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Merge pull request #147 from ntim/support_for_philips_hue
Support for philips hue Former-commit-id: 6cdaeb838b00d00d5de2570339ef3da0375c44d6
This commit is contained in:
commit
8d2da249ae
@ -165,7 +165,8 @@ LedDevice * LedDeviceFactory::construct(const Json::Value & deviceConfig)
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else if (type == "philipshue")
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{
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const std::string output = deviceConfig["output"].asString();
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device = new LedDevicePhilipsHue(output);
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const bool switchOffOnBlack = deviceConfig.get("switchOffOnBlack", true).asBool();
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device = new LedDevicePhilipsHue(output, switchOffOnBlack);
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}
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else if (type == "test")
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{
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@ -1,4 +1,3 @@
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#include <iostream>
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// Local-Hyperion includes
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#include "LedDevicePhilipsHue.h"
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@ -11,8 +10,130 @@
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#include <QHttpRequestHeader>
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#include <QEventLoop>
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LedDevicePhilipsHue::LedDevicePhilipsHue(const std::string& output) :
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host(output.c_str()), username("newdeveloper") {
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#include <set>
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bool operator ==(CiColor p1, CiColor p2) {
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return (p1.x == p2.x) && (p1.y == p2.y) && (p1.bri == p2.bri);
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}
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bool operator !=(CiColor p1, CiColor p2) {
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return !(p1 == p2);
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}
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PhilipsHueLamp::PhilipsHueLamp(unsigned int id, QString originalState, QString modelId) :
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id(id), originalState(originalState) {
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// Hue system model ids.
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const std::set<QString> HUE_BULBS_MODEL_IDS = { "LCT001", "LCT002", "LCT003" };
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const std::set<QString> LIVING_COLORS_MODEL_IDS = { "LLC001", "LLC005", "LLC006", "LLC007", "LLC011", "LLC012",
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"LLC013", "LST001" };
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// Find id in the sets and set the appropiate color space.
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if (HUE_BULBS_MODEL_IDS.find(modelId) != HUE_BULBS_MODEL_IDS.end()) {
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colorSpace.red = {0.675f, 0.322f};
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colorSpace.green = {0.4091f, 0.518f};
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colorSpace.blue = {0.167f, 0.04f};
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} else if (LIVING_COLORS_MODEL_IDS.find(modelId) != LIVING_COLORS_MODEL_IDS.end()) {
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colorSpace.red = {0.703f, 0.296f};
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colorSpace.green = {0.214f, 0.709f};
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colorSpace.blue = {0.139f, 0.081f};
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} else {
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colorSpace.red = {1.0f, 0.0f};
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colorSpace.green = {0.0f, 1.0f};
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colorSpace.blue = {0.0f, 0.0f};
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}
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// Initialize black color.
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black = rgbToCiColor(0.0f, 0.0f, 0.0f);
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// Initialize color with black
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color = {black.x, black.y, black.bri};
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}
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float PhilipsHueLamp::crossProduct(CiColor p1, CiColor p2) {
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return p1.x * p2.y - p1.y * p2.x;
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}
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bool PhilipsHueLamp::isPointInLampsReach(CiColor p) {
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CiColor v1 = { colorSpace.green.x - colorSpace.red.x, colorSpace.green.y - colorSpace.red.y };
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CiColor v2 = { colorSpace.blue.x - colorSpace.red.x, colorSpace.blue.y - colorSpace.red.y };
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CiColor q = { p.x - colorSpace.red.x, p.y - colorSpace.red.y };
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float s = crossProduct(q, v2) / crossProduct(v1, v2);
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float t = crossProduct(v1, q) / crossProduct(v1, v2);
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if ((s >= 0.0f) && (t >= 0.0f) && (s + t <= 1.0f)) {
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return true;
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}
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return false;
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}
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CiColor PhilipsHueLamp::getClosestPointToPoint(CiColor a, CiColor b, CiColor p) {
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CiColor AP = { p.x - a.x, p.y - a.y };
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CiColor AB = { b.x - a.x, b.y - a.y };
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float ab2 = AB.x * AB.x + AB.y * AB.y;
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float ap_ab = AP.x * AB.x + AP.y * AB.y;
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float t = ap_ab / ab2;
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if (t < 0.0f) {
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t = 0.0f;
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} else if (t > 1.0f) {
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t = 1.0f;
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}
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return {a.x + AB.x * t, a.y + AB.y * t};
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}
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float PhilipsHueLamp::getDistanceBetweenTwoPoints(CiColor p1, CiColor p2) {
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// Horizontal difference.
