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https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
Timer to restore light state properly implemented. Lights are not switched on after state has been saved.
Former-commit-id: 04959ea3731eb7de9f59b80a789f03cfeb2d4ba3
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parent
32f09dcc24
commit
853d002894
@ -13,9 +13,9 @@
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LedDevicePhilipsHue::LedDevicePhilipsHue(const std::string& output) :
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host(output.c_str()), username("newdeveloper") {
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http = new QHttp(host);
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timer.setInterval(1000);
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timer.setInterval(3000);
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timer.setSingleShot(true);
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connect(&timer, SIGNAL(timeout()), this, SLOT(restoreStates()()));
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connect(&timer, SIGNAL(timeout()), this, SLOT(restoreStates()));
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}
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LedDevicePhilipsHue::~LedDevicePhilipsHue() {
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@ -26,6 +26,7 @@ int LedDevicePhilipsHue::write(const std::vector<ColorRgb> & ledValues) {
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// Save light states if not done before.
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if (!statesSaved()) {
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saveStates(ledValues.size());
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switchOn(ledValues.size());
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}
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// Iterate through colors and set light states.
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unsigned int lightId = 1;
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@ -110,13 +111,22 @@ void LedDevicePhilipsHue::saveStates(unsigned int nLights) {
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}
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// Save state object values which are subject to change.
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Json::Value state(Json::objectValue);
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state["xy"] = json["state"]["xy"];
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state["bri"] = json["state"]["bri"];
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state["on"] = json["state"]["on"];
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if (json["state"]["on"] == true) {
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state["xy"] = json["state"]["xy"];
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state["bri"] = json["state"]["bri"];
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}
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// Save state object.
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states.push_back(QString(writer.write(state).c_str()).trimmed());
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}
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}
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void LedDevicePhilipsHue::switchOn(unsigned int nLights) {
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for (unsigned int i = 0; i < nLights; i++) {
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put(getStateRoute(i + 1), "{\"on\": true}");
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}
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}
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void LedDevicePhilipsHue::restoreStates() {
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unsigned int lightId = 1;
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for (QString state : states) {
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@ -46,7 +46,7 @@ public:
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///
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virtual int write(const std::vector<ColorRgb> & ledValues);
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/// Switch the leds off
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/// Restores the original state of the leds.
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virtual int switchOff();
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private slots:
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@ -104,6 +104,13 @@ private:
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///
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void saveStates(unsigned int nLights);
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///
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/// Switches the leds on.
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///
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/// @param nLights the number of lights
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///
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void switchOn(unsigned int nLights);
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///
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/// @return true if light states have been saved.
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///
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