refactor: Led layout, clearAll (#703)

* add SSDP name field

* YALL - yet another led layout

* led layout migration

* add initial vscode config

* merge clearAll with clear, rename Hyperion::compStateChange

* simpler components api

* Corrected code formatting

+ triggered PR build

* fix: regression from #636

* Support for color patterns

Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
This commit is contained in:
brindosch
2020-02-26 18:54:56 +01:00
committed by GitHub
parent ef51d28463
commit 8db85c9a5a
47 changed files with 656 additions and 738 deletions

View File

@@ -71,7 +71,6 @@ void FlatBufferServer::newConnection()
connect(client, &FlatBufferClient::clientDisconnected, this, &FlatBufferServer::clientDisconnected);
connect(client, &FlatBufferClient::registerGlobalInput, GlobalSignals::getInstance(), &GlobalSignals::registerGlobalInput);
connect(client, &FlatBufferClient::clearGlobalInput, GlobalSignals::getInstance(), &GlobalSignals::clearGlobalInput);
connect(client, &FlatBufferClient::clearAllGlobalInput, GlobalSignals::getInstance(), &GlobalSignals::clearAllGlobalInput);
connect(client, &FlatBufferClient::setGlobalInputImage, GlobalSignals::getInstance(), &GlobalSignals::setGlobalImage);
connect(client, &FlatBufferClient::setGlobalInputColor, GlobalSignals::getInstance(), &GlobalSignals::setGlobalColor);
connect(GlobalSignals::getInstance(), &GlobalSignals::globalRegRequired, client, &FlatBufferClient::registationRequired);