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float dx = p1.x - p2.x;
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// Vertical difference.
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float dy = p1.y - p2.y;
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// Absolute value.
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return sqrt(dx * dx + dy * dy);
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}
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CiColor PhilipsHueLamp::rgbToCiColor(float red, float green, float blue) {
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// Apply gamma correction.
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float r = (red > 0.04045f) ? powf((red + 0.055f) / (1.0f + 0.055f), 2.4f) : (red / 12.92f);
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float g = (green > 0.04045f) ? powf((green + 0.055f) / (1.0f + 0.055f), 2.4f) : (green / 12.92f);
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float b = (blue > 0.04045f) ? powf((blue + 0.055f) / (1.0f + 0.055f), 2.4f) : (blue / 12.92f);
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// Convert to XYZ space.
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float X = r * 0.649926f + g * 0.103455f + b * 0.197109f;
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float Y = r * 0.234327f + g * 0.743075f + b * 0.022598f;
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float Z = r * 0.0000000f + g * 0.053077f + b * 1.035763f;
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// Convert to x,y space.
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float cx = X / (X + Y + Z);
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float cy = Y / (X + Y + Z);
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if (isnan(cx)) {
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cx = 0.0f;
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}
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if (isnan(cy)) {
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cy = 0.0f;
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}
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// Brightness is simply Y in the XYZ space.
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CiColor xy = { cx, cy, Y };
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// Check if the given XY value is within the color reach of our lamps.
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if (!isPointInLampsReach(xy)) {
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// It seems the color is out of reach let's find the closes color we can produce with our lamp and send this XY value out.
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CiColor pAB = getClosestPointToPoint(colorSpace.red, colorSpace.green, xy);
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CiColor pAC = getClosestPointToPoint(colorSpace.blue, colorSpace.red, xy);
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CiColor pBC = getClosestPointToPoint(colorSpace.green, colorSpace.blue, xy);
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// Get the distances per point and see which point is closer to our Point.
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float dAB = getDistanceBetweenTwoPoints(xy, pAB);
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float dAC = getDistanceBetweenTwoPoints(xy, pAC);
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float dBC = getDistanceBetweenTwoPoints(xy, pBC);
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float lowest = dAB;
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CiColor closestPoint = pAB;
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if (dAC < lowest) {
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lowest = dAC;
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closestPoint = pAC;
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}
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if (dBC < lowest) {
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lowest = dBC;
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closestPoint = pBC;
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}
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// Change the xy value to a value which is within the reach of the lamp.
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xy.x = closestPoint.x;
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xy.y = closestPoint.y;
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}
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return xy;
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}
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LedDevicePhilipsHue::LedDevicePhilipsHue(const std::string& output, bool switchOffOnBlack) :
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host(output.c_str()), username("newdeveloper"), switchOffOnBlack(switchOffOnBlack) {
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http = new QHttp(host);
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timer.setInterval(3000);
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timer.setSingleShot(true);
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@ -25,92 +146,63 @@ LedDevicePhilipsHue::~LedDevicePhilipsHue() {
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int LedDevicePhilipsHue::write(const std::vector<ColorRgb> & ledValues) {
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// Save light states if not done before.
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if (!statesSaved())
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saveStates(ledValues.size());
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if (!areStatesSaved()) {
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saveStates((unsigned int) ledValues.size());
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switchOn((unsigned int) ledValues.size());
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}
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// If there are less states saved than colors given, then maybe something went wrong before.
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if (lamps.size() != ledValues.size()) {
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restoreStates();
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return 0;
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}
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// Iterate through colors and set light states.
