refactor: Led layout, clearAll (#703)

* add SSDP name field

* YALL - yet another led layout

* led layout migration

* add initial vscode config

* merge clearAll with clear, rename Hyperion::compStateChange

* simpler components api

* Corrected code formatting

+ triggered PR build

* fix: regression from #636

* Support for color patterns

Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
This commit is contained in:
brindosch
2020-02-26 18:54:56 +01:00
committed by GitHub
parent ef51d28463
commit 8db85c9a5a
47 changed files with 656 additions and 738 deletions

View File

@@ -95,10 +95,7 @@ void FlatBufferClient::handleColorCommand(const hyperionnet::Color *colorReq)
{
// extract parameters
const int32_t rgbData = colorReq->data();
ColorRgb color;
color.red = qRed(rgbData);
color.green = qGreen(rgbData);
color.blue = qBlue(rgbData);
std::vector<ColorRgb> color{ ColorRgb{ uint8_t(qRed(rgbData)), uint8_t(qGreen(rgbData)), uint8_t(qBlue(rgbData)) } };
// set output
emit setGlobalInputColor(_priority, color, colorReq->duration());
@@ -172,17 +169,12 @@ void FlatBufferClient::handleClearCommand(const hyperionnet::Clear *clear)
// extract parameters
const int priority = clear->priority();
if (priority == -1) {
emit clearAllGlobalInput();
// Check if we are clearing ourselves.
if (priority == _priority) {
_priority = -1;
}
else {
// Check if we are clearing ourselves.
if (priority == _priority) {
_priority = -1;
}
emit clearGlobalInput(priority);
}
emit clearGlobalInput(priority);
sendSuccessReply();
}