mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
Added logic to reconnect after connection failure;
Implemented option to stop receiving the proto replies; Former-commit-id: d8dfc3f36e81d727c4b7d449888f781b7b57c99e
This commit is contained in:
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c96be1cf38
commit
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@ -17,21 +17,18 @@ ProtoConnection::ProtoConnection(const std::string & a) :
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{
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{
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throw std::runtime_error(QString("Wrong address: unable to parse address (%1)").arg(address).toStdString());
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throw std::runtime_error(QString("Wrong address: unable to parse address (%1)").arg(address).toStdString());
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}
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}
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_host = parts[0];
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bool ok;
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bool ok;
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uint16_t port = parts[1].toUShort(&ok);
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_port = parts[1].toUShort(&ok);
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if (!ok)
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if (!ok)
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{
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{
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throw std::runtime_error(QString("Wrong address: Unable to parse the port number (%1)").arg(parts[1]).toStdString());
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throw std::runtime_error(QString("Wrong address: Unable to parse the port number (%1)").arg(parts[1]).toStdString());
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}
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}
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_socket.connectToHost(parts[0], port);
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// try to connect to host
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if (!_socket.waitForConnected())
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std::cout << "Connecting to Hyperion: " << _host.toStdString() << ":" << _port << std::endl;
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{
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connectToHost();
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throw std::runtime_error("Unable to connect to host");
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}
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std::cout << "Connected to " << a << std::endl;
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}
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}
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ProtoConnection::~ProtoConnection()
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ProtoConnection::~ProtoConnection()
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@ -54,10 +51,7 @@ void ProtoConnection::setColor(const ColorRgb & color, int priority, int duratio
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colorRequest->set_duration(duration);
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colorRequest->set_duration(duration);
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// send command message
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// send command message
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proto::HyperionReply reply = sendMessage(request);
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sendMessage(request);
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// parse reply message
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parseReply(reply);
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}
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}
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void ProtoConnection::setImage(const Image<ColorRgb> &image, int priority, int duration)
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void ProtoConnection::setImage(const Image<ColorRgb> &image, int priority, int duration)
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@ -72,10 +66,7 @@ void ProtoConnection::setImage(const Image<ColorRgb> &image, int priority, int d
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imageRequest->set_duration(duration);
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imageRequest->set_duration(duration);
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// send command message
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// send command message
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proto::HyperionReply reply = sendMessage(request);
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sendMessage(request);
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// parse reply message
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// parseReply(reply);
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}
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}
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void ProtoConnection::clear(int priority)
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void ProtoConnection::clear(int priority)
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@ -86,10 +77,7 @@ void ProtoConnection::clear(int priority)
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clearRequest->set_priority(priority);
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clearRequest->set_priority(priority);
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// send command message
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// send command message
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proto::HyperionReply reply = sendMessage(request);
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sendMessage(request);
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// parse reply message
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parseReply(reply);
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}
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}
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void ProtoConnection::clearAll()
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void ProtoConnection::clearAll()
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@ -98,14 +86,32 @@ void ProtoConnection::clearAll()
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request.set_command(proto::HyperionRequest::CLEARALL);
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request.set_command(proto::HyperionRequest::CLEARALL);
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// send command message
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// send command message
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proto::HyperionReply reply = sendMessage(request);
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sendMessage(request);
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// parse reply message
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parseReply(reply);
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}
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}
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proto::HyperionReply ProtoConnection::sendMessage(const proto::HyperionRequest &message)
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void ProtoConnection::connectToHost()
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{
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{
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_socket.connectToHost(_host, _port);
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if (_socket.waitForConnected()) {
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std::cout << "Connected to Hyperion host" << std::endl;
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}
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}
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void ProtoConnection::sendMessage(const proto::HyperionRequest &message)
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{
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if (_socket.state() == QAbstractSocket::UnconnectedState)
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{
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std::cout << "Currently disconnected: trying to connect to host" << std::endl;
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connectToHost();
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}
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if (_socket.state() != QAbstractSocket::ConnectedState)
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{
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return;
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}
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// We only get here if we are connected
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// serialize message (FastWriter already appends a newline)
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// serialize message (FastWriter already appends a newline)
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std::string serializedMessage = message.SerializeAsString();
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std::string serializedMessage = message.SerializeAsString();
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@ -122,9 +128,12 @@ proto::HyperionReply ProtoConnection::sendMessage(const proto::HyperionRequest &
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count += _socket.write(reinterpret_cast<const char *>(serializedMessage.data()), length);
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count += _socket.write(reinterpret_cast<const char *>(serializedMessage.data()), length);
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if (!_socket.waitForBytesWritten())
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if (!_socket.waitForBytesWritten())
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{
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{
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throw std::runtime_error("Error while writing data to host");
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std::cerr << "Error while writing data to host" << std::endl;
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return;
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}
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}
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if (!_skipReply)
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{
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// read reply data
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// read reply data
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QByteArray serializedReply;
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QByteArray serializedReply;
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length = -1;
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length = -1;
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@ -133,7 +142,8 @@ proto::HyperionReply ProtoConnection::sendMessage(const proto::HyperionRequest &
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// receive reply
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// receive reply
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if (!_socket.waitForReadyRead())
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if (!_socket.waitForReadyRead())
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{
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{
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throw std::runtime_error("Error while reading data from host");
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std::cerr << "Error while reading data from host" << std::endl;
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return;
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}
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}
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serializedReply += _socket.readAll();
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serializedReply += _socket.readAll();
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@ -153,10 +163,9 @@ proto::HyperionReply ProtoConnection::sendMessage(const proto::HyperionRequest &
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proto::HyperionReply reply;
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proto::HyperionReply reply;
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reply.ParseFromArray(serializedReply.constData()+4, length);
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reply.ParseFromArray(serializedReply.constData()+4, length);
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// remove data from receive buffer
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// parse reply message
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serializedReply = serializedReply.mid(length+4);
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parseReply(reply);
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}
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return reply;
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}
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}
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bool ProtoConnection::parseReply(const proto::HyperionReply &reply)
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bool ProtoConnection::parseReply(const proto::HyperionReply &reply)
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@ -68,14 +68,15 @@ public:
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void clearAll();
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void clearAll();
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private:
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private:
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/// Try to connect to the Hyperion host
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void connectToHost();
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///
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///
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/// Send a command message and receive its reply
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/// Send a command message and receive its reply
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///
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///
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/// @param message The message to send
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/// @param message The message to send
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///
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///
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/// @return The returned reply
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void sendMessage(const proto::HyperionRequest & message);
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///
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proto::HyperionReply sendMessage(const proto::HyperionRequest & message);
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///
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///
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/// Parse a reply message
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/// Parse a reply message
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@ -90,6 +91,12 @@ private:
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/// The TCP-Socket with the connection to the server
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/// The TCP-Socket with the connection to the server
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QTcpSocket _socket;
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QTcpSocket _socket;
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/// Host address
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QString _host;
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/// Host port
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uint16_t _port;
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/// Skip receiving reply messages from Hyperion if set
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/// Skip receiving reply messages from Hyperion if set
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bool _skipReply;
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bool _skipReply;
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};
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};
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