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unsigned int lightId = 0;
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for (const ColorRgb &color : ledValues) {
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// Send only request to the brigde if color changed (prevents DDOS --> 503)
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if (!oldLedValues.empty())
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if(!hasColorChanged(lightId, &color)) {
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lightId++;
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continue;
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}
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float r = color.red / 255.0f;
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float g = color.green / 255.0f;
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float b = color.blue / 255.0f;
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//set color gamut triangle
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if(std::find(hueBulbs.begin(), hueBulbs.end(), modelIds[lightId]) != hueBulbs.end()) {
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Red = {0.675f, 0.322f};
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Green = {0.4091f, 0.518f};
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Blue = {0.167f, 0.04f};
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} else if (std::find(livingColors.begin(),
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livingColors.end(), modelIds[lightId]) != livingColors.end()) {
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Red = {0.703f, 0.296f};
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Green = {0.214f, 0.709f};
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Blue = {0.139f, 0.081f};
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} else {
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Red = {1.0f, 0.0f};
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Green = {0.0f, 1.0f};
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Blue = {0.0f, 0.0f};
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}
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// if color equal black, switch off lamp ...
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if (r == 0.0f && g == 0.0f && b == 0.0f) {
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switchLampOff(lightId);
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lightId++;
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continue;
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}
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// ... and if lamp off, switch on
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if (!checkOnStatus(states[lightId]))
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switchLampOn(lightId);
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float bri;
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CGPoint p = {0.0f, 0.0f};
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unsigned int idx = 0;
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for (const ColorRgb& color : ledValues) {
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// Get lamp.
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PhilipsHueLamp& lamp = lamps.at(idx);
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// Scale colors from [0, 255] to [0, 1] and convert to xy space.
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rgbToXYBrightness(r, g, b, p, bri);
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// Send adjust color and brightness command in JSON format.
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put(getStateRoute(lightId),
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QString("{\"xy\": [%1, %2], \"bri\": %3}").arg(p.x).arg(p.y).arg(qRound(b * 255.0f)));
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lightId++;
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CiColor xy = lamp.rgbToCiColor(color.red / 255.0f, color.green / 255.0f, color.blue / 255.0f);
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// Write color if color has been changed.
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if (xy != lamp.color) {
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// Switch on if the lamp has been previously switched off.
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if (switchOffOnBlack && lamp.color == lamp.black) {
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}
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// Send adjust color and brightness command in JSON format.
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put(getStateRoute(lamp.id),
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QString("{\"xy\": [%1, %2], \"bri\": %3}").arg(xy.x).arg(xy.y).arg(qRound(xy.bri * 255.0f)));
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}
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// Switch lamp off if switchOffOnBlack is enabled and the lamp is currently on.
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if (switchOffOnBlack) {
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// From black to a color.
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if (lamp.color == lamp.black && xy != lamp.black) {
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put(getStateRoute(lamp.id), QString("{\"on\": true}"));
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}
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// From a color to black.
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else if (lamp.color != lamp.black && xy == lamp.black) {
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put(getStateRoute(lamp.id), QString("{\"on\": false}"));
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}
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}
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// Remember last color.
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lamp.color = xy;
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// Next light id.
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idx++;
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}
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oldLedValues = ledValues;
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timer.start();
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return 0;
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}
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bool LedDevicePhilipsHue::hasColorChanged(unsigned int lightId, const ColorRgb *color) {
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bool matchFound = true;
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const ColorRgb &tmpOldColor = oldLedValues[lightId];
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if ((*color).red == tmpOldColor.red)
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matchFound = false;
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if (!matchFound && (*color).green == tmpOldColor.green)
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matchFound = false;
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else
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matchFound = true;
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if (!matchFound && (*color).blue == tmpOldColor.blue)
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matchFound = false;
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else
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matchFound = true;
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return matchFound;
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}
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int LedDevicePhilipsHue::switchOff() {
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timer.stop();
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// If light states have been saved before, ...
