
|
||||
if (xy != lamp.color) {
|
||||
// Send adjust color command in JSON format.
|
||||
@ -192,7 +191,7 @@ float LedDevicePhilipsHue::getDistanceBetweenTwoPoints(ColorPoint p1, ColorPoint
|
||||
return sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
void LedDevicePhilipsHue::rgbToXYBrightness(float red, float green, float blue, HueLamp lamp, ColorPoint& xy) {
|
||||
ColorPoint LedDevicePhilipsHue::rgbToXYBrightness(float red, float green, float blue, HueLamp lamp) {
|
||||
// Apply gamma correction.
|
||||
float r = (red > 0.04045f) ? powf((red + 0.055f) / (1.0f + 0.055f), 2.4f) : (red / 12.92f);
|
||||
float g = (green > 0.04045f) ? powf((green + 0.055f) / (1.0f + 0.055f), 2.4f) : (green / 12.92f);
|
||||
@ -202,16 +201,15 @@ void LedDevicePhilipsHue::rgbToXYBrightness(float red, float green, float blue,
|
||||
float Y = r * 0.234327f + g * 0.743075f + b * 0.022598f;
|
||||
float Z = r * 0.0000000f + g * 0.053077f + b * 1.035763f;
|
||||
// Convert to x,y space.
|
||||
float cx = X / (X + Y + Z + 0.0000001f);
|
||||
float cy = Y / (X + Y + Z + 0.0000001f);
|
||||
float cx = X / (X + Y + Z);
|
||||
float cy = Y / (X + Y + Z);
|
||||
if (isnan(cx)) {
|
||||
cx = 0.0f;
|
||||
}
|
||||
if (isnan(cy)) {
|
||||
cy = 0.0f;
|
||||
}
|
||||
xy.x = cx;
|
||||
xy.y = cy;
|
||||
ColorPoint xy = {cx, cy};
|
||||
// Check if the given XY value is within the color reach of our lamps.
|
||||
if (!isPointInLampsReach(lamp, xy)) {
|
||||
// It seems the color is out of reach let's find the closes colour we can produce with our lamp and send this XY value out.
|
||||
@ -242,11 +240,11 @@ void LedDevicePhilipsHue::rgbToXYBrightness(float red, float green, float blue,
|
||||
|
||||
HueLamp::HueLamp(unsigned int id, QString originalState, QString modelId) :
|
||||
id(id), originalState(originalState) {
|
||||
/// Hue system model ids.
|
||||
// Hue system model ids.
|
||||
const std::set<QString> HUE_BULBS_MODEL_IDS = { "LCT001", "LCT002", "LCT003" };
|
||||
const std::set<QString> LIVING_COLORS_MODEL_IDS = { "LLC001", "LLC005", "LLC006", "LLC007", "LLC011", "LLC012",
|
||||
"LLC013", "LST001" };
|
||||
/// Find id in the sets and set the appropiate color space.
|
||||
// Find id in the sets and set the appropiate color space.
|
||||
if (HUE_BULBS_MODEL_IDS.find(modelId) != HUE_BULBS_MODEL_IDS.end()) {
|
||||
colorSpace.red = {0.675f, 0.322f};
|
||||
colorSpace.green = {0.4091f, 0.518f};
|
||||
@ -260,7 +258,7 @@ HueLamp::HueLamp(unsigned int id, QString originalState, QString modelId) :
|
||||
colorSpace.green = {0.0f, 1.0f};
|
||||
colorSpace.blue = {0.0f, 0.0f};
|
||||
}
|
||||
/// Initialize color with black
|
||||
// Initialize color with black
|
||||
color = {0.0f, 0.0f, 0.0f};
|
||||
}
|
||||
|
||||
|
@ -12,6 +12,9 @@
|
||||
// Leddevice includes
|
||||
#include <leddevice/LedDevice.h>
|
||||
|
||||
/**
|
||||
* A color point in the color space of the hue system.
|
||||
*/
|
||||
struct ColorPoint {
|
||||
float x;
|
||||
float y;
|
||||
@ -21,10 +24,16 @@ struct ColorPoint {
|
||||
bool operator==(ColorPoint p1, ColorPoint p2);
|
||||
bool operator!=(ColorPoint p1, ColorPoint p2);
|
||||
|
||||
/**
|
||||
* Color triangle to define an available color space for the hue lamps.
|
||||
*/
|
||||
struct ColorTriangle {
|
||||
ColorPoint red, green, blue;
|
||||
};
|
||||
|
||||
/**
|
||||
* Simple class to hold the id, the latest color, the color space and the original state.
|
||||
*/
|
||||
class HueLamp {
|
||||
public:
|
||||
unsigned int id;
|
||||
@ -32,6 +41,15 @@ public:
|
||||
ColorTriangle colorSpace;
|
||||
QString originalState;
|
||||
|
||||
///
|
||||
/// Constructs the lamp.
|
||||
///
|
||||
/// @param id the light id
|
||||
///
|
||||
/// @param originalState the json string of the original state
|
||||
///
|
||||
/// @param modelId the model id of the hue lamp which is used to determine the color space
|
||||
///
|
||||
HueLamp(unsigned int id, QString originalState, QString modelId);
|
||||
};
|
||||
|
||||
@ -149,15 +167,50 @@ private:
|
||||
///
|
||||
/// @param blue the blue component in [0, 1]
|
||||
///
|
||||
/// @param xyPoint converted xy component
|
||||
/// @param lamp the hue lamp instance used for color space checks.
|
||||
///
|
||||
/// @param brightness converted brightness component
|
||||
/// @return color point
|
||||
///
|
||||
void rgbToXYBrightness(float red, float green, float blue, HueLamp lamp, ColorPoint& xy);
|
||||
ColorPoint rgbToXYBrightness(float red, float green, float blue, HueLamp lamp);
|
||||
|
||||
///
|
||||
/// @param p1 point one
|
||||
///
|
||||
/// @param p2 point tow
|
||||
///
|
||||
/// @return the cross product between p1 and p2
|
||||
///
|
||||
float crossProduct(ColorPoint p1, ColorPoint p2);
|
||||
|
||||
|
||||
///
|
||||
/// @param lamp the hue lamp instance
|
||||
///
|
||||
/// @param p the color point to check
|
||||
///
|
||||
/// @return true if the color point is covered by the lamp color space
|
||||
///
|
||||
bool isPointInLampsReach(HueLamp lamp, ColorPoint p);
|
||||
|
||||
|
||||
///
|
||||
/// @param a reference point one
|
||||
///
|
||||
/// @param b reference point two
|
||||
///
|
||||
/// @param p the point to which the closest point is to be found
|
||||
///
|
||||
/// @return the closest color point of p to a and b
|
||||
///
|
||||
ColorPoint getClosestPointToPoint(ColorPoint a, ColorPoint b, ColorPoint p);
|
||||
|
||||
///
|
||||
/// @param p1 point one
|
||||
///
|
||||
/// @param p2 point tow
|
||||
///
|
||||
/// @return the distance between the two points
|
||||
///
|
||||
float getDistanceBetweenTwoPoints(ColorPoint one, ColorPoint two);
|
||||
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user