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if (statesSaved()) {
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if (areStatesSaved()) {
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// ... restore them.
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restoreStates();
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}
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return 0;
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}
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bool LedDevicePhilipsHue::checkOnStatus(QString status) {
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return status.contains("\"on\":true");
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}
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void LedDevicePhilipsHue::put(QString route, QString content) {
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QString url = QString("/api/%1/%2").arg(username).arg(route);
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QHttpRequestHeader header("PUT", url);
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@ -142,7 +234,7 @@ QByteArray LedDevicePhilipsHue::get(QString route) {
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}
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QString LedDevicePhilipsHue::getStateRoute(unsigned int lightId) {
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return QString("lights/%1/state").arg(lightId + 1);
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return QString("lights/%1/state").arg(lightId);
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}
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QString LedDevicePhilipsHue::getRoute(unsigned int lightId) {
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@ -150,9 +242,8 @@ QString LedDevicePhilipsHue::getRoute(unsigned int lightId) {
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}
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void LedDevicePhilipsHue::saveStates(unsigned int nLights) {
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// Clear saved light states.
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states.clear();
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modelIds.clear();
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// Clear saved lamps.
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lamps.clear();
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// Use json parser to parse reponse.
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Json::Reader reader;
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Json::FastWriter writer;
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@ -166,144 +257,35 @@ void LedDevicePhilipsHue::saveStates(unsigned int nLights) {
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// Error occured, break loop.
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break;
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}
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// Save state object values which are subject to change.
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// Get state object values which are subject to change.
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Json::Value state(Json::objectValue);
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state["on"] = json["state"]["on"];
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if (json["state"]["on"] == true) {
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state["xy"] = json["state"]["xy"];
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state["bri"] = json["state"]["bri"];
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}
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// Determine the model id.
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QString modelId = QString(writer.write(json["modelid"]).c_str()).trimmed().replace("\"", "");
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QString originalState = QString(writer.write(state).c_str()).trimmed();
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// Save state object.
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modelIds.push_back(QString(writer.write(json["modelid"]).c_str()).trimmed().replace("\"", ""));
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states.push_back(QString(writer.write(state).c_str()).trimmed());
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lamps.push_back(PhilipsHueLamp(i + 1, originalState, modelId));
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}
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}
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void LedDevicePhilipsHue::switchLampOn(unsigned int lightId) {
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put(getStateRoute(lightId), "{\"on\": true}");
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states[lightId].replace("\"on\":false", "\"on\":true");
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}
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void LedDevicePhilipsHue::switchLampOff(unsigned int lightId) {
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put(getStateRoute(lightId), "{\"on\": false}");
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states[lightId].replace("\"on\":true", "\"on\":false");
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void LedDevicePhilipsHue::switchOn(unsigned int nLights) {
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for (PhilipsHueLamp lamp : lamps) {
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put(getStateRoute(lamp.id), "{\"on\": true}");
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}
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}
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void LedDevicePhilipsHue::restoreStates() {
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unsigned int lightId = 0;
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for (QString state : states) {
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if (!checkOnStatus(states[lightId]))
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switchLampOn(lightId);
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put(getStateRoute(lightId), states[lightId]);
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lightId++;
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for (PhilipsHueLamp lamp : lamps) {
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put(getStateRoute(lamp.id), lamp.originalState);
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}
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// Clear saved light states.
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states.clear();
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modelIds.clear();
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oldLedValues.clear();
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lamps.clear();
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}
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bool LedDevicePhilipsHue::statesSaved() {
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return !states.empty();
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}
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float LedDevicePhilipsHue::CrossProduct(CGPoint& p1, CGPoint& p2) {
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return (p1.x * p2.y - p1.y * p2.x);
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}
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bool LedDevicePhilipsHue::CheckPointInLampsReach(CGPoint& p) {
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CGPoint v1 = {Green.x - Red.x, Green.y - Red.y};
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CGPoint v2 = {Blue.x - Red.x, Blue.y - Red.y};
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CGPoint q = {p.x - Red.x, p.y - Red.y};
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float s = CrossProduct(q, v2) / CrossProduct(v1, v2);
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float t = CrossProduct(v1, q) / CrossProduct(v1, v2);
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if ((s >= 0.0f) && (t >= 0.0f) && (s + t <= 1.0f))
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return true;
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else
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return false;
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}
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CGPoint LedDevicePhilipsHue::GetClosestPointToPoint(CGPoint& A, CGPoint& B, CGPoint& P) {
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CGPoint AP = {P.x - A.x, P.y - A.y};
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CGPoint AB = {B.x - A.x, B.y - A.y};
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float ab2 = AB.x * AB.x + AB.y * AB.y;
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float ap_ab = AP.x * AB.x + AP.y * AB.y;
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float t = ap_ab / ab2;
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if (t < 0.0f)
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t = 0.0f;
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else if (t > 1.0f)
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t = 1.0f;
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return {A.x + AB.x * t, A.y + AB.y * t};
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}
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float LedDevicePhilipsHue::GetDistanceBetweenTwoPoints(CGPoint& one, CGPoint& two) {
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float dx = one.x - two.x; // horizontal difference
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float dy = one.y - two.y; // vertical difference
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float dist = sqrt(dx * dx + dy * dy);
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return dist;
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}
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void LedDevicePhilipsHue::rgbToXYBrightness(float red, float green, float blue, CGPoint& xyPoint, float& brightness) {
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//Apply gamma correction.
|
||||
float r = (red > 0.04045f) ? powf((red + 0.055f) / (1.0f + 0.055f), 2.4f) : (red / 12.92f);
|
||||
float g = (green > 0.04045f) ? powf((green + 0.055f) / (1.0f + 0.055f), 2.4f) : (green / 12.92f);
|
||||
float b = (blue > 0.04045f) ? powf((blue + 0.055f) / (1.0f + 0.055f), 2.4f) : (blue / 12.92f);
|
||||
//Convert to XYZ space.
|
||||
float X = r * 0.649926f + g * 0.103455f + b * 0.197109f;
|
||||
float Y = r * 0.234327f + g * 0.743075f + b * 0.022598f;
|
||||
float Z = r * 0.0000000f + g * 0.053077f + b * 1.035763f;
|
||||
//Convert to x,y space.
|
||||
float cx = X / (X + Y + Z + 0.0000001f);
|
||||
float cy = Y / (X + Y + Z + 0.0000001f);
|
||||
|
||||
if (isnan(cx))
|
||||
cx = 0.0f;
|
||||
if (isnan(cy))
|
||||
cy = 0.0f;
|
||||
|
||||
xyPoint.x = cx;
|
||||
xyPoint.y = cy;
|
||||
|
||||
//Check if the given XY value is within the colourreach of our lamps.
|
||||
bool inReachOfLamps = CheckPointInLampsReach(xyPoint);
|
||||
|
||||
if (!inReachOfLamps) {
|
||||
//It seems the colour is out of reach
|
||||
//let's find the closes colour we can produce with our lamp and send this XY value out.
|
||||
|
||||
//Find the closest point on each line in the triangle.
|
||||
CGPoint pAB = GetClosestPointToPoint(Red, Green, xyPoint);
|
||||
CGPoint pAC = GetClosestPointToPoint(Blue, Red, xyPoint);
|
||||
CGPoint pBC = GetClosestPointToPoint(Green, Blue, xyPoint);
|
||||
|
||||
//Get the distances per point and see which point is closer to our Point.
|
||||
float dAB = GetDistanceBetweenTwoPoints(xyPoint, pAB);
|
||||
float dAC = GetDistanceBetweenTwoPoints(xyPoint, pAC);
|
||||
float dBC = GetDistanceBetweenTwoPoints(xyPoint, pBC);
|
||||
|
||||
float lowest = dAB;
|
||||
CGPoint closestPoint = pAB;
|
||||
|
||||
if (dAC < lowest) {
|
||||
lowest = dAC;
|
||||
closestPoint = pAC;
|
||||
}
|
||||
if (dBC < lowest) {
|
||||
lowest = dBC;
|
||||
closestPoint = pBC;
|
||||
}
|
||||
|
||||
//Change the xy value to a value which is within the reach of the lamp.
|
||||
xyPoint.x = closestPoint.x;
|
||||
xyPoint.y = closestPoint.y;
|
||||
}
|
||||
|
||||
// Brightness is simply Y in the XYZ space.
|
||||
brightness = Y;
|
||||
bool LedDevicePhilipsHue::areStatesSaved() {
|
||||
return !lamps.empty();
|
||||
}
|
||||
|
@ -12,6 +12,101 @@
|
||||
// Leddevice includes
|
||||
#include <leddevice/LedDevice.h>
|
||||
|
||||
/**
|
||||
* A color point in the color space of the hue system.
|
||||
*/
|
||||
struct CiColor {
|
||||
/// X component.
|
||||
float x;
|
||||
/// Y component.
|
||||
float y;
|
||||
/// The brightness.
|
||||
float bri;
|
||||
};
|
||||
|
||||
bool operator==(CiColor p1, CiColor p2);
|
||||
bool operator!=(CiColor p1, CiColor p2);
|
||||
|
||||
/**
|
||||
* Color triangle to define an available color space for the hue lamps.
|
||||
*/
|
||||
struct CiColorTriangle {
|
||||
CiColor red, green, blue;
|
||||
};
|
||||
|
||||
/**
|
||||
* Simple class to hold the id, the latest color, the color space and the original state.
|
||||
*/
|
||||
class PhilipsHueLamp {
|
||||
public:
|
||||
unsigned int id;
|
||||
CiColor black;
|
||||
CiColor color;
|
||||
CiColorTriangle colorSpace;
|
||||
QString originalState;
|
||||
|
||||
///
|
||||
/// Constructs the lamp.
|
||||
///
|
||||
/// @param id the light id
|
||||
///
|
||||
/// @param originalState the json string of the original state
|
||||
///
|
||||
/// @param modelId the model id of the hue lamp which is used to determine the color space
|
||||
///
|
||||
PhilipsHueLamp(unsigned int id, QString originalState, QString modelId);
|
||||
|
||||
///
|
||||
/// Converts an RGB color to the Hue xy color space and brightness.
|
||||
/// https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md
|
||||
///
|
||||
/// @param red the red component in [0, 1]
|
||||
///
|
||||
/// @param green the green component in [0, 1]
|
||||
///
|
||||
/// @param blue the blue component in [0, 1]
|
||||
///
|
||||
/// @return color point
|
||||
///
|
||||
CiColor rgbToCiColor(float red, float green, float blue);
|
||||
|
||||
///
|
||||
/// @param p the color point to check
|
||||
///
|
||||
/// @return true if the color point is covered by the lamp color space
|
||||
///
|
||||
bool isPointInLampsReach(CiColor p);
|
||||
|
||||
///
|
||||
/// @param p1 point one
|
||||
///
|
||||
/// @param p2 point tow
|
||||
///
|
||||
/// @return the cross product between p1 and p2
|
||||
///
|
||||
float crossProduct(CiColor p1, CiColor p2);
|
||||
|
||||
///
|
||||
/// @param a reference point one
|
||||
///
|
||||
/// @param b reference point two
|
||||
///
|
||||
/// @param p the point to which the closest point is to be found
|
||||
///
|
||||
/// @return the closest color point of p to a and b
|
||||
///
|
||||
CiColor getClosestPointToPoint(CiColor a, CiColor b, CiColor p);
|
||||
|
||||
///
|
||||
/// @param p1 point one
|
||||
///
|
||||
/// @param p2 point tow
|
||||
///
|
||||
/// @return the distance between the two points
|
||||
///
|
||||
float getDistanceBetweenTwoPoints(CiColor p1, CiColor p2);
|
||||
};
|
||||
|
||||
/**
|
||||
* Implementation for the Philips Hue system.
|
||||
*
|
||||
@ -20,13 +115,8 @@
|
||||
* Framegrabber must be limited to 10 Hz / numer of lights to avoid rate limitation by the hue bridge.
|
||||
* Create a new API user name "newdeveloper" on the bridge (http://developers.meethue.com/gettingstarted.html)
|
||||
*
|
||||
* @author ntim (github)
|
||||
* @author ntim (github), bimsarck (github)
|
||||
*/
|
||||
struct CGPoint;
|
||||
struct CGPoint {
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
class LedDevicePhilipsHue: public QObject, public LedDevice {
|
||||
Q_OBJECT
|
||||
public:
|
||||
@ -35,7 +125,9 @@ public:
|
||||
///
|
||||
/// @param output the ip address of the bridge
|
||||
///
|
||||
LedDevicePhilipsHue(const std::string& output);
|
||||
/// @param switchOffOnBlack kill lights for black
|
||||
///
|
||||
LedDevicePhilipsHue(const std::string& output, bool switchOffOnBlack);
|
||||
|
||||
///
|
||||
/// Destructor of this device
|
||||
@ -59,20 +151,8 @@ private slots:
|
||||
void restoreStates();
|
||||
|
||||
private:
|
||||
/// Available modelIds
|
||||
const std::vector<QString> hueBulbs = {"LCT001", "LCT002", "LCT003"};
|
||||
const std::vector<QString> livingColors = {"LLC001", "LLC005", "LLC006", "LLC007",
|
||||
"LLC011", "LLC012", "LLC013", "LST001"};
|
||||
/// Color gamut triangle
|
||||
CGPoint Red , Green, Blue;
|
||||
|
||||
float CrossProduct(CGPoint& p1, CGPoint& p2);
|
||||
bool CheckPointInLampsReach(CGPoint& p);
|
||||
CGPoint GetClosestPointToPoint(CGPoint& A, CGPoint& B, CGPoint& P);
|
||||
float GetDistanceBetweenTwoPoints(CGPoint& one, CGPoint& two);
|
||||
|
||||
/// Array to save the light states.
|
||||
std::vector<QString> states;
|
||||
/// Array to save the lamps.
|
||||
std::vector<PhilipsHueLamp> lamps;
|
||||
/// Ip address of the bridge
|
||||
QString host;
|
||||
/// User name for the API ("newdeveloper")
|
||||
@ -81,13 +161,8 @@ private:
|
||||
QHttp* http;
|
||||
/// Use timer to reset lights when we got into "GRABBINGMODE_OFF".
|
||||
QTimer timer;
|
||||
|
||||
std::vector<ColorRgb> oldLedValues;
|
||||
std::vector<QString> modelIds;
|
||||
|
||||
bool hasColorChanged(unsigned int lightId, const ColorRgb *color);
|
||||
|
||||
bool checkOnStatus(QString status);
|
||||
///
|
||||
bool switchOffOnBlack;
|
||||
|
||||
///
|
||||
/// Sends a HTTP GET request (blocking).
|
||||
@ -133,31 +208,11 @@ private:
|
||||
///
|
||||
/// @param nLights the number of lights
|
||||
///
|
||||
void switchLampOn(unsigned int lightId);
|
||||
|
||||
void switchLampOff(unsigned int lightId);
|
||||
void switchOn(unsigned int nLights);
|
||||
|
||||
///
|
||||
/// @return true if light states have been saved.
|
||||
///
|
||||
bool statesSaved();
|
||||
|
||||
///
|
||||
/// Converts an RGB color to the Hue xy color space and brightness
|
||||
/// https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md
|
||||
///
|
||||
/// @param red the red component in [0, 1]
|
||||
///
|
||||
/// @param green the green component in [0, 1]
|
||||
///
|
||||
/// @param blue the blue component in [0, 1]
|
||||
///
|
||||
/// @param x converted x component
|
||||
///
|
||||
/// @param y converted y component
|
||||
///
|
||||
/// @param brightness converted brightness component
|
||||
///
|
||||
void rgbToXYBrightness(float red, float green, float blue, CGPoint& xyPoint, float& brightness);
|
||||
bool areStatesSaved();
|
||||